Player Matchup

Xbalanque
Xbalanque
Masters
Beezei
Xbalanque
Masters
Level 147
God Stats
5W - 5L
1,617 SR
Queue Stats
99W - 71L
2,491 MMR
Solo
Ah Puch
Ah Puch
Masters
Chefjjs
Ah Puch
Masters
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
283W - 247L
2,728 MMR
Solo
Cabrakan
Cabrakan
Masters
Depopulating
Cabrakan
Masters
Level 127
God Stats
1W - 1L
1,589 SR
Queue Stats
119W - 104L
2,582 MMR
Solo
Mercury
Mercury
Masters
Jonhy0700
Mercury
Masters
Level 157
God Stats
8W - 3L
1,929 SR
Queue Stats
62W - 54L
2,992 MMR
Solo
Yu Huang
Yu Huang
Masters
STAILUS
Yu Huang
Masters
Level 156
God Stats
2W - 2L
1,573 SR
Queue Stats
289W - 261L
2,847 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 149
1,642 SR
2,728 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 141
1,710 SR
2,729 MMR
Hou Yi
Hou Yi
Diamond I
JasonJewrulo
Hou Yi
Diamond I
Level 160
God Stats
3W - 3L
1,835 SR
Queue Stats
233W - 225L
2,594 MMR
Solo
Loki
Loki
Masters
Mixifyy
Loki
Masters
Level 158
God Stats
1W - 2L
1,499 SR
Queue Stats
103W - 83L
2,712 MMR
Solo
Terra
Terra
Masters
NotAValveGame
Terra
Masters
Level 160
God Stats
2W - 3L
1,873 SR
Queue Stats
373W - 346L
3,016 MMR
Solo
Anubis
Anubis
Masters
SailorMoonPink
Anubis
Masters
Level 86
God Stats
8W - 2L
1,845 SR
Queue Stats
191W - 161L
2,902 MMR
Solo
Horus
Horus
Masters
YayitoGotPerks
Horus
Masters
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
2,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Beezei
Xbalanque
20
8 / 3 / 7
15,820
659
25,479
22,912
11,263
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
Chefjjs
Ah Puch
20
8 / 0 / 10
15,156
632
26,899
13,575
9,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cabrakan
Depopulating
Cabrakan
18
3 / 1 / 14
13,026
543
8,029
22,521
31,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mercury
Jonhy0700
Mercury
20
6 / 3 / 9
14,410
600
13,995
21,580
10,478
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
STAILUS
Yu Huang
20
1 / 4 / 11
13,398
558
19,902
19,246
8,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
CamazotzNe ZhaKaliDa Ji

VS

Bans
CupidKing ArthurLancelotKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
19
3 / 5 / 1
11,786
491
14,443
23,776
11,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Loki
Mixifyy
Loki
18
4 / 7 / 1
11,233
468
14,629
23,421
11,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 3 / 4
11,789
491
15,173
25,649
35,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 7 / 1
11,514
480
12,633
18,761
11,131
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 4 / 6
10,331
430
6,638
28,180
36,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
24
26
Kills
11
11
Deaths
26
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Beezei
Xbalanque
8
3
7
3.83
W
Ah Puch
Chefjjs
Ah Puch
8
0
10
13
W
Cabrakan
Depopulating
Cabrakan
3
1
14
10
L
Hou Yi
3
5
1
0.7
W
Mercury
Jonhy0700
Mercury
6
3
9
3.5
L
Loki
Mixifyy
Loki
4
7
1
0.64
L
0
3
4
0.67
W
Yu Huang
STAILUS
Yu Huang
1
4
11
1.63
L
4
7
1
0.64
L
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,304
Damage
63,516
99,834
Taken
119,787
70,614
Mitigated
106,570
38,220
Healing
40,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Beezei
Xbalanque
25,479
14,763
0
11,608
22,912
11,263
4,673
2,551
20,309
0
174,908
W
Ah Puch
Chefjjs
Ah Puch
26,899
1,970
0
8,719
13,575
9,040
1,077
3,450
10,021
180,346
0
W
Cabrakan
Depopulating
Cabrakan
8,029
1,332
1,384
8,184
22,521
31,160
87
4,686
16,344
25,584
0
L
Hou Yi
14,443
7,599
0
6,248
23,776
11,806
545
4,963
18,813
0
113,939
W
Mercury
Jonhy0700
Mercury
13,995
9,460
0
2,547
21,580
10,478
0
7,533
13,923
0
159,029
L
Loki
Mixifyy
Loki
14,629
3,981
0
5,688
23,421
11,743
0
10,855
12,566
0
108,901
L
15,173
2,109
958
6,593
25,649
35,563
0
15,247
10,402
98,532
0
W
Yu Huang
STAILUS
Yu Huang
19,902
2,071
0
5,778
19,246
8,673
1,185
9,704
9,137
111,241
0
L
12,633
202
0
6,650
18,761
11,131
0
11,914
6,847
104,273
0
L
6,638
3,321
3,418
11,223
28,180
36,327
0
11,851
16,028
427
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,810
Gold Earned
56,653
882
Minions Killed
732
0
Camps Cleared
0
2,447,923
Distance Traveled
2,289,217
27
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,820
659
248
10
0
427,066
5
W
Ah Puch
15,156
632
245
10
0
490,099
2
W
Cabrakan
13,026
543
29
1
0
482,853
9
L
Hou Yi
11,786
491
168
7
0
416,331
8
W
Mercury
14,410
600
185
8
0
595,826
3
L
Loki
11,233
468
147
6
0
459,998
1
L
Terra
11,789
491
191
8
0
477,437
7
W
Yu Huang
13,398
558
175
7
0
452,079
8
L
Anubis
11,514
480
193
8
0
403,891
11
L
Horus
10,331
430
33
1
0
531,560
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role