Player Matchup

Neith
Neith
Bob041908
Neith
Level 29
God Stats
9W - 10L
1,390 SR
Queue Stats
41W - 45L
1,429 Elo+
Party 2
Ra
Ra
Roasted Geebs
Ra
Level 28
God Stats
2W - 1L
1,630 SR
Queue Stats
87W - 79L
1,500 Elo+
Solo
Lancelot
Lancelot
Ruru Qc
Lancelot
Level 140
God Stats
11W - 6L
1,657 SR
Queue Stats
65W - 69L
1,437 Elo+
Party 2
Ganesha
Ganesha
Winkbozo
Ganesha
Level 122
God Stats
7W - 5L
1,594 SR
Queue Stats
67W - 77L
1,427 Elo+
Party 2
Ishtar
Ishtar
YvanTaMaman
Ishtar
Level 132
God Stats
10W - 3L
1,761 SR
Queue Stats
104W - 103L
1,439 Elo+
Party 2
Team Averages
Level 90
1,606 SR
1,446 Elo+

VS

Team Averages
Level 108
1,549 SR
1,488 Elo+
Susano
Susano
 
Susano
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BlackDragon6995
Chaac
Level 76
God Stats
0W - 2L
1,568 SR
Queue Stats
56W - 62L
1,486 Elo+
Party 1
Persephone
Persephone
CatelinV1
Persephone
Level 44
God Stats
15W - 21L
1,575 SR
Queue Stats
44W - 53L
1,478 Elo+
Party 1
Bacchus
Bacchus
SnorlaxVibe
Bacchus
Level 115
God Stats
0W - 2L
1,511 SR
Queue Stats
51W - 56L
1,487 Elo+
Party 1
Ishtar
Ishtar
zAsterion
Ishtar
Level 146
God Stats
0W - 1L
1,591 SR
Queue Stats
72W - 82L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bob041908
Neith
13
0 / 0 / 9
7,103
710
1,830
2,220
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 2 / 12
8,979
898
12,539
8,484
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Ruru Qc
Lancelot
15
7 / 1 / 12
8,450
845
14,244
10,408
6,963
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Winkbozo
Ganesha
14
0 / 2 / 13
7,987
799
4,689
11,316
11,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
16
8 / 2 / 10
8,623
862
11,300
7,957
4,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
14
1 / 5 / 4
7,619
762
4,263
10,482
5,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

13
4 / 4 / 2
7,547
755
7,468
12,581
10,721
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
CatelinV1
Persephone
11
0 / 6 / 1
6,582
658
5,729
7,619
3,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
SnorlaxVibe
Bacchus
13
0 / 5 / 6
7,194
719
4,420
14,736
18,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ishtar
zAsterion
Ishtar
15
2 / 3 / 2
7,834
783
5,926
8,538
4,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
23
Kills
7
7
Deaths
23
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
5
4
0.6
L
4
4
2
1.25
W
Neith
Bob041908
Neith
0
0
9
4.5
L
Persephone
CatelinV1
Persephone
0
6
1
0.08
W
8
2
12
7
W
Lancelot
Ruru Qc
Lancelot
7
1
12
13
L
Bacchus
SnorlaxVibe
Bacchus
0
5
6
0.6
W
Ganesha
Winkbozo
Ganesha
0
2
13
3.25
W
Ishtar
8
2
10
6.5
L
Ishtar
zAsterion
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,602
Damage
27,806
40,385
Taken
53,956
29,074
Mitigated
42,773
10,623
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
4,263
455
0
1,082
10,482
5,475
0
4,173
6,309
0
23,640
L
7,468
727
0
2,559
12,581
10,721
0
2,936
9,645
0
16,670
W
Neith
Bob041908
Neith
1,830
303
0
1,079
2,220
1,117
469
82
2,106
0
16,525
L
Persephone
CatelinV1
Persephone
5,729
100
0
217
7,619
3,322
0
2,620
4,993
16,015
0
W
12,539
1,608
2,089
2,475
8,484
4,700
332
1,438
6,930
45,108
0
W
Lancelot
Ruru Qc
Lancelot
14,244
4,600
0
2,721
10,408
6,963
29
2,402
7,866
0
27,846
L
Bacchus
SnorlaxVibe
Bacchus
4,420
1,064
152
2,277
14,736
18,535
0
4,523
10,213
13,019
0
W
Ganesha
Winkbozo
Ganesha
4,689
564
0
1,558
11,316
11,943
147
3,463
7,653
19,109
0
W
Ishtar
11,300
7,290
0
701
7,957
4,351
440
2,204
5,681
0
21,372
L
Ishtar
zAsterion
Ishtar
5,926
3,178
0
1,663
8,538
4,720
0
2,973
5,565
0
34,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,142
Gold Earned
36,776
217
Minions Killed
183
0
Camps Cleared
0
1,001,644
Distance Traveled
885,969
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,619
762
50
5
0
195,360
2
L
Chaac
7,547
755
26
3
0
177,931
0
W
Neith
7,103
710
44
4
0
190,899
0
L
Persephone
6,582
658
32
3
0
152,929
0
W
Ra
8,979
898
90
9
0
207,970
2
W
Lancelot
8,450
845
39
4
0
231,679
1
L
Bacchus
7,194
719
19
2
0
183,634
4
W
Ganesha
7,987
799
15
2
0
189,677
0
W
Ishtar
8,623
862
29
3
0
181,419
0
L
Ishtar
7,834
783
56
6
0
176,115
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role