Player Matchup

Mercury
Mercury
Silver III
 
Mercury
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
Iamasimp9180
Chiron
Silver II
Level 87
God Stats
23W - 14L
1,645 SR
Queue Stats
577W - 594L
996 MMR
Solo
Freya
Freya
Silver I
ItzPopz
Freya
Silver I
Level 160
God Stats
2W - 3L
1,423 SR
Queue Stats
632W - 650L
1,064 MMR
Solo
Khepri
Khepri
Silver II
KINGxWEExWEE
Khepri
Silver II
Level 158
God Stats
3W - 4L
1,573 SR
Queue Stats
342W - 362L
1,034 MMR
Solo
Tyr
Tyr
Silver I
NatheSG
Tyr
Silver I
Level 157
God Stats
3W - 2L
1,733 SR
Queue Stats
49W - 54L
1,196 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 134
1,575 SR
1,158 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 107
1,511 SR
1,080 MMR
Thanatos
Thanatos
Silver III
BoyYac
Thanatos
Silver III
Level 63
God Stats
0W - 2L
1,402 SR
Queue Stats
60W - 71L
934 MMR
Party 1
Athena
Athena
Silver III
DblFlush
Athena
Silver III
Level 158
God Stats
21W - 17L
1,487 SR
Queue Stats
422W - 438L
1,000 MMR
Solo
Neith
Neith
Silver I
ZNKgame
Neith
Silver I
Level 138
God Stats
8W - 14L
1,520 SR
Queue Stats
81W - 92L
1,107 MMR
Solo
Chang'e
Chang'e
Gold IV
ayejayez
Chang'e
Gold IV
Level 45
God Stats
3W - 5L
1,456 SR
Queue Stats
44W - 48L
1,386 MMR
Party 1
Pele
Pele
Silver III
cyberspero
Pele
Silver III
Level 132
God Stats
10W - 10L
1,689 SR
Queue Stats
158W - 166L
975 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 3 / 3
7,727
552
6,672
11,294
4,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chiron
14
8 / 0 / 6
9,045
646
13,518
8,003
3,604
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Freya
ItzPopz
Freya
12
4 / 2 / 6
7,315
523
8,891
8,973
4,088
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
11
1 / 3 / 10
7,253
518
4,398
14,532
14,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
13
3 / 0 / 3
7,900
564
10,857
11,391
9,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
PoseidonArachneCupid

VS

Bans
GebKaliLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoyYac
Thanatos
11
3 / 4 / 4
7,049
504
5,464
14,874
6,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
DblFlush
Athena
9
0 / 8 / 4
6,033
431
2,559
16,164
14,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ZNKgame
Neith
12
2 / 3 / 1
6,902
493
5,336
9,288
3,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ayejayez
Chang'e
11
1 / 3 / 5
6,686
478
10,054
10,736
3,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 1
7,339
524
7,342
12,141
7,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
23
20
Kills
8
8
Deaths
20
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
3
3
1.83
L
Thanatos
BoyYac
Thanatos
3
4
4
1.25
L
Athena
DblFlush
Athena
0
8
4
0.25
W
Chiron
8
0
6
11
W
Freya
ItzPopz
Freya
4
2
6
3.5
W
Khepri
1
3
10
2
W
Tyr
3
0
3
4.5
L
Neith
ZNKgame
Neith
2
3
1
0.83
L
Chang'e
ayejayez
Chang'e
1
3
5
1.17
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,336
Damage
30,755
54,193
Taken
63,203
36,269
Mitigated
36,764
20,269
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,672
4,247
0
851
11,294
4,642
508
2,128
9,016
0
64,669
L
Thanatos
BoyYac
Thanatos
5,464
2,085
0
10,860
14,874
6,267
12
1,927
12,852
0
37,868
L
Athena
DblFlush
Athena
2,559
855
0
851
16,164
14,974
0
4,271
11,787
12,530
0
W
Chiron
13,518
8,301
809
5,918
8,003
3,604
78
1,560
6,365
0
78,545
W
Freya
ItzPopz
Freya
8,891
3,105
0
4,682
8,973
4,088
88
3,421
5,294
42,230
0
W
Khepri
4,398
779
0
2,941
14,532
14,224
0
4,194
10,124
20,349
0
W
Tyr
10,857
1,778
0
5,068
11,391
9,711
0
1,129
10,170
0
51,467
L
Neith
ZNKgame
Neith
5,336
2,187
0
2,092
9,288
3,925
0
2,321
6,927
0
52,076
L
Chang'e
ayejayez
Chang'e
10,054
1,156
881
2,303
10,736
3,948
0
4,163
6,573
39,362
0
L
7,342
2,807
0
5,833
12,141
7,650
0
607
11,061
0
55,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
34,009
407
Minions Killed
341
0
Camps Cleared
0
1,339,360
Distance Traveled
1,290,731
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,727
552
106
8
0
275,568
0
L
Thanatos
7,049
504
75
5
0
242,331
2
L
Athena
6,033
431
15
1
0
294,240
1
W
Chiron
9,045
646
113
8
0
241,127
2
W
Freya
7,315
523
65
5
0
264,300
6
W
Khepri
7,253
518
37
3
0
257,404
3
W
Tyr
7,900
564
86
6
0
300,961
2
L
Neith
6,902
493
86
6
0
264,315
7
L
Chang'e
6,686
478
64
5
0
242,457
5
L
Pele
7,339
524
101
7
0
247,388
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role