Player Matchup

Erlang Shen
Erlang Shen
ChrisFromStateFa
Erlang Shen
Level 150
God Stats
14W - 16L
1,567 SR
Queue Stats
370W - 370L
1,544 Elo+
Party 1
Eset
Eset
Cruel_Sun_Esco
Eset
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
296W - 306L
1,538 Elo+
Party 1
Arachne
Arachne
ImLokiSon
Arachne
Level 159
God Stats
3W - 1L
1,650 SR
Queue Stats
279W - 259L
1,544 Elo+
Party 1
Sylvanus
Sylvanus
Onsloot
Sylvanus
Level 92
God Stats
4W - 5L
1,516 SR
Queue Stats
52W - 56L
1,521 Elo+
Solo
Ishtar
Ishtar
tucantank
Ishtar
Level 136
God Stats
0W - 2L
1,896 SR
Queue Stats
62W - 52L
1,571 Elo+
Solo
Team Averages
Level 131
1,626 SR
1,544 Elo+

VS

Team Averages
Level 132
1,563 SR
1,520 Elo+
Terra
Terra
BigBlackChacc
Terra
Level 112
God Stats
6W - 6L
1,514 SR
Queue Stats
109W - 90L
1,553 Elo+
Party 2
Nu Wa
Nu Wa
Habib_Ach
Nu Wa
Level 154
God Stats
74W - 42L
1,654 SR
Queue Stats
537W - 490L
1,504 Elo+
Solo
Lancelot
Lancelot
JoMoxon04TD
Lancelot
Level 127
God Stats
11W - 6L
1,604 SR
Queue Stats
111W - 111L
1,521 Elo+
Solo
Chaac
Chaac
LegendaryyJet
Chaac
Level 138
God Stats
1W - 0L
1,490 SR
Queue Stats
101W - 101L
1,525 Elo+
Party 2
Ishtar
Ishtar
blazeii-
Ishtar
Level 129
God Stats
6W - 4L
1,552 SR
Queue Stats
232W - 239L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ChrisFromStateFa
Erlang Shen
13
0 / 6 / 2
8,088
476
8,615
19,225
11,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 6 / 2
7,089
417
3,400
10,107
3,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
ImLokiSon
Arachne
13
2 / 3 / 3
8,063
474
6,203
19,849
8,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Onsloot
Sylvanus
12
3 / 1 / 2
8,089
476
5,924
10,609
11,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ishtar
tucantank
Ishtar
13
1 / 5 / 1
7,697
453
3,219
9,892
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 8
8,408
495
5,929
9,366
8,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nu Wa
Habib_Ach
Nu Wa
16
4 / 0 / 5
9,446
556
10,417
6,538
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
JoMoxon04TD
Lancelot
15
6 / 1 / 3
9,060
533
12,042
12,079
5,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
4 / 4 / 3
9,286
546
11,933
14,425
16,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
blazeii-
Ishtar
16
3 / 1 / 3
9,459
556
7,819
10,773
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
20
21
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
L
Erlang Shen
ChrisFromStateFa
Erlang Shen
0
6
2
0.17
L
1
6
2
0.33
W
Nu Wa
Habib_Ach
Nu Wa
4
0
5
6.5
L
Arachne
ImLokiSon
Arachne
2
3
3
1.17
W
Lancelot
JoMoxon04TD
Lancelot
6
1
3
7.5
W
4
4
3
1.38
L
Sylvanus
Onsloot
Sylvanus
3
1
2
4
W
Ishtar
blazeii-
Ishtar
3
1
3
4.5
L
Ishtar
tucantank
Ishtar
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
48,140
69,682
Taken
53,181
38,985
Mitigated
37,504
17,328
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,929
1,653
3,224
3,535
9,366
8,553
169
3,178
6,188
21,265
0
L
Erlang Shen
ChrisFromStateFa
Erlang Shen
8,615
4,685
0
7,790
19,225
11,679
0
1,907
16,744
0
61,120
L
3,400
780
0
500
10,107
3,604
0
5,358
4,749
51,162
0
W
Nu Wa
Habib_Ach
Nu Wa
10,417
2,233
0
1,164
6,538
2,420
96
1,917
4,621
95,264
0
L
Arachne
ImLokiSon
Arachne
6,203
3,996
0
4,811
19,849
8,203
0
2,904
16,719
0
62,075
W
Lancelot
JoMoxon04TD
Lancelot
12,042
3,109
0
5,077
12,079
5,698
0
1,504
10,575
0
71,997
W
11,933
1,971
0
4,831
14,425
16,290
0
2,015
12,410
0
62,172
L
Sylvanus
Onsloot
Sylvanus
5,924
1,441
436
2,697
10,609
11,347
0
3,750
6,780
35,380
0
W
Ishtar
blazeii-
Ishtar
7,819
3,786
0
4,583
10,773
4,543
370
710
10,063
0
91,073
L
Ishtar
tucantank
Ishtar
3,219
1,105
0
1,094
9,892
4,152
0
2,532
7,360
0
50,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,026
Gold Earned
45,659
440
Minions Killed
594
0
Camps Cleared
0
1,461,215
Distance Traveled
1,566,667
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,408
495
45
3
0
310,400
3
L
Erlang Shen
8,088
476
117
7
0
300,953
4
L
Eset
7,089
417
73
4
0
271,276
2
W
Nu Wa
9,446
556
152
9
0
308,296
5
L
Arachne
8,063
474
95
6
0
354,319
3
W
Lancelot
9,060
533
116
7
0
394,322
0
W
Chaac
9,286
546
124
7
0
262,064
0
L
Sylvanus
8,089
476
66
4
0
285,543
2
W
Ishtar
9,459
556
157
9
0
291,585
6
L
Ishtar
7,697
453
89
5
0
249,124
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role