Player Matchup

Pele
Pele
AllGranVilla
Pele
Level 144
God Stats
0W - 2L
1,219 SR
Queue Stats
55W - 54L
1,427 Elo+
Solo
Bellona
Bellona
MassterRagnar
Bellona
Level 110
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 156L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Unlaan
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,476 Elo+
Party 1
Awilix
Awilix
dafluffymoose
Awilix
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,484 Elo+
Party 1
Baba Yaga
Baba Yaga
xToxic-Gambitx
Baba Yaga
Level 98
God Stats
8W - 8L
1,636 SR
Queue Stats
311W - 379L
1,403 Elo+
Solo
Team Averages
Level 94
1,471 SR
1,442 Elo+

VS

Team Averages
Level 89
1,455 SR
1,435 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Byttyer
Nike
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
RailixTyrei
Kukulkan
Level 40
God Stats
1W - 0L
1,245 SR
Queue Stats
14W - 18L
1,431 Elo+
Party 2
Loki
Loki
Theonlydk2
Loki
Level 126
God Stats
11W - 11L
1,528 SR
Queue Stats
619W - 687L
1,440 Elo+
Solo
Chaac
Chaac
kraigs
Chaac
Level 146
God Stats
4W - 2L
1,499 SR
Queue Stats
62W - 76L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,346
764
3,203
7,160
3,701
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
7
0 / 2 / 2
5,119
731
914
3,534
2,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Morgan Le Fay
Unlaan
Morgan Le Fay
11
0 / 3 / 2
5,634
805
7,820
6,299
2,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 3
6,066
867
2,976
7,399
3,921
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baba Yaga
xToxic-Gambitx
Baba Yaga
12
3 / 2 / 0
6,190
884
7,194
4,995
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 0 / 10
6,594
942
3,659
7,136
4,512
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
Byttyer
Nike
12
1 / 2 / 12
6,832
976
4,277
8,754
7,318
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RailixTyrei
Kukulkan
13
6 / 1 / 7
7,741
1,106
7,964
4,954
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 9
6,637
948
5,587
5,790
2,783
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
kraigs
Chaac
11
4 / 1 / 7
6,703
958
4,263
4,724
3,781
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
4
Kills
15
15
Deaths
5
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
10
7
L
0
4
2
0.25
W
Nike
Byttyer
Nike
1
2
12
3.5
L
Bellona
0
2
2
0.5
W
Kukulkan
RailixTyrei
Kukulkan
6
1
7
9.5
W
2
1
9
6.5
L
Morgan Le Fay
Unlaan
Morgan Le Fay
0
3
2
0.33
L
1
4
3
0.63
W
Chaac
kraigs
Chaac
4
1
7
7.5
L
Baba Yaga
xToxic-Gambitx
Baba Yaga
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,107
Damage
25,750
29,387
Taken
31,358
15,040
Mitigated
20,845
7,231
Healing
10,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,659
519
381
1,029
7,136
4,512
587
4,698
2,438
0
5,338
L
3,203
548
350
1,413
7,160
3,701
0
1,879
5,281
0
8,901
W
Nike
Byttyer
Nike
4,277
501
1,257
1,608
8,754
7,318
42
3,580
5,174
0
6,745
L
Bellona
914
118
485
265
3,534
2,737
0
706
2,828
0
1,506
W
Kukulkan
RailixTyrei
Kukulkan
7,964
461
1,246
918
4,954
2,451
235
2,591
2,363
20,640
0
W
5,587
568
1,651
955
5,790
2,783
637
1,910
3,880
0
12,771
L
Morgan Le Fay
Unlaan
Morgan Le Fay
7,820
524
146
1,550
6,299
2,428
0
2,726
3,573
14,368
0
L
2,976
755
323
756
7,399
3,921
0
1,459
5,940
0
4,695
W
Chaac
kraigs
Chaac
4,263
68
0
1,097
4,724
3,781
140
2,235
2,489
1,921
8,432
L
Baba Yaga
xToxic-Gambitx
Baba Yaga
7,194
329
364
1,579
4,995
2,253
0
2,013
2,982
16,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
34,507
49
Minions Killed
72
0
Camps Cleared
0
565,553
Distance Traveled
780,712
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,594
942
8
1
0
145,746
0
L
Pele
5,346
764
10
1
0
124,651
1
W
Nike
6,832
976
1
0
0
167,150
1
L
Bellona
5,119
731
1
0
0
50,821
0
W
Kukulkan
7,741
1,106
35
5
0
137,690
0
W
Loki
6,637
948
13
2
0
167,363
3
L
Morgan Le Fay
5,634
805
13
2
0
125,692
0
L
Awilix
6,066
867
6
1
0
125,549
0
W
Chaac
6,703
958
15
2
0
162,763
0
L
Baba Yaga
6,190
884
19
3
0
138,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role