Player Matchup

Arachne
Arachne
Diamond II
ARISTWIST
Arachne
Diamond II
Level 110
God Stats
18W - 10L
1,644 SR
Queue Stats
73W - 68L
2,395 MMR
Party 1
Da Ji
Da Ji
Masters
IThinkImBetter
Da Ji
Masters
Level 118
God Stats
7W - 3L
1,698 SR
Queue Stats
332W - 297L
2,853 MMR
Solo
Atlas
Atlas
Platinum II
UnderCuvur
Atlas
Platinum II
Level 140
God Stats
2W - 0L
2,122 SR
Queue Stats
43W - 22L
2,332 MMR
Party 3
Hera
Hera
Diamond V
gayperson22
Hera
Diamond V
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 18L
2,558 MMR
Party 3
Shiva
Shiva
Diamond IV
уз6а7ойся
Shiva
Diamond IV
Level 110
God Stats
4W - 0L
1,500 SR
Queue Stats
59W - 47L
2,160 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,693 SR
2,459 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 105
1,591 SR
2,108 MMR
Thor
Thor
Diamond II
 
Thor
Diamond II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Diamond III
 
Sylvanus
Diamond III
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Masters
CryBByzZz
Awilix
Masters
Level 92
God Stats
30W - 29L
1,594 SR
Queue Stats
199W - 170L
2,888 MMR
Solo
Apollo
Apollo
Diamond II
RJDT
Apollo
Diamond II
Level 67
God Stats
2W - 4L
1,494 SR
Queue Stats
121W - 106L
2,247 MMR
Solo
Freya
Freya
Masters
TheRayShadow
Freya
Masters
Level 160
God Stats
0W - 1L
1,866 SR
Queue Stats
274W - 223L
2,403 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ARISTWIST
Arachne
17
4 / 1 / 10
10,106
632
9,493
14,929
6,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
10 / 1 / 6
10,399
650
16,847
13,224
6,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
14
3 / 1 / 15
9,240
578
8,416
17,859
18,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 3 / 11
9,989
624
12,734
7,660
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
7 / 2 / 7
9,952
622
15,986
18,644
14,452
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
Yu HuangKing ArthurRatatoskr

VS

Bans
UllrAh Muzen CabCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
2 / 9 / 1
8,671
542
10,413
21,993
11,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
 
Sylvanus
11
1 / 6 / 1
7,335
458
5,018
15,423
14,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
CryBByzZz
Awilix
9
0 / 1 / 0
6,223
389
1,066
8,732
2,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
RJDT
Apollo
12
3 / 7 / 2
7,719
482
8,957
15,483
6,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 6 / 2
8,141
509
10,823
14,950
6,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
14
29
Kills
8
8
Deaths
29
49
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
9
1
0.28
L
Sylvanus
 
Sylvanus
1
6
1
0.25
W
Arachne
ARISTWIST
Arachne
4
1
10
9
L
Awilix
CryBByzZz
Awilix
0
1
0
0
W
10
1
6
13
L
Apollo
RJDT
Apollo
3
7
2
0.57
L
2
6
2
0.5
W
Atlas
3
1
15
10.5
W
5
3
11
3.5
W
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,476
Damage
36,277
72,316
Taken
76,581
49,512
Mitigated
41,586
20,025
Healing
16,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
10,413
1,971
0
5,401
21,993
11,479
0
3,807
18,186
0
57,080
L
Sylvanus
 
Sylvanus
5,018
1,485
670
2,469
15,423
14,689
0
5,785
8,978
17,895
0
W
Arachne
ARISTWIST
Arachne
9,493
6,405
0
4,791
14,929
6,980
2,271
5,150
9,563
0
94,054
L
Awilix
CryBByzZz
Awilix
1,066
356
0
582
8,732
2,946
0
1,087
7,645
0
39,259
W
16,847
6,657
0
630
13,224
6,605
672
1,157
12,047
0
82,057
L
Apollo
RJDT
Apollo
8,957
5,070
0
3,534
15,483
6,205
0
5,226
10,046
0
52,437
L
10,823
3,403
0
3,344
14,950
6,267
0
4,007
10,576
63,846
0
W
Atlas
8,416
2,695
0
3,078
17,859
18,212
175
5,280
12,347
17,731
0
W
12,734
4,097
0
948
7,660
3,263
1,899
1,441
6,175
103,273
0
W
15,986
4,582
1,492
9,086
18,644
14,452
385
2,194
16,343
0
74,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,686
Gold Earned
38,089
553
Minions Killed
416
0
Camps Cleared
0
1,644,559
Distance Traveled
1,284,194
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,671
542
100
6
0
276,257
3
L
Sylvanus
7,335
458
27
2
0
254,107
4
W
Arachne
10,106
632
139
9
0
348,742
4
L
Awilix
6,223
389
67
4
0
221,599
1
W
Da Ji
10,399
650
130
8
0
347,368
4
L
Apollo
7,719
482
96
6
0
274,307
5
L
Freya
8,141
509
126
8
0
257,924
1
W
Atlas
9,240
578
11
1
0
308,521
4
W
Hera
9,989
624
173
11
0
299,907
8
W
Shiva
9,952
622
100
6
0
340,021
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role