Player Matchup

Hades
Hades
Jeremy7ho2
Hades
Level 82
God Stats
9W - 7L
1,631 SR
Queue Stats
204W - 224L
1,442 Elo+
Party 1
Pele
Pele
Vlahara
Pele
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,429 Elo+
Party 3
Fafnir
Fafnir
hunterfabulous
Fafnir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 89L
1,415 Elo+
Party 3
Hercules
Hercules
mcjake7hoe2
Hercules
Level 88
God Stats
2W - 5L
1,358 SR
Queue Stats
450W - 539L
1,356 Elo+
Party 1
Ne Zha
Ne Zha
temp-431775
Ne Zha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,487 Elo+
Party 1
Team Averages
Level 55
1,498 SR
1,426 Elo+

VS

Team Averages
Level 93
1,556 SR
1,400 Elo+
Bellona
Bellona
BacaniCat
Bellona
Level 128
God Stats
1W - 0L
1,462 SR
Queue Stats
38W - 57L
1,369 Elo+
Party 2
Arachne
Arachne
CarmineCavalier
Arachne
Level 99
God Stats
2W - 0L
1,599 SR
Queue Stats
12W - 7L
1,472 Elo+
Party 2
Agni
Agni
IfritsClaw
Agni
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 16L
1,337 Elo+
Party 2
King Arthur
King Arthur
JakenBake300
King Arthur
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 68L
1,420 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
YoungGuN565
Ah Muzen Cab
Level 112
God Stats
9W - 10L
1,719 SR
Queue Stats
293W - 310L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
10 / 7 / 5
13,904
732
31,213
23,713
20,665
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Vlahara
Pele
19
2 / 13 / 8
12,046
634
21,362
28,512
15,545
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 12 / 11
11,433
602
7,090
32,126
53,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
mcjake7hoe2
Hercules
19
4 / 5 / 8
12,033
633
15,971
45,691
54,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ne Zha
17
2 / 9 / 7
10,416
548
3,808
20,669
13,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BacaniCat
Bellona
19
2 / 3 / 31
13,233
696
12,371
23,353
19,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
18 / 3 / 21
14,833
781
40,348
29,268
19,288
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 8 / 25
12,377
651
24,543
14,663
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
JakenBake300
King Arthur
20
3 / 4 / 38
12,880
678
21,766
27,857
41,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
YoungGuN565
Ah Muzen Cab
20
19 / 3 / 23
15,225
801
41,811
16,042
10,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
184
19
Kills
46
46
Deaths
21
39
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Bellona
BacaniCat
Bellona
2
3
31
5.83
W
18
3
21
9.5
W
4
8
25
2.06
W
King Arthur
JakenBake300
King Arthur
3
4
38
5.5
L
Hades
10
7
5
1.79
L
Pele
Vlahara
Pele
2
13
8
0.46
W
Ah Muzen Cab
YoungGuN565
Ah Muzen Cab
19
3
23
10.17
L
1
12
11
0.54
L
Hercules
mcjake7hoe2
Hercules
4
5
8
1.6
L
Ne Zha
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,444
Damage
140,839
150,711
Taken
111,183
157,083
Mitigated
97,840
37,886
Healing
55,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BacaniCat
Bellona
12,371
4,636
7,681
8,916
23,353
19,863
1,395
8,626
14,727
0
22,701
W
40,348
24,868
3,217
14,452
29,268
19,288
2,252
11,201
18,067
0
63,620
W
24,543
3,963
0
90
14,663
7,111
1,033
6,540
8,123
48,439
0
W
King Arthur
JakenBake300
King Arthur
21,766
3,666
3,071
7,037
27,857
41,522
78
6,637
21,220
0
32,391
L
Hades
31,213
1,102
496
5,263
23,713
20,665
0
4,298
19,415
56,799
0
L
Pele
Vlahara
Pele
21,362
3,552
0
6,438
28,512
15,545
0
2,321
26,191
0
49,679
W
Ah Muzen Cab
YoungGuN565
Ah Muzen Cab
41,811
21,424
3,388
7,254
16,042
10,056
3,626
5,299
10,743
0
72,970
L
7,090
1,686
455
1,796
32,126
53,062
0
6,742
25,384
10,737
0
L
Hercules
mcjake7hoe2
Hercules
15,971
2,498
972
20,852
45,691
54,107
0
7,987
37,704
0
32,739
L
Ne Zha
3,808
233
232
1,382
20,669
13,704
0
3,195
17,474
0
12,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,832
Gold Earned
68,548
210
Minions Killed
170
0
Camps Cleared
0
1,399,359
Distance Traveled
1,772,122
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,233
696
25
1
0
367,252
1
W
Arachne
14,833
781
38
2
0
415,135
0
W
Agni
12,377
651
38
2
0
289,516
0
W
King Arthur
12,880
678
18
1
0
354,182
1
L
Hades
13,904
732
64
3
0
304,576
0
L
Pele
12,046
634
70
4
0
266,744
0
W
Ah Muzen Cab
15,225
801
51
3
0
346,037
0
L
Fafnir
11,433
602
9
0
0
224,760
0
L
Hercules
12,033
633
49
3
0
326,549
0
L
Ne Zha
10,416
548
18
1
0
276,730
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role