Player Matchup

Thoth
Thoth
 
Thoth
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
CHAOS_SHADOW47
Ravana
Level 128
God Stats
6W - 5L
1,708 SR
Queue Stats
168W - 159L
1,514 Elo+
Party 3
Cerberus
Cerberus
Mi-Lord_Farquaad
Cerberus
Level 109
God Stats
16W - 13L
1,568 SR
Queue Stats
123W - 121L
1,514 Elo+
Party 3
Ishtar
Ishtar
PBnJillGaming_
Ishtar
Level 121
God Stats
14W - 15L
1,217 SR
Queue Stats
175W - 159L
1,515 Elo+
Party 3
Hercules
Hercules
badassshadow
Hercules
Level 118
God Stats
4W - 7L
1,595 SR
Queue Stats
174W - 170L
1,517 Elo+
Party 3
Team Averages
Level 115
1,518 SR
1,512 Elo+

VS

Team Averages
Level 101
1,538 SR
1,520 Elo+
Zhong Kui
Zhong Kui
AcidBarbecue535
Zhong Kui
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,436 Elo+
Party 2
Atlas
Atlas
Ch3f boyarze
Atlas
Level 117
God Stats
11W - 7L
1,537 SR
Queue Stats
127W - 106L
1,532 Elo+
Party 2
Tyr
Tyr
DVauhn
Tyr
Level 129
God Stats
14W - 11L
1,536 SR
Queue Stats
194W - 174L
1,545 Elo+
Party 1
Da Ji
Da Ji
FTL Michael
Da Ji
Level 124
God Stats
20W - 18L
1,515 SR
Queue Stats
126W - 106L
1,528 Elo+
Party 2
Ishtar
Ishtar
Renji1396
Ishtar
Level 123
God Stats
13W - 4L
1,600 SR
Queue Stats
162W - 149L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 1 / 1
6,278
483
5,104
5,603
2,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

10
1 / 4 / 0
6,095
469
4,154
10,283
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 0 / 0
7,243
557
2,625
8,880
6,993
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
0 / 1 / 1
6,507
501
4,075
8,646
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
badassshadow
Hercules
8
1 / 2 / 1
5,979
460
5,027
12,199
8,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AcidBarbecue535
Zhong Kui
11
0 / 1 / 5
6,836
526
8,097
9,053
6,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

10
1 / 0 / 5
6,817
524
5,493
9,337
6,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
DVauhn
Tyr
12
0 / 1 / 2
7,595
584
5,325
7,707
4,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
4 / 0 / 3
7,167
551
5,338
9,364
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ishtar
Renji1396
Ishtar
14
3 / 1 / 1
7,639
588
7,251
4,730
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
3
Kills
8
8
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
1
1
0.5
W
Zhong Kui
AcidBarbecue535
Zhong Kui
0
1
5
2.5
L
1
4
0
0.25
W
1
0
5
3.5
W
Tyr
DVauhn
Tyr
0
1
2
1
W
4
0
3
5.5
L
1
0
0
1
L
0
1
1
0.5
W
Ishtar
Renji1396
Ishtar
3
1
1
3.5
L
Hercules
badassshadow
Hercules
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,985
Damage
31,504
45,611
Taken
40,191
26,256
Mitigated
24,045
13,477
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,104
621
0
147
5,603
2,913
144
2,458
3,145
48,381
0
W
Zhong Kui
AcidBarbecue535
Zhong Kui
8,097
540
0
3,761
9,053
6,709
126
2,515
6,538
52,773
0
L
4,154
1,270
0
3,978
10,283
4,230
0
3,357
6,926
0
43,625
W
5,493
2,469
0
2,771
9,337
6,808
0
1,384
7,953
24,669
0
W
Tyr
DVauhn
Tyr
5,325
728
0
2,847
7,707
4,887
0
2,509
5,198
0
55,797
W
5,338
1,383
0
4,562
9,364
3,928
77
1,173
8,191
0
46,513
L
2,625
258
0
3,600
8,880
6,993
0
300
8,580
53,379
0
L
4,075
2,927
0
2,844
8,646
3,484
0
1,685
6,961
0
58,680
W
Ishtar
Renji1396
Ishtar
7,251
3,848
0
423
4,730
1,713
444
148
4,582
0
61,259
L
Hercules
badassshadow
Hercules
5,027
1,956
0
2,908
12,199
8,636
0
5,790
6,409
0
14,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
36,054
385
Minions Killed
430
0
Camps Cleared
0
1,278,116
Distance Traveled
1,308,117
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,278
483
74
6
0
262,857
4
W
Zhong Kui
6,836
526
102
8
0
235,589
3
L
Ravana
6,095
469
78
6
0
272,346
2
W
Atlas
6,817
524
35
3
0
282,790
5
W
Tyr
7,595
584
107
8
0
263,566
3
W
Da Ji
7,167
551
81
6
0
287,298
1
L
Cerberus
7,243
557
120
9
0
253,519
4
L
Ishtar
6,507
501
97
7
0
222,900
2
W
Ishtar
7,639
588
105
8
0
238,874
5
L
Hercules
5,979
460
16
1
0
266,494
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role