Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
ChillOutBill
Neith
Level 155
God Stats
1W - 3L
1,321 SR
Queue Stats
181W - 178L
1,572 Elo+
Solo
Lancelot
Lancelot
Ehjay9
Lancelot
Level 146
God Stats
2W - 3L
1,616 SR
Queue Stats
205W - 219L
1,532 Elo+
Solo
Danzaburou
Danzaburou
MelanieCrescent
Danzaburou
Level 158
God Stats
5W - 8L
1,309 SR
Queue Stats
489W - 497L
1,605 Elo+
Solo
Team Averages
Level 149
1,449 SR
1,542 Elo+

VS

Team Averages
Level 141
1,494 SR
1,640 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
MAL0RN
Bastet
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,626 Elo+
Solo
Heimdallr
Heimdallr
Ninjette lo ol
Heimdallr
Level 149
God Stats
4W - 3L
1,468 SR
Queue Stats
251W - 274L
1,532 Elo+
Solo
Baba Yaga
Baba Yaga
Oophly
Baba Yaga
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 1
The Morrigan
The Morrigan
TunaBorgor
The Morrigan
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,772 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
2 / 4 / 3
6,701
745
5,721
17,465
11,473
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
 
Hera
10
0 / 2 / 2
5,885
654
3,387
3,714
1,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 4 / 2
7,377
820
4,386
7,882
3,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Ehjay9
Lancelot
11
0 / 4 / 4
6,131
681
2,776
9,422
4,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
MelanieCrescent
Danzaburou
15
1 / 2 / 3
7,305
812
6,063
6,668
2,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
0 / 2 / 7
7,849
872
2,845
11,104
14,648
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bastet
MAL0RN
Bastet
14
6 / 1 / 6
8,523
947
8,421
6,919
4,800
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heimdallr
Ninjette lo ol
Heimdallr
14
5 / 1 / 7
8,463
940
12,558
6,509
4,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Oophly
Baba Yaga
13
3 / 2 / 11
8,109
901
11,291
9,782
5,267
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Morrigan
TunaBorgor
The Morrigan
14
2 / 0 / 7
7,942
882
6,548
5,974
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
6
Kills
16
16
Deaths
6
14
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
4
3
0.88
L
Hera
 
Hera
0
2
2
0.5
W
Geb
 
Geb
0
2
7
1.75
L
3
4
2
1
L
Lancelot
Ehjay9
Lancelot
0
4
4
0.5
W
Bastet
MAL0RN
Bastet
6
1
6
9
L
Danzaburou
MelanieCrescent
Danzaburou
1
2
3
1.25
W
Heimdallr
Ninjette lo ol
Heimdallr
5
1
7
8.5
W
Baba Yaga
Oophly
Baba Yaga
3
2
11
4.25
W
The Morrigan
TunaBorgor
The Morrigan
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,333
Damage
41,663
45,151
Taken
40,288
22,997
Mitigated
31,917
13,011
Healing
14,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,721
47
442
4,134
17,465
11,473
0
7,940
9,525
0
17,241
L
Hera
 
Hera
3,387
817
653
917
3,714
1,323
0
781
2,933
11,036
0
W
Geb
 
Geb
2,845
302
2,269
1,639
11,104
14,648
1,034
992
10,112
7,409
0
L
4,386
1,078
0
1,221
7,882
3,217
0
5,313
2,567
0
16,572
L
Lancelot
Ehjay9
Lancelot
2,776
282
548
1,807
9,422
4,223
0
2,934
6,488
0
5,409
W
Bastet
MAL0RN
Bastet
8,421
2,374
746
1,020
6,919
4,800
1,475
141
6,778
0
12,395
L
Danzaburou
MelanieCrescent
Danzaburou
6,063
2,610
765
2,524
6,668
2,761
0
2,900
3,768
0
18,064
W
Heimdallr
Ninjette lo ol
Heimdallr
12,558
4,888
2,166
1,390
6,509
4,078
2,750
416
6,093
0
24,800
W
Baba Yaga
Oophly
Baba Yaga
11,291
1,016
535
2,862
9,782
5,267
238
1,329
8,453
21,292
0
W
The Morrigan
TunaBorgor
The Morrigan
6,548
797
737
1,046
5,974
3,124
1,826
509
5,465
18,587
816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,399
Gold Earned
40,886
92
Minions Killed
105
0
Camps Cleared
0
725,223
Distance Traveled
848,676
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,701
745
14
2
0
148,405
1
L
Hera
5,885
654
20
2
0
82,052
0
W
Geb
7,849
872
19
2
0
157,476
2
L
Neith
7,377
820
20
2
0
178,940
1
L
Lancelot
6,131
681
3
0
0
161,480
0
W
Bastet
8,523
947
13
1
0
178,512
0
L
Danzaburou
7,305
812
35
4
0
154,346
0
W
Heimdallr
8,463
940
33
4
0
146,357
0
W
Baba Yaga
8,109
901
12
1
0
178,457
2
W
The Morrigan
7,942
882
28
3
0
187,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role