Player Matchup

Susano
Susano
CelloJ
Susano
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Khepri
Khepri
Desegul
Khepri
Level 14
God Stats
1W - 0L
1,204 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Kxmquat
Baron Samedi
Level 65
God Stats
12W - 16L
1,480 SR
Queue Stats
147W - 140L
1,480 Elo+
Party 1
Skadi
Skadi
NSC33
Skadi
Level 29
God Stats
7W - 0L
1,637 SR
Queue Stats
43W - 40L
1,489 Elo+
Party 1
Chronos
Chronos
itszephyrr
Chronos
Level 109
God Stats
19W - 16L
1,564 SR
Queue Stats
153W - 144L
1,512 Elo+
Party 1
Team Averages
Level 50
1,477 SR
1,496 Elo+

VS

Team Averages
Level 57
1,498 SR
1,458 Elo+
Ishtar
Ishtar
FireBarbecue
Ishtar
Level 67
God Stats
6W - 5L
1,746 SR
Queue Stats
70W - 86L
1,467 Elo+
Party 3
Nox
Nox
FrostyEchos
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Lancelot
Lancelot
Kommas
Lancelot
Level 47
God Stats
10W - 15L
1,394 SR
Queue Stats
51W - 65L
1,357 Elo+
Solo
Atlas
Atlas
dark_flame_mass
Atlas
Level 35
God Stats
2W - 4L
1,472 SR
Queue Stats
56W - 67L
1,500 Elo+
Party 4
King Arthur
King Arthur
dispencer44
King Arthur
Level 108
God Stats
4W - 8L
1,377 SR
Queue Stats
211W - 211L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CelloJ
Susano
12
2 / 1 / 3
7,556
472
4,596
11,703
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
Desegul
Khepri
11
1 / 1 / 3
7,446
465
3,652
7,228
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
Kxmquat
Baron Samedi
16
1 / 0 / 1
9,350
584
8,940
9,504
5,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
NSC33
Skadi
11
1 / 4 / 0
6,933
433
5,042
9,748
4,390
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
itszephyrr
Chronos
17
7 / 0 / 2
10,152
635
15,397
12,722
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
1 / 0 / 4
6,804
425
4,692
7,479
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

9
1 / 6 / 0
5,852
366
4,544
11,229
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Kommas
Lancelot
12
1 / 3 / 3
7,183
449
7,314
12,324
5,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
3 / 1 / 2
6,561
410
5,872
10,220
7,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
dispencer44
King Arthur
14
0 / 2 / 0
8,309
519
6,978
14,210
12,094
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
12
Kills
6
6
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Susano
CelloJ
Susano
2
1
3
3.5
W
Khepri
Desegul
Khepri
1
1
3
2.5
L
Ishtar
1
0
4
3
L
1
6
0
0.17
L
Lancelot
Kommas
Lancelot
1
3
3
0.83
W
Baron Samedi
Kxmquat
Baron Samedi
1
0
1
1.5
W
Skadi
NSC33
Skadi
1
4
0
0.25
L
3
1
2
4
L
King Arthur
dispencer44
King Arthur
0
2
0
0
W
Chronos
itszephyrr
Chronos
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,627
Damage
29,400
50,905
Taken
55,462
30,084
Mitigated
31,510
20,985
Healing
13,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
CelloJ
Susano
4,596
1,433
0
4,944
11,703
4,631
876
845
10,858
0
54,016
W
Khepri
Desegul
Khepri
3,652
571
291
1,763
7,228
8,517
378
3,011
4,217
14,176
0
L
Ishtar
4,692
2,878
0
3,074
7,479
2,697
0
2,495
4,984
0
41,580
L
4,544
411
174
403
11,229
4,256
0
8,493
2,736
26,466
0
L
Lancelot
Kommas
Lancelot
7,314
2,308
0
4,728
12,324
5,147
0
4,151
8,173
0
54,011
W
Baron Samedi
Kxmquat
Baron Samedi
8,940
247
200
5,611
9,504
5,652
0
0
9,504
79,337
0
W
Skadi
NSC33
Skadi
5,042
2,130
0
1,150
9,748
4,390
0
2,791
6,957
0
58,534
L
5,872
1,861
285
2,849
10,220
7,316
0
4,206
6,014
26,966
0
L
King Arthur
dispencer44
King Arthur
6,978
604
0
2,265
14,210
12,094
0
8,644
5,566
0
73,975
W
Chronos
itszephyrr
Chronos
15,397
7,009
0
7,026
12,722
6,894
693
3,769
8,953
104,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,437
Gold Earned
34,709
508
Minions Killed
389
0
Camps Cleared
0
1,495,980
Distance Traveled
1,511,736
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,556
472
88
6
0
338,440
8
W
Khepri
7,446
465
11
1
0
307,013
0
L
Ishtar
6,804
425
80
5
0
287,476
5
L
Nox
5,852
366
33
2
0
264,844
1
L
Lancelot
7,183
449
101
6
0
339,809
0
W
Baron Samedi
9,350
584
164
10
0
267,199
6
W
Skadi
6,933
433
92
6
0
253,890
0
L
Atlas
6,561
410
29
2
0
316,986
2
L
King Arthur
8,309
519
146
9
0
302,621
1
W
Chronos
10,152
635
153
10
0
329,438
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role