Player Matchup

Ra
Ra
BraianATV1
Ra
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 10L
1,716 Elo+
Party 3
Ishtar
Ishtar
CallMeVon
Ishtar
Level 85
God Stats
26W - 9L
1,802 SR
Queue Stats
239W - 211L
1,614 Elo+
Party 3
Scylla
Scylla
Malexaroni
Scylla
Level 153
God Stats
3W - 2L
1,903 SR
Queue Stats
73W - 48L
1,670 Elo+
Party 3
Arachne
Arachne
Mufin34
Arachne
Level 48
God Stats
8W - 1L
1,691 SR
Queue Stats
67W - 84L
1,445 Elo+
Solo
Lancelot
Lancelot
Redsohpex
Lancelot
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,815 Elo+
Party 3
Team Averages
Level 80
1,679 SR
1,652 Elo+

VS

Team Averages
Level 72
1,525 SR
1,482 Elo+
Baron Samedi
Baron Samedi
AgentSnuggles007
Baron Samedi
Level 37
God Stats
43W - 50L
1,515 SR
Queue Stats
242W - 264L
1,472 Elo+
Party 1
Anubis
Anubis
ApatheticApple
Anubis
Level 34
God Stats
1W - 1L
1,738 SR
Queue Stats
84W - 79L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
Thehawk20
Cthulhu
Level 124
God Stats
23W - 27L
1,511 SR
Queue Stats
338W - 346L
1,506 Elo+
Party 1
King Arthur
King Arthur
YaBoiBlank
King Arthur
Level 45
God Stats
1W - 8L
1,211 SR
Queue Stats
57W - 77L
1,451 Elo+
Party 2
Skadi
Skadi
tcklemypkle
Skadi
Level 120
God Stats
9W - 6L
1,652 SR
Queue Stats
295W - 321L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 9
14,374
464
11,071
17,007
12,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ishtar
CallMeVon
Ishtar
20
7 / 7 / 7
15,749
508
25,802
30,142
13,303
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Malexaroni
Scylla
20
6 / 4 / 9
15,252
492
30,316
23,255
10,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Mufin34
Arachne
20
10 / 6 / 6
18,574
599
25,831
34,163
19,351
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Lancelot
Redsohpex
Lancelot
20
3 / 6 / 13
15,551
502
18,349
29,423
31,974
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AgentSnuggles007
Baron Samedi
20
6 / 7 / 4
15,513
500
17,945
31,928
19,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 1
16,016
517
24,773
23,871
14,746
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Thehawk20
Cthulhu
18
4 / 4 / 8
13,429
433
18,536
33,321
39,156
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
YaBoiBlank
King Arthur
18
0 / 7 / 6
12,273
396
8,512
32,246
41,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
3 / 9 / 4
14,213
458
24,054
29,266
12,529
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
47
30
Kills
24
25
Deaths
30
44
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
AgentSnuggles007
Baron Samedi
6
7
4
1.14
L
11
3
1
3.83
W
4
2
9
4.25
W
Ishtar
CallMeVon
Ishtar
7
7
7
1.5
W
Scylla
Malexaroni
Scylla
6
4
9
2.63
W
Arachne
Mufin34
Arachne
10
6
6
2.17
W
Lancelot
Redsohpex
Lancelot
3
6
13
1.58
L
Cthulhu
Thehawk20
Cthulhu
4
4
8
2
L
King Arthur
YaBoiBlank
King Arthur
0
7
6
0.43
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,369
Damage
93,820
133,990
Taken
150,632
88,364
Mitigated
127,716
43,192
Healing
42,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
AgentSnuggles007
Baron Samedi
17,945
1,783
323
10,852
31,928
19,930
118
8,046
23,380
121,815
0
L
24,773
595
0
14,584
23,871
14,746
566
7,929
15,728
150,839
0
W
11,071
1,319
5,184
7,936
17,007
12,885
330
11,105
5,902
49,210
0
W
Ishtar
CallMeVon
Ishtar
25,802
15,313
0
10,941
30,142
13,303
1,953
13,961
16,181
0
151,287
W
Scylla
Malexaroni
Scylla
30,316
2,750
0
3,314
23,255
10,851
858
12,814
10,441
144,310
0
W
Arachne
Mufin34
Arachne
25,831
15,727
0
8,374
34,163
19,351
5,983
11,053
23,110
0
194,309
W
Lancelot
Redsohpex
Lancelot
18,349
4,415
0
7,443
29,423
31,974
736
15,467
13,956
0
102,848
L
Cthulhu
Thehawk20
Cthulhu
18,536
678
1,010
5,479
33,321
39,156
322
10,479
22,594
84,390
0
L
King Arthur
YaBoiBlank
King Arthur
8,512
558
0
4,237
32,246
41,355
0
10,066
21,910
0
92,567
L
24,054
11,605
0
5,912
29,266
12,529
1,086
5,202
23,946
0
135,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,500
Gold Earned
71,444
797
Minions Killed
845
0
Camps Cleared
0
3,049,853
Distance Traveled
2,749,459
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
15,513
500
224
7
0
493,030
6
L
Anubis
16,016
517
206
7
0
558,256
1
W
Ra
14,374
464
53
2
0
509,234
6
W
Ishtar
15,749
508
178
6
0
553,717
9
W
Scylla
15,252
492
170
5
0
594,360
6
W
Arachne
18,574
599
259
8
0
734,999
2
W
Lancelot
15,551
502
137
4
0
657,543
2
L
Cthulhu
13,429
433
100
3
0
626,479
2
L
King Arthur
12,273
396
120
4
0
560,179
5
L
Skadi
14,213
458
195
6
0
511,515
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role