Player Matchup

Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold IV
 
Cupid
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ratatoskr
Ratatoskr
Gold II
AlexDuty12
Ratatoskr
Gold II
Level 156
God Stats
3W - 2L
1,668 SR
Queue Stats
28W - 16L
1,718 MMR
Solo
Ares
Ares
Gold II
Imaninja32
Ares
Gold II
Level 127
God Stats
1W - 1L
1,626 SR
Queue Stats
45W - 41L
1,871 MMR
Party 2
Eset
Eset
Gold I
KissingUrDad
Eset
Gold I
Level 127
God Stats
2W - 0L
1,744 SR
Queue Stats
34W - 30L
1,748 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 124
1,607 SR
1,667 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,597 SR
1,647 MMR
Sun Wukong
Sun Wukong
Platinum III
 
Sun Wukong
Platinum III
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
DaltonTheBigDog
Erlang Shen
Platinum V
Level 88
God Stats
16W - 17L
1,712 SR
Queue Stats
165W - 161L
1,761 MMR
Party 1
Fafnir
Fafnir
Platinum III
JJhortS7
Fafnir
Platinum III
Level 123
God Stats
1W - 5L
1,536 SR
Queue Stats
180W - 178L
1,649 MMR
Solo
Olorun
Olorun
Gold I
KuJo313
Olorun
Gold I
Level 149
God Stats
3W - 3L
1,644 SR
Queue Stats
755W - 764L
1,644 MMR
Solo
Medusa
Medusa
Gold II
Majuhstyy
Medusa
Gold II
Level 126
God Stats
3W - 3L
1,595 SR
Queue Stats
233W - 232L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 1 / 10
13,098
624
9,599
18,883
10,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
 
Cupid
20
10 / 0 / 10
13,087
623
19,254
13,919
6,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
AlexDuty12
Ratatoskr
20
3 / 0 / 8
13,820
658
19,820
23,923
20,076
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
1 / 2 / 18
11,159
531
7,892
20,432
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
4 / 3 / 13
12,297
586
16,402
12,010
7,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
FreyaKhepriKaliPoseidonThanatos

VS

Bans
King ArthurLancelotYu HuangBakasuraCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
0 / 3 / 1
10,395
495
11,415
22,746
17,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
DaltonTheBigDog
Erlang Shen
15
3 / 4 / 3
9,684
461
14,793
18,745
12,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
JJhortS7
Fafnir
12
0 / 4 / 4
9,051
431
5,365
16,243
17,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
KuJo313
Olorun
14
3 / 6 / 0
9,455
450
10,409
17,131
9,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Majuhstyy
Medusa
14
0 / 6 / 3
8,907
424
8,346
17,824
6,155
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
23
Kills
6
6
Deaths
23
59
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
1
10
10
W
Cupid
 
Cupid
10
0
10
15
L
Sun Wukong
 
Sun Wukong
0
3
1
0.17
W
Ratatoskr
AlexDuty12
Ratatoskr
3
0
8
7
L
Erlang Shen
DaltonTheBigDog
Erlang Shen
3
4
3
1.13
W
1
2
18
5
L
Fafnir
JJhortS7
Fafnir
0
4
4
0.5
W
4
3
13
3.5
L
Olorun
KuJo313
Olorun
3
6
0
0.5
L
Medusa
Majuhstyy
Medusa
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,967
Damage
50,328
89,167
Taken
92,689
72,292
Mitigated
63,181
35,478
Healing
27,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
9,599
4,396
0
5,367
18,883
10,262
2,225
3,248
15,635
0
150,766
W
Cupid
 
Cupid
19,254
11,490
353
7,561
13,919
6,678
8,293
1,602
12,317
0
113,487
L
Sun Wukong
 
Sun Wukong
11,415
2,714
0
8,691
22,746
17,768
0
1,014
21,732
0
91,031
W
Ratatoskr
AlexDuty12
Ratatoskr
19,820
5,779
0
14,276
23,923
20,076
888
1,396
22,527
0
151,525
L
Erlang Shen
DaltonTheBigDog
Erlang Shen
14,793
8,151
0
4,849
18,745
12,655
0
6,299
12,446
0
82,857
W
7,892
747
0
3,983
20,432
27,707
1,076
5,807
14,625
18,137
0
L
Fafnir
JJhortS7
Fafnir
5,365
1,553
2,575
4,057
16,243
17,590
0
6,901
9,342
18,992
0
W
16,402
1,779
772
3,166
12,010
7,569
986
3,741
8,269
112,135
0
L
Olorun
KuJo313
Olorun
10,409
4,793
293
3,486
17,131
9,013
0
7,026
10,105
79,709
8,731
L
Medusa
Majuhstyy
Medusa
8,346
4,389
0
3,850
17,824
6,155
2,058
3,054
14,770
0
69,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,461
Gold Earned
47,492
795
Minions Killed
560
0
Camps Cleared
0
2,170,846
Distance Traveled
2,015,524
35
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,098
624
209
10
0
499,772
3
W
Cupid
13,087
623
163
8
0
402,250
5
L
Sun Wukong
10,395
495
180
9
0
415,269
5
W
Ratatoskr
13,820
658
232
11
0
460,312
9
L
Erlang Shen
9,684
461
109
5
0
476,467
3
W
Ares
11,159
531
18
1
0
407,206
11
L
Fafnir
9,051
431
16
1
0
406,775
12
W
Eset
12,297
586
173
8
0
401,306
7
L
Olorun
9,455
450
140
7
0
349,970
6
L
Medusa
8,907
424
115
5
0
367,043
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role