Player Matchup

Bacchus
Bacchus
Jimmy_Nuutron
Bacchus
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,759 Elo+
Party 2
Olorun
Olorun
Juicy--Plays
Olorun
Level 111
God Stats
2W - 2L
1,526 SR
Queue Stats
261W - 249L
1,516 Elo+
Party 3
Erlang Shen
Erlang Shen
KiccdoeAdrian
Erlang Shen
Level 23
God Stats
2W - 2L
1,509 SR
Queue Stats
11W - 21L
1,270 Elo+
Party 3
Ishtar
Ishtar
XUXUB3ANZ
Ishtar
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
130W - 127L
1,566 Elo+
Party 2
Nemesis
Nemesis
youalmostgotme_
Nemesis
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 108L
1,342 Elo+
Party 3
Team Averages
Level 61
1,507 SR
1,490 Elo+

VS

Team Averages
Level 85
1,470 SR
1,367 Elo+
Mercury
Mercury
Devastator1324
Mercury
Level 56
God Stats
5W - 6L
1,519 SR
Queue Stats
18W - 21L
1,464 Elo+
Party 1
Tyr
Tyr
MAICONIGHT89
Tyr
Level 160
God Stats
14W - 29L
1,407 SR
Queue Stats
1,495W - 1,605L
1,368 Elo+
Solo
Ares
Ares
Zrw950
Ares
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,130 Elo+
Party 1
Ishtar
Ishtar
gerzayr
Ishtar
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
niz monkey
Nu Wa
Level 122
God Stats
11W - 14L
1,425 SR
Queue Stats
380W - 419L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
16
2 / 2 / 15
11,696
532
11,286
13,951
24,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Olorun
20
8 / 0 / 2
13,806
628
13,498
10,967
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
KiccdoeAdrian
Erlang Shen
15
2 / 2 / 3
10,589
481
10,519
16,645
10,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ishtar
XUXUB3ANZ
Ishtar
17
8 / 3 / 2
11,542
525
12,797
14,634
6,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
8 / 0 / 5
11,854
539
10,786
14,977
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 0
10,084
458
7,372
13,175
6,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
1 / 4 / 3
10,073
458
7,303
21,310
12,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
Zrw950
Ares
14
0 / 6 / 2
8,894
404
7,810
20,933
18,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ishtar
gerzayr
Ishtar
14
1 / 10 / 4
9,129
415
9,101
18,289
7,925
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Nu Wa
15
1 / 5 / 1
9,505
432
9,675
13,142
5,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
28
Kills
7
7
Deaths
29
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Bacchus
2
2
15
4.75
W
Olorun
8
0
2
9
W
Erlang Shen
KiccdoeAdrian
Erlang Shen
2
2
3
1.75
L
1
4
3
0.63
W
Ishtar
XUXUB3ANZ
Ishtar
8
3
2
3
L
Ares
Zrw950
Ares
0
6
2
0.17
L
Ishtar
gerzayr
Ishtar
1
10
4
0.3
L
Nu Wa
1
5
1
0.3
W
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,886
Damage
41,261
71,174
Taken
86,849
55,263
Mitigated
50,740
26,274
Healing
16,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,372
3,993
0
374
13,175
6,156
2,939
2,986
10,189
0
76,524
W
Bacchus
11,286
1,700
0
1,590
13,951
24,830
95
1,453
12,498
36,476
0
W
Olorun
13,498
7,243
594
7,227
10,967
5,695
4,555
3,613
7,321
140,507
0
W
Erlang Shen
KiccdoeAdrian
Erlang Shen
10,519
7,075
0
6,114
16,645
10,822
1,110
7,197
8,926
0
59,765
L
7,303
402
0
9,096
21,310
12,795
0
5,056
16,254
0
59,752
W
Ishtar
XUXUB3ANZ
Ishtar
12,797
7,049
0
5,111
14,634
6,770
714
2,464
12,170
0
111,782
L
Ares
Zrw950
Ares
7,810
1,779
0
2,464
20,933
18,407
110
4,053
16,880
42,480
0
L
Ishtar
gerzayr
Ishtar
9,101
5,547
0
1,672
18,289
7,925
0
7,850
10,439
0
57,135
L
Nu Wa
9,675
2,636
0
2,440
13,142
5,457
729
4,839
8,303
81,362
0
W
10,786
4,698
0
5,638
14,977
7,146
0
3,529
11,108
0
89,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,487
Gold Earned
47,685
650
Minions Killed
488
0
Camps Cleared
0
2,092,998
Distance Traveled
2,024,931
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,084
458
106
5
0
506,343
3
W
Bacchus
11,696
532
31
1
0
399,740
0
W
Olorun
13,806
628
224
10
0
429,031
5
W
Erlang Shen
10,589
481
102
5
0
412,016
3
L
Tyr
10,073
458
89
4
0
448,418
0
W
Ishtar
11,542
525
166
8
0
356,056
5
L
Ares
8,894
404
81
4
0
359,341
1
L
Ishtar
9,129
415
84
4
0
338,963
2
L
Nu Wa
9,505
432
128
6
0
371,866
5
W
Nemesis
11,854
539
127
6
0
496,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role