Player Matchup

Neith
Neith
Biogadeh
Neith
Level 140
God Stats
10W - 8L
1,416 SR
Queue Stats
207W - 201L
1,444 Elo+
Solo
Fafnir
Fafnir
MrRicochet8899
Fafnir
Level 145
God Stats
5W - 1L
1,445 SR
Queue Stats
65W - 50L
1,506 Elo+
Solo
Hades
Hades
Offerless
Hades
Level 69
God Stats
74W - 28L
1,663 SR
Queue Stats
126W - 99L
1,479 Elo+
Solo
Scylla
Scylla
TzmFrank
Scylla
Level 64
God Stats
5W - 4L
1,511 SR
Queue Stats
283W - 296L
1,444 Elo+
Solo
Camazotz
Camazotz
yummy_throes_4u
Camazotz
Level 125
God Stats
2W - 1L
1,432 SR
Queue Stats
371W - 354L
1,402 Elo+
Solo
Team Averages
Level 109
1,493 SR
1,455 Elo+

VS

Team Averages
Level 95
1,628 SR
1,435 Elo+
Bellona
Bellona
Apollo720
Bellona
Level 88
God Stats
3W - 2L
1,858 SR
Queue Stats
55W - 72L
1,436 Elo+
Party 1
Ravana
Ravana
SWHybrid
Ravana
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 80L
1,390 Elo+
Party 1
Ishtar
Ishtar
SavageKing1328
Ishtar
Level 118
God Stats
0W - 2L
1,424 SR
Queue Stats
9W - 11L
1,518 Elo+
Solo
Geb
Geb
monkei_d_jose
Geb
Level 82
God Stats
1W - 1L
1,748 SR
Queue Stats
322W - 330L
1,423 Elo+
Solo
Anubis
Anubis
uzumakills
Anubis
Level 99
God Stats
7W - 5L
1,610 SR
Queue Stats
146W - 146L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Biogadeh
Neith
14
3 / 1 / 2
8,471
565
6,132
6,279
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
4 / 1 / 8
8,603
574
8,102
14,927
15,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
Offerless
Hades
14
3 / 0 / 7
8,509
567
11,438
14,231
8,523
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
TzmFrank
Scylla
13
5 / 2 / 8
8,404
560
9,744
8,695
3,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
13
3 / 5 / 8
8,054
537
6,121
16,157
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Apollo720
Bellona
11
1 / 3 / 2
7,375
492
5,707
15,549
11,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
SWHybrid
Ravana
10
3 / 3 / 0
6,583
439
4,214
6,507
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 4 / 3
6,781
452
7,620
9,881
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

9
0 / 3 / 2
6,157
410
5,123
14,514
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
uzumakills
Anubis
12
2 / 5 / 4
7,265
484
8,794
10,786
6,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
18
Kills
7
9
Deaths
18
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bellona
Apollo720
Bellona
1
3
2
0.67
W
Neith
Biogadeh
Neith
3
1
2
4
W
4
1
8
8
W
Hades
Offerless
Hades
3
0
7
6.5
L
Ravana
SWHybrid
Ravana
3
3
0
1
L
1
4
3
0.63
W
Scylla
TzmFrank
Scylla
5
2
8
4.5
L
0
3
2
0.33
L
Anubis
uzumakills
Anubis
2
5
4
0.8
W
Camazotz
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,537
Damage
31,458
60,289
Taken
57,237
37,827
Mitigated
35,707
26,685
Healing
12,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Apollo720
Bellona
5,707
1,705
0
3,657
15,549
11,298
0
9,915
5,634
0
45,552
W
Neith
Biogadeh
Neith
6,132
1,640
0
3,044
6,279
2,951
5,442
776
5,503
0
76,253
W
8,102
1,859
0
3,572
14,927
15,885
185
3,326
11,601
21,076
0
W
Hades
Offerless
Hades
11,438
1,933
809
8,487
14,231
8,523
1,010
2,675
11,556
65,484
0
L
Ravana
SWHybrid
Ravana
4,214
1,192
0
1,632
6,507
3,030
0
2,802
3,705
0
35,280
L
7,620
4,054
0
2,207
9,881
4,199
886
3,905
5,976
0
39,024
W
Scylla
TzmFrank
Scylla
9,744
1,030
0
2,726
8,695
3,552
1,034
4,412
4,283
42,583
0
L
5,123
797
0
2,007
14,514
11,069
0
5,464
9,050
21,183
0
L
Anubis
uzumakills
Anubis
8,794
335
0
3,279
10,786
6,111
0
7,198
3,588
47,955
0
W
Camazotz
6,121
1,955
0
8,047
16,157
6,916
101
2,728
13,429
0
49,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,041
Gold Earned
34,161
423
Minions Killed
317
0
Camps Cleared
0
1,370,209
Distance Traveled
1,337,854
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,375
492
94
6
0
286,114
1
W
Neith
8,471
565
129
9
0
247,447
2
W
Fafnir
8,603
574
17
1
0
297,484
1
W
Hades
8,509
567
126
8
0
282,726
4
L
Ravana
6,583
439
60
4
0
251,854
0
L
Ishtar
6,781
452
72
5
0
259,023
3
W
Scylla
8,404
560
61
4
0
266,087
2
L
Geb
6,157
410
11
1
0
283,231
1
L
Anubis
7,265
484
80
5
0
257,632
2
W
Camazotz
8,054
537
90
6
0
276,465
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role