Player Matchup

Ishtar
Ishtar
AkamuSaber
Ishtar
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
537W - 467L
1,585 Elo+
Party 2
Kukulkan
Kukulkan
Monsieur80
Kukulkan
Level 142
God Stats
12W - 10L
1,525 SR
Queue Stats
109W - 84L
1,602 Elo+
Solo
Susano
Susano
Okay Sorra
Susano
Level 152
God Stats
1W - 2L
1,241 SR
Queue Stats
59W - 52L
1,606 Elo+
Party 2
Hades
Hades
ShiresNut
Hades
Level 157
God Stats
10W - 3L
1,500 SR
Queue Stats
307W - 252L
1,546 Elo+
Party 2
Odin
Odin
Ulquiorra1127
Odin
Level 70
God Stats
4W - 3L
1,515 SR
Queue Stats
406W - 408L
1,519 Elo+
Solo
Team Averages
Level 136
1,456 SR
1,572 Elo+

VS

Team Averages
Level 107
1,616 SR
1,546 Elo+
Hades
Hades
C3ltics33Fan
Hades
Level 124
God Stats
4W - 5L
1,575 SR
Queue Stats
96W - 86L
1,532 Elo+
Party 1
Hun Batz
Hun Batz
Grogged_Up
Hun Batz
Level 123
God Stats
7W - 5L
1,663 SR
Queue Stats
138W - 126L
1,520 Elo+
Party 1
Bakasura
Bakasura
ISaintWar
Bakasura
Level 64
God Stats
8W - 9L
1,690 SR
Queue Stats
108W - 109L
1,570 Elo+
Solo
Sylvanus
Sylvanus
KINGDOPPELGANGER
Sylvanus
Level 129
God Stats
1W - 2L
1,650 SR
Queue Stats
101W - 94L
1,552 Elo+
Solo
Ishtar
Ishtar
Neji_Of_Byakugan
Ishtar
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 60L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AkamuSaber
Ishtar
10
4 / 0 / 1
6,434
643
7,011
5,568
1,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Monsieur80
Kukulkan
11
2 / 0 / 0
6,396
640
4,625
2,322
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
Okay Sorra
Susano
10
0 / 0 / 3
5,487
549
2,277
5,129
1,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
ShiresNut
Hades
10
1 / 2 / 6
6,400
640
5,361
8,504
5,085
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 0 / 0
6,923
692
1,698
4,121
1,475
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,262
526
1,346
5,298
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Grogged_Up
Hun Batz
9
0 / 0 / 0
4,673
467
1,586
3,474
907
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
ISaintWar
Bakasura
9
0 / 0 / 0
5,251
525
433
5,187
1,839
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,854
485
2,531
9,933
5,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 3 / 2
4,463
446
3,498
8,688
2,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AkamuSaber
Ishtar
4
0
1
4.5
L
0
1
0
0
L
Hun Batz
Grogged_Up
Hun Batz
0
0
0
0
L
Bakasura
ISaintWar
Bakasura
0
0
0
0
L
1
3
0
0.33
W
Kukulkan
Monsieur80
Kukulkan
2
0
0
2
L
0
3
2
0.33
W
Susano
Okay Sorra
Susano
0
0
3
1.5
W
Hades
ShiresNut
Hades
1
2
6
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,972
Damage
9,394
25,644
Taken
32,580
11,136
Mitigated
14,002
11,100
Healing
10,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AkamuSaber
Ishtar
7,011
4,607
0
2,254
5,568
1,963
27
959
4,609
0
43,448
L
1,346
0
73
1,476
5,298
2,504
0
3,487
1,811
33,363
0
L
Hun Batz
Grogged_Up
Hun Batz
1,586
245
0
1,228
3,474
907
0
0
3,474
0
19,912
L
Bakasura
ISaintWar
Bakasura
433
359
0
1,526
5,187
1,839
0
661
4,526
0
31,764
L
2,531
1,164
739
1,969
9,933
5,978
0
2,941
6,992
18,421
0
W
Kukulkan
Monsieur80
Kukulkan
4,625
508
0
575
2,322
858
552
561
1,659
50,131
0
L
3,498
2,386
0
2,989
8,688
2,774
0
2,897
5,791
0
21,498
W
Susano
Okay Sorra
Susano
2,277
680
0
3,142
5,129
1,755
442
175
4,890
0
30,113
W
Hades
ShiresNut
Hades
5,361
1,158
272
3,974
8,504
5,085
336
1,960
6,414
28,548
0
W
1,698
191
0
883
4,121
1,475
141
0
4,121
0
49,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,640
Gold Earned
24,503
378
Minions Killed
234
0
Camps Cleared
0
1,048,356
Distance Traveled
864,695
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
6,434
643
69
7
0
192,732
0
L
Hades
5,262
526
68
7
0
195,118
3
L
Hun Batz
4,673
467
32
3
0
114,791
0
L
Bakasura
5,251
525
80
8
0
214,665
4
L
Sylvanus
4,854
485
31
3
0
167,614
0
W
Kukulkan
6,396
640
96
10
0
208,901
3
L
Ishtar
4,463
446
23
2
0
172,507
0
W
Susano
5,487
549
58
6
0
239,287
3
W
Hades
6,400
640
39
4
0
190,438
2
W
Odin
6,923
692
116
12
0
216,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role