Player Matchup

Ishtar
Ishtar
DARK_F0X_2708
Ishtar
Level 87
God Stats
1W - 2L
1,405 SR
Queue Stats
1W - 4L
1,421 Elo+
Party 1
Hercules
Hercules
Flubship6
Hercules
Level 66
God Stats
0W - 2L
1,573 SR
Queue Stats
4W - 6L
1,356 Elo+
Party 1
Ymir
Ymir
Trifased
Ymir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,627 Elo+
Party 1
Team Averages
Level 58
1,493 SR
1,468 Elo+

VS

Team Averages
Level 146
1,583 SR
1,506 Elo+
Bastet
Bastet
JoonnyRED
Bastet
Level 155
God Stats
1W - 1L
1,724 SR
Queue Stats
246W - 232L
1,445 Elo+
Party 2
Ishtar
Ishtar
S4INTZ
Ishtar
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
102W - 60L
1,669 Elo+
Solo
Sol
Sol
ojines88
Sol
Level 126
God Stats
10W - 10L
1,524 SR
Queue Stats
551W - 619L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 2
10,915
574
10,676
21,672
9,530
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Flubship6
Hercules
16
3 / 4 / 1
12,016
632
20,802
28,950
19,448
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
15
1 / 6 / 3
11,558
608
6,312
22,438
14,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JoonnyRED
Bastet
18
5 / 0 / 11
12,848
676
19,663
10,484
4,644
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ishtar
S4INTZ
Ishtar
19
4 / 2 / 11
13,563
714
19,696
17,203
8,489
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
9 / 3 / 8
13,629
717
26,852
19,995
9,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
5
Kills
18
18
Deaths
5
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Hercules
Flubship6
Hercules
3
4
1
0.88
W
Bastet
JoonnyRED
Bastet
5
0
11
10.5
W
Ishtar
S4INTZ
Ishtar
4
2
11
4.75
L
Ymir
1
6
3
0.42
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,790
Damage
66,211
73,060
Taken
47,682
43,564
Mitigated
22,753
13,732
Healing
21,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,676
4,443
0
3,760
21,672
9,530
997
6,323
15,349
0
35,640
L
Hercules
Flubship6
Hercules
20,802
3,374
510
7,626
28,950
19,448
102
9,428
19,522
0
45,352
W
Bastet
JoonnyRED
Bastet
19,663
4,215
0
3,205
10,484
4,644
493
1,106
9,378
0
45,066
W
Ishtar
S4INTZ
Ishtar
19,696
11,997
146
8,023
17,203
8,489
1,876
2,496
14,707
0
81,880
L
Ymir
6,312
800
1,016
820
22,438
14,586
0
8,289
14,149
31,597
0
W
26,852
11,716
0
10,545
19,995
9,620
936
3,233
16,762
45,932
5,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,489
Gold Earned
40,040
181
Minions Killed
216
2
Camps Cleared
13
909,406
Distance Traveled
1,070,150
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
10,915
574
52
3
1
287,928
0
L
Hercules
12,016
632
68
4
1
353,212
3
W
Bastet
12,848
676
39
2
2
427,659
1
W
Ishtar
13,563
714
124
7
6
329,372
3
L
Ymir
11,558
608
61
3
0
268,266
4
W
Sol
13,629
717
53
3
5
313,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role