Player Matchup

Chaac
Chaac
Diamond III
Bloodyjar
Chaac
Diamond III
Level 149
God Stats
15W - 20L
1,593 SR
Queue Stats
495W - 563L
2,297 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Josephpro
Ao Kuang
Masters
Level 136
God Stats
39W - 34L
1,692 SR
Queue Stats
166W - 155L
2,412 MMR
Party 1
Sol
Sol
Masters
TheMagicConchh
Sol
Masters
Level 145
God Stats
8W - 10L
1,597 SR
Queue Stats
165W - 162L
2,401 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 143
1,628 SR
2,370 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,659 SR
2,539 MMR
Discordia
Discordia
Masters
ChangBangs
Discordia
Masters
Level 131
God Stats
8W - 6L
1,726 SR
Queue Stats
91W - 81L
2,647 MMR
Party 2
Anhur
Anhur
Masters
GuateRican
Anhur
Masters
Level 129
God Stats
4W - 3L
1,749 SR
Queue Stats
86W - 71L
2,693 MMR
Party 2
Ymir
Ymir
Diamond III
Repokushion
Ymir
Diamond III
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 51L
2,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bloodyjar
Chaac
14
1 / 4 / 4
10,728
715
13,981
24,119
27,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
Josephpro
Ao Kuang
12
3 / 7 / 3
10,470
698
9,637
22,611
22,123
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 2 / 4
10,797
720
14,288
18,068
13,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
Baron SamediAh Muzen CabBaba YagaAtlasShiva

VS

Bans
ThothAresCabrakanAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ChangBangs
Discordia
16
4 / 2 / 7
11,055
737
18,160
10,326
5,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
6 / 3 / 7
11,922
795
26,240
15,943
8,393
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 1 / 9
11,825
788
7,666
19,744
26,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Chaac
Bloodyjar
Chaac
1
4
4
0.75
W
Discordia
ChangBangs
Discordia
4
2
7
3.75
W
Anhur
6
3
7
3.17
L
Ao Kuang
Josephpro
Ao Kuang
3
7
3
0.64
W
3
1
9
7.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,906
Damage
52,066
64,798
Taken
46,013
62,618
Mitigated
39,651
21,486
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Bloodyjar
Chaac
13,981
2,490
715
6,274
24,119
27,303
205
10,184
13,935
0
37,254
W
Discordia
ChangBangs
Discordia
18,160
970
0
1,975
10,326
5,159
686
4,956
5,370
55,865
0
W
Anhur
26,240
16,875
0
4,606
15,943
8,393
2,332
8,502
7,441
0
58,780
L
Ao Kuang
Josephpro
Ao Kuang
9,637
2,511
1,492
5,848
22,611
22,123
413
7,953
14,658
15,205
0
W
7,666
2,496
0
4,001
19,744
26,099
243
10,751
8,993
19,684
0
L
14,288
5,677
1,419
5,738
18,068
13,192
1,080
8,206
9,862
55,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,995
Gold Earned
34,802
144
Minions Killed
166
5
Camps Cleared
7
822,254
Distance Traveled
832,622
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,728
715
41
3
1
296,680
3
W
Discordia
11,055
737
77
5
2
295,507
2
W
Anhur
11,922
795
72
5
4
254,950
0
L
Ao Kuang
10,470
698
16
1
0
255,516
4
W
Ymir
11,825
788
17
1
1
282,165
2
L
Sol
10,797
720
87
6
4
270,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role