Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
DiamondDistrict
Janus
Level 147
God Stats
3W - 6L
1,512 SR
Queue Stats
509W - 558L
1,559 Elo+
Solo
Xbalanque
Xbalanque
Hellwrym
Xbalanque
Level 125
God Stats
1W - 1L
1,719 SR
Queue Stats
122W - 102L
1,619 Elo+
Party 1
Nu Wa
Nu Wa
Sumbuddyz
Nu Wa
Level 124
God Stats
4W - 5L
1,479 SR
Queue Stats
340W - 340L
1,623 Elo+
Solo
Yu Huang
Yu Huang
VenialFlyer3907
Yu Huang
Level 115
God Stats
3W - 5L
1,445 SR
Queue Stats
125W - 104L
1,618 Elo+
Party 1
Team Averages
Level 132
1,531 SR
1,584 Elo+

VS

Team Averages
Level 125
1,566 SR
1,635 Elo+
Odin
Odin
CreeperHuntr
Odin
Level 139
God Stats
2W - 0L
1,593 SR
Queue Stats
81W - 66L
1,664 Elo+
Party 2
Vamana
Vamana
DaltyBlue
Vamana
Level 138
God Stats
3W - 0L
1,694 SR
Queue Stats
29W - 22L
1,651 Elo+
Party 2
Kuzenbo
Kuzenbo
ItheUwUmanI
Kuzenbo
Level 141
God Stats
4W - 0L
1,708 SR
Queue Stats
68W - 46L
1,666 Elo+
Party 2
Vulcan
Vulcan
Sandocks
Vulcan
Level 85
God Stats
2W - 4L
1,335 SR
Queue Stats
128W - 126L
1,541 Elo+
Solo
Chiron
Chiron
Wystxria
Chiron
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 57L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
5 / 4 / 7
10,154
597
15,007
14,260
7,867
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
0 / 8 / 7
9,573
563
12,221
16,412
12,348
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
Hellwrym
Xbalanque
18
5 / 5 / 5
10,605
624
21,559
17,905
9,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Sumbuddyz
Nu Wa
18
0 / 4 / 12
10,061
592
13,313
14,887
7,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
16
3 / 7 / 8
10,137
596
10,457
17,217
8,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 19
12,012
707
8,166
22,430
32,244
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vamana
DaltyBlue
Vamana
19
7 / 5 / 10
12,777
752
15,063
25,699
26,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
ItheUwUmanI
Kuzenbo
20
5 / 2 / 17
13,565
798
11,772
23,697
37,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Sandocks
Vulcan
20
10 / 1 / 9
13,618
801
23,295
10,681
5,785
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Wystxria
Chiron
17
4 / 4 / 9
10,991
647
19,750
16,688
7,955
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
92
13
Kills
28
28
Deaths
17
39
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
5
4
7
2.13
W
2
5
19
2.3
W
Vamana
DaltyBlue
Vamana
7
5
10
2.4
L
0
8
7
0.44
L
Xbalanque
Hellwrym
Xbalanque
5
5
5
1.5
W
Kuzenbo
ItheUwUmanI
Kuzenbo
5
2
17
6.75
W
Vulcan
Sandocks
Vulcan
10
1
9
14.5
L
Nu Wa
Sumbuddyz
Nu Wa
0
4
12
1.5
L
Yu Huang
3
7
8
1
W
Chiron
Wystxria
Chiron
4
4
9
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,557
Damage
78,046
80,681
Taken
99,195
46,489
Mitigated
109,976
18,289
Healing
41,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
15,007
6,508
2,170
1,930
14,260
7,867
278
6,574
7,686
0
27,818
W
8,166
860
2,372
3,518
22,430
32,244
435
7,681
14,749
0
24,528
W
Vamana
DaltyBlue
Vamana
15,063
7,818
5,160
9,233
25,699
26,021
1,845
5,241
20,458
2,800
29,657
L
12,221
693
721
307
16,412
12,348
20
7,795
8,617
28,439
0
L
Xbalanque
Hellwrym
Xbalanque
21,559
6,587
2,570
2,350
17,905
9,667
152
9,177
8,728
0
43,773
W
Kuzenbo
ItheUwUmanI
Kuzenbo
11,772
2,916
1,644
5,329
23,697
37,971
727
6,484
17,213
30,059
0
W
Vulcan
Sandocks
Vulcan
23,295
5,607
5,383
2,619
10,681
5,785
2,757
6,678
4,003
73,192
0
L
Nu Wa
Sumbuddyz
Nu Wa
13,313
6,517
2,059
2,221
14,887
7,939
118
6,995
7,892
40,070
0
L
Yu Huang
10,457
461
2,085
1,876
17,217
8,668
0
6,377
10,840
25,696
0
W
Chiron
Wystxria
Chiron
19,750
3,659
2,670
3,247
16,688
7,955
2,323
9,907
6,779
0
48,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
62,963
218
Minions Killed
238
0
Camps Cleared
0
1,338,207
Distance Traveled
1,589,186
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,154
597
27
2
0
264,572
1
W
Odin
12,012
707
18
1
0
299,081
1
W
Vamana
12,777
752
30
2
0
300,407
0
L
Janus
9,573
563
53
3
0
263,032
2
L
Xbalanque
10,605
624
53
3
0
267,446
0
W
Kuzenbo
13,565
798
14
1
0
335,114
1
W
Vulcan
13,618
801
130
8
0
330,397
3
L
Nu Wa
10,061
592
42
2
0
265,012
1
L
Yu Huang
10,137
596
43
3
0
278,145
1
W
Chiron
10,991
647
46
3
0
324,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role