Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Assassin1772
Osiris
Level 122
God Stats
4W - 9L
1,468 SR
Queue Stats
110W - 98L
1,556 Elo+
Party 2
Hel
Hel
Opprexity
Hel
Level 43
God Stats
3W - 3L
1,312 SR
Queue Stats
20W - 19L
1,410 Elo+
Party 2
Ishtar
Ishtar
TheSilIiestGoose
Ishtar
Level 133
God Stats
4W - 2L
1,500 SR
Queue Stats
270W - 224L
1,599 Elo+
Party 3
Bellona
Bellona
Yuhh x Yuhh
Bellona
Level 21
God Stats
6W - 3L
1,682 SR
Queue Stats
91W - 58L
1,721 Elo+
Party 3
Team Averages
Level 87
1,492 SR
1,557 Elo+

VS

Team Averages
Level 92
1,533 SR
1,565 Elo+
Danzaburou
Danzaburou
MicahA1
Danzaburou
Level 32
God Stats
6W - 9L
1,144 SR
Queue Stats
37W - 52L
1,351 Elo+
Solo
Sylvanus
Sylvanus
Soldiercharm
Sylvanus
Level 154
God Stats
1W - 6L
1,468 SR
Queue Stats
202W - 197L
1,549 Elo+
Solo
Ares
Ares
Yevlow
Ares
Level 27
God Stats
4W - 0L
1,861 SR
Queue Stats
48W - 14L
1,701 Elo+
Party 1
Gilgamesh
Gilgamesh
jaktte
Gilgamesh
Level 119
God Stats
8W - 7L
1,480 SR
Queue Stats
199W - 146L
1,602 Elo+
Party 1
Shiva
Shiva
war5958
Shiva
Level 129
God Stats
28W - 20L
1,710 SR
Queue Stats
381W - 310L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
2 / 1 / 1
7,159
511
3,823
10,244
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
11
1 / 5 / 1
6,833
488
5,951
18,178
16,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 5 / 0
6,319
451
8,095
11,891
5,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 2 / 2
7,577
541
6,157
9,904
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Yuhh x Yuhh
Bellona
11
1 / 5 / 0
6,863
490
4,506
13,439
8,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MicahA1
Danzaburou
12
0 / 1 / 1
7,735
553
4,774
8,420
3,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
Soldiercharm
Sylvanus
14
3 / 0 / 10
8,468
605
7,608
10,285
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Yevlow
Ares
11
0 / 1 / 6
7,411
529
6,124
11,251
11,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gilgamesh
jaktte
Gilgamesh
16
12 / 1 / 3
9,723
695
13,574
12,369
7,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
war5958
Shiva
15
3 / 1 / 5
9,253
661
14,498
12,825
8,817
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
4
Kills
18
18
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
2
1
1
2.5
L
Osiris
1
5
1
0.3
W
Danzaburou
MicahA1
Danzaburou
0
1
1
0.5
L
0
5
0
0
W
Sylvanus
Soldiercharm
Sylvanus
3
0
10
8
L
0
2
2
0.5
W
Ares
Yevlow
Ares
0
1
6
3
L
Bellona
Yuhh x Yuhh
Bellona
1
5
0
0.2
W
Gilgamesh
jaktte
Gilgamesh
12
1
3
13.5
W
Shiva
war5958
Shiva
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
46,578
63,656
Taken
55,150
43,680
Mitigated
37,383
17,783
Healing
25,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
3,823
1,339
0
3,046
10,244
10,357
0
3,465
6,779
13,094
0
L
Osiris
5,951
3,298
0
4,981
18,178
16,034
0
499
17,679
0
38,378
W
Danzaburou
MicahA1
Danzaburou
4,774
1,647
0
2,330
8,420
3,288
524
248
8,172
0
58,128
L
8,095
512
1,260
4,852
11,891
5,216
240
5,917
5,974
48,488
0
W
Sylvanus
Soldiercharm
Sylvanus
7,608
2,345
3,759
7,338
10,285
6,466
2,045
5,246
5,039
44,333
11,852
L
6,157
3,608
0
2,645
9,904
4,025
0
1,873
8,031
0
63,059
W
Ares
Yevlow
Ares
6,124
427
253
1,451
11,251
11,304
432
3,714
7,537
18,007
0
L
Bellona
Yuhh x Yuhh
Bellona
4,506
1,409
0
999
13,439
8,048
0
1,023
12,416
0
47,111
W
Gilgamesh
jaktte
Gilgamesh
13,574
5,711
0
2,831
12,369
7,508
1,575
1,561
10,808
0
77,672
W
Shiva
war5958
Shiva
14,498
4,578
514
7,148
12,825
8,817
728
1,149
11,676
0
79,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
42,590
375
Minions Killed
484
0
Camps Cleared
0
1,326,108
Distance Traveled
1,412,026
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,159
511
19
1
0
277,633
5
L
Osiris
6,833
488
64
5
0
274,457
0
W
Danzaburou
7,735
553
102
7
0
274,731
0
L
Hel
6,319
451
80
6
0
261,474
2
W
Sylvanus
8,468
605
110
8
0
250,812
5
L
Ishtar
7,577
541
135
10
0
242,417
2
W
Ares
7,411
529
21
2
0
273,527
0
L
Bellona
6,863
490
77
6
0
270,127
2
W
Gilgamesh
9,723
695
121
9
0
313,927
2
W
Shiva
9,253
661
130
9
0
299,029
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role