Player Matchup

Ra
Ra
Silver II
 
Ra
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Neith
Neith
Gold V
FENIX Dheno
Neith
Gold V
Level 145
God Stats
6W - 0L
1,720 SR
Queue Stats
137W - 136L
1,270 MMR
Party 2
Hera
Hera
Silver I
FENIX FATEZ
Hera
Silver I
Level 144
God Stats
20W - 12L
1,507 SR
Queue Stats
147W - 154L
1,224 MMR
Party 2
Geb
Geb
Gold V
Lace Up vv
Geb
Gold V
Level 149
God Stats
11W - 5L
1,890 SR
Queue Stats
166W - 178L
1,183 MMR
Party 3
Awilix
Awilix
Silver III
fearlesspanzy
Awilix
Silver III
Level 86
God Stats
1W - 1L
1,297 SR
Queue Stats
15W - 27L
1,144 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,583 SR
1,264 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,329 SR
1,262 MMR
Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Silver I
Dash4393
Cliodhna
Silver I
Level 132
God Stats
4W - 5L
1,235 SR
Queue Stats
41W - 49L
1,142 MMR
Solo
Hachiman
Hachiman
Silver I
IM YOUR MANAGER
Hachiman
Silver I
Level 88
God Stats
0W - 4L
1,088 SR
Queue Stats
47W - 60L
1,118 MMR
Solo
Hades
Hades
Gold IV
Wolf of Siwang
Hades
Gold IV
Level 109
God Stats
15W - 13L
1,522 SR
Queue Stats
219W - 224L
1,235 MMR
Solo
Tyr
Tyr
Silver I
rodriguez5033
Tyr
Silver I
Level 65
God Stats
11W - 19L
1,299 SR
Queue Stats
120W - 149L
1,315 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 2
8,244
550
5,432
8,908
6,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 1
7,699
513
10,838
7,726
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
1 / 1 / 2
7,904
527
4,725
5,570
2,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 2 / 4
6,777
452
4,426
11,091
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
5 / 0 / 2
8,204
547
7,624
10,174
4,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
BakasuraDanzaburouPoseidonPele

VS

Bans
Morgan Le FayHeimdallrMulanLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 2 / 0
6,494
433
4,373
13,638
8,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
Dash4393
Cliodhna
11
1 / 3 / 1
7,176
478
6,941
13,021
5,475
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
11
0 / 3 / 1
6,161
411
6,641
10,184
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 2
7,133
476
4,136
10,414
6,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 2
7,232
482
5,023
11,888
5,331
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
13
Kills
5
5
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
2
2
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Cliodhna
Dash4393
Cliodhna
1
3
1
0.5
W
4
0
1
4.5
W
1
1
2
2
L
Hachiman
0
3
1
0.17
W
0
2
4
1
L
0
1
2
1
W
5
0
2
6
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,045
Damage
27,114
43,469
Taken
59,145
23,148
Mitigated
28,276
13,342
Healing
18,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,432
498
204
3,412
8,908
6,281
774
1,022
7,886
52,126
0
L
Jormungandr
 
Jormungandr
4,373
1,484
0
2,932
13,638
8,156
0
4,037
9,549
29,702
0
L
Cliodhna
Dash4393
Cliodhna
6,941
556
0
5,088
13,021
5,475
0
3,078
9,561
0
47,287
W
10,838
4,609
0
3,753
7,726
3,512
1,174
1,512
6,214
0
64,505
W
4,725
1,327
0
1,482
5,570
2,274
0
1,127
4,443
61,521
0
L
Hachiman
6,641
3,208
0
2,170
10,184
3,147
0
919
9,265
0
44,125
W
4,426
407
0
2,829
11,091
6,844
260
3,620
7,471
21,265
0
L
4,136
528
279
6,209
10,414
6,167
0
3,582
6,784
59,675
0
W
7,624
2,583
0
1,662
10,174
4,237
0
1,228
8,946
0
60,078
L
5,023
649
0
1,818
11,888
5,331
0
2,425
9,403
0
38,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,828
Gold Earned
34,196
442
Minions Killed
377
0
Camps Cleared
0
1,461,207
Distance Traveled
1,339,651
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,244
550
115
8
0
270,427
0
L
Jormungandr
6,494
433
57
4
0
288,161
3
L
Cliodhna
7,176
478
84
6
0
244,464
0
W
Neith
7,699
513
100
7
0
274,213
4
W
Hera
7,904
527
108
7
0
257,778
6
L
Hachiman
6,161
411
53
4
0
229,387
3
W
Geb
6,777
452
27
2
0
298,636
7
L
Hades
7,133
476
111
7
0
269,667
4
W
Awilix
8,204
547
92
6
0
360,153
3
L
Tyr
7,232
482
72
5
0
307,972
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role