Player Matchup

Hercules
Hercules
Masters
DRlLLZ
Hercules
Masters
Level 126
God Stats
3W - 4L
1,767 SR
Queue Stats
454W - 170L
2,332 MMR
Party 2
Tyr
Tyr
Masters
GrimyGremlin
Tyr
Masters
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
276W - 81L
2,688 MMR
Party 2
Ah Puch
Ah Puch
Masters
lilMMR
Ah Puch
Masters
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
263W - 63L
2,688 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 82
1,589 SR
2,569 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 148
1,562 SR
2,342 MMR
Horus
Horus
Masters
KITTKATT321
Horus
Masters
Level 145
God Stats
10W - 14L
1,559 SR
Queue Stats
374W - 326L
1,971 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
LethalAngel 200
Baron Samedi
Diamond I
Level 160
God Stats
37W - 28L
1,629 SR
Queue Stats
266W - 354L
2,292 MMR
Solo
Camazotz
Camazotz
Masters
TheDirtyGrandpa
Camazotz
Masters
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 264L
2,762 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DRlLLZ
Hercules
20
1 / 5 / 8
16,098
555
20,202
40,026
56,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
5 / 9 / 5
18,492
638
26,640
38,752
61,967
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
lilMMR
Ah Puch
20
4 / 4 / 5
18,763
647
52,309
22,721
14,992
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
Ah Muzen CabAresFenrirAtlasBastet

VS

Bans
ShivaOdinGaneshaCabrakanSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 12
19,089
658
22,185
46,659
83,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
LethalAngel 200
Baron Samedi
20
5 / 6 / 10
17,684
610
31,946
32,620
21,663
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
20
9 / 2 / 9
18,979
654
30,774
52,040
66,771
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
10
Kills
18
18
Deaths
10
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
DRlLLZ
Hercules
1
5
8
1
L
5
9
5
0.83
W
4
2
12
5
W
Baron Samedi
LethalAngel 200
Baron Samedi
5
6
10
1.67
W
Camazotz
9
2
9
6.75
L
Ah Puch
lilMMR
Ah Puch
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,151
Damage
84,905
101,499
Taken
131,319
133,715
Mitigated
172,050
20,245
Healing
60,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DRlLLZ
Hercules
20,202
7,417
0
11,373
40,026
56,756
634
15,457
24,569
0
40,588
L
26,640
3,191
0
3,699
38,752
61,967
439
12,202
26,550
470
59,498
W
22,185
7,959
5,483
15,163
46,659
83,616
209
17,817
27,543
0
56,527
W
Baron Samedi
LethalAngel 200
Baron Samedi
31,946
884
6,001
7,647
32,620
21,663
994
16,208
15,591
102,956
0
W
Camazotz
30,774
8,402
0
26,254
52,040
66,771
1,622
18,019
32,372
0
124,804
L
Ah Puch
lilMMR
Ah Puch
52,309
3,811
0
5,173
22,721
14,992
718
4,785
17,800
132,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,353
Gold Earned
55,752
269
Minions Killed
343
4
Camps Cleared
19
1,531,785
Distance Traveled
1,621,088
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,098
555
39
1
0
506,376
6
L
Tyr
18,492
638
51
2
0
542,375
7
W
Horus
19,089
658
78
3
2
583,768
8
W
Baron Samedi
17,684
610
152
5
7
477,091
8
W
Camazotz
18,979
654
113
4
10
560,229
4
L
Ah Puch
18,763
647
179
6
4
483,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role