Player Matchup

Ishtar
Ishtar
Chewy5294
Ishtar
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 33L
1,402 Elo+
Party 3
Ne Zha
Ne Zha
Deathshaid
Ne Zha
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,418 Elo+
Party 3
Neith
Neith
LongMarshmallow
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,719 Elo+
Party 3
Pele
Pele
WildCherryBepis
Pele
Level 61
God Stats
1W - 3L
1,628 SR
Queue Stats
37W - 38L
1,445 Elo+
Party 3
Ra
Ra
soek128
Ra
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,520 Elo+
Solo
Team Averages
Level 61
1,526 SR
1,500 Elo+

VS

Team Averages
Level 49
1,525 SR
1,408 Elo+
Danzaburou
Danzaburou
About12inches
Danzaburou
Level 86
God Stats
6W - 4L
1,614 SR
Queue Stats
178W - 158L
1,563 Elo+
Solo
Skadi
Skadi
Beasty1488
Skadi
Level 29
God Stats
1W - 2L
1,484 SR
Queue Stats
32W - 34L
1,429 Elo+
Party 2
Sobek
Sobek
Drannoc_du_14
Sobek
Level 66
God Stats
3W - 5L
1,500 SR
Queue Stats
152W - 190L
1,397 Elo+
Party 1
Bellona
Bellona
NickFrye23
Bellona
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,257 Elo+
Party 2
Guan Yu
Guan Yu
lopesoumise
Guan Yu
Level 29
God Stats
6W - 1L
1,526 SR
Queue Stats
180W - 219L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chewy5294
Ishtar
11
4 / 6 / 2
5,933
989
7,974
8,987
3,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
Deathshaid
Ne Zha
5
0 / 0 / 0
4,456
743
0
0
0
12
3 / 1 / 2
5,900
983
8,962
4,375
1,857
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
1 / 2 / 4
5,507
918
2,254
3,772
1,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 1 / 7
6,320
1,053
4,125
3,696
1,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
About12inches
Danzaburou
13
6 / 0 / 2
7,440
1,240
6,441
4,529
2,105
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Skadi
10
0 / 1 / 6
5,673
946
3,634
4,758
1,940
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 3 / 5
6,298
1,050
1,637
8,431
6,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
NickFrye23
Bellona
11
1 / 2 / 6
6,454
1,076
2,523
8,020
5,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Guan Yu
lopesoumise
Guan Yu
11
2 / 3 / 6
6,297
1,050
4,118
7,809
6,651
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
35
9
Kills
10
10
Deaths
9
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
About12inches
Danzaburou
6
0
2
7
W
Skadi
0
1
6
3
L
Ishtar
Chewy5294
Ishtar
4
6
2
0.83
L
Ne Zha
Deathshaid
Ne Zha
0
0
0
0
W
1
3
5
1.17
L
3
1
2
4
W
Bellona
NickFrye23
Bellona
1
2
6
2
L
1
2
4
1.5
W
Guan Yu
lopesoumise
Guan Yu
2
3
6
1.67
L
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
18,353
20,830
Taken
33,547
7,947
Mitigated
22,260
4,969
Healing
13,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
About12inches
Danzaburou
6,441
1,461
1,950
2,513
4,529
2,105
773
495
4,034
0
23,430
W
Skadi
3,634
1,574
155
590
4,758
1,940
711
1,055
3,703
0
6,307
L
Ishtar
Chewy5294
Ishtar
7,974
3,320
195
681
8,987
3,145
0
693
8,294
0
10,982
L
Ne Zha
Deathshaid
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
1,637
199
0
1,100
8,431
6,191
0
647
7,784
2,928
0
L
8,962
4,022
250
1,037
4,375
1,857
0
267
4,108
0
11,171
W
Bellona
NickFrye23
Bellona
2,523
123
1,994
1,991
8,020
5,373
0
1,075
6,945
0
3,588
L
2,254
369
0
109
3,772
1,274
0
205
3,567
0
4,469
W
Guan Yu
lopesoumise
Guan Yu
4,118
278
1,352
1,991
7,809
6,651
0
853
6,956
0
8,512
L
4,125
329
1,375
1,322
3,696
1,671
0
472
3,224
17,855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,116
Gold Earned
32,162
45
Minions Killed
61
0
Camps Cleared
0
434,910
Distance Traveled
651,063
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,440
1,240
34
6
0
125,911
0
W
Skadi
5,673
946
8
1
0
121,491
0
L
Ishtar
5,933
989
3
1
0
103,772
0
L
Ne Zha
4,456
743
0
0
0
0
0
W
Sobek
6,298
1,050
3
1
0
135,660
0
L
Neith
5,900
983
11
2
0
115,900
1
W
Bellona
6,454
1,076
6
1
0
126,250
0
L
Pele
5,507
918
4
1
0
88,647
0
W
Guan Yu
6,297
1,050
10
2
0
141,751
0
L
Ra
6,320
1,053
27
5
0
126,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role