Player Matchup

Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
ELCABALLERO2330
Hades
Level 147
God Stats
14W - 25L
1,242 SR
Queue Stats
355W - 394L
1,497 Elo+
Party 1
Ishtar
Ishtar
IV lDavid
Ishtar
Level 98
God Stats
0W - 2L
1,280 SR
Queue Stats
36W - 25L
1,588 Elo+
Solo
Hel
Hel
VoID Karmana
Hel
Level 81
God Stats
0W - 2L
1,262 SR
Queue Stats
156W - 162L
1,499 Elo+
Solo
Serqet
Serqet
assasins2187
Serqet
Level 118
God Stats
1W - 1L
1,400 SR
Queue Stats
167W - 190L
1,409 Elo+
Party 1
Team Averages
Level 114
1,337 SR
1,499 Elo+

VS

Team Averages
Level 110
1,518 SR
1,495 Elo+
Hades
Hades
GodlikeSusano
Hades
Level 154
God Stats
5W - 1L
1,431 SR
Queue Stats
53W - 59L
1,524 Elo+
Party 3
Sol
Sol
Onifoxx
Sol
Level 96
God Stats
4W - 5L
1,447 SR
Queue Stats
75W - 101L
1,422 Elo+
Solo
Khepri
Khepri
Oomparoompaa
Khepri
Level 68
God Stats
4W - 3L
1,607 SR
Queue Stats
267W - 257L
1,504 Elo+
Party 2
Artemis
Artemis
o3WoIf
Artemis
Level 88
God Stats
21W - 16L
1,529 SR
Queue Stats
65W - 79L
1,497 Elo+
Party 3
Ishtar
Ishtar
xxHookem
Ishtar
Level 143
God Stats
3W - 1L
1,574 SR
Queue Stats
224W - 204L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 0 / 0
6,327
1,265
2,966
5,114
2,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 0
5,284
1,057
0
0
0
Ishtar
IV lDavid
Ishtar
11
0 / 3 / 0
5,796
1,159
3,563
9,085
4,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 0
5,751
1,150
3,585
4,919
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
10
0 / 2 / 0
5,642
1,128
2,719
8,043
4,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

350

VS

Team 2 Tickets

381

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
7,101
1,420
3,481
1,640
1,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
11
2 / 0 / 5
7,001
1,400
7,980
2,153
1,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
11
0 / 0 / 3
6,228
1,246
3,363
5,340
5,393
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
o3WoIf
Artemis
11
0 / 0 / 6
5,927
1,185
5,055
3,476
1,551
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
xxHookem
Ishtar
11
1 / 0 / 4
6,375
1,275
5,006
3,020
1,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
7
7
Deaths
0
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
0
0
0
L
0
0
0
0
W
4
0
3
5.5
L
Ishtar
IV lDavid
Ishtar
0
3
0
0
W
Sol
2
0
5
4.5
W
Khepri
0
0
3
1.5
L
0
2
0
0
L
Serqet
0
2
0
0
W
Artemis
o3WoIf
Artemis
0
0
6
3
W
Ishtar
xxHookem
Ishtar
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,833
Damage
24,885
27,161
Taken
15,629
13,669
Mitigated
10,657
3,338
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,966
1,428
0
0
5,114
2,280
0
2,662
2,452
0
27,505
L
0
0
0
0
0
0
0
0
0
0
0
W
3,481
42
402
1,097
1,640
1,080
0
660
980
10,685
0
L
Ishtar
IV lDavid
Ishtar
3,563
1,996
0
344
9,085
4,530
0
4,660
4,425
0
15,978
W
Sol
7,980
2,559
0
1,486
2,153
1,142
0
367
1,786
19,219
0
W
Khepri
3,363
81
554
465
5,340
5,393
0
1,264
3,931
10,592
0
L
3,585
382
1,458
1,305
4,919
2,402
0
2,914
2,005
7,408
0
L
Serqet
2,719
471
22
209
8,043
4,457
0
4,588
3,455
0
8,744
W
Artemis
o3WoIf
Artemis
5,055
2,950
0
398
3,476
1,551
0
280
3,196
0
10,297
W
Ishtar
xxHookem
Ishtar
5,006
2,762
0
1,136
3,020
1,491
0
1,014
2,006
0
20,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,800
Gold Earned
32,632
113
Minions Killed
115
5
Camps Cleared
4
413,354
Distance Traveled
509,886
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,327
1,265
58
12
4
100,633
2
L
Hades
5,284
1,057
0
0
0
0
0
W
Hades
7,101
1,420
21
4
0
107,873
0
L
Ishtar
5,796
1,159
24
5
1
84,932
0
W
Sol
7,001
1,400
28
6
1
103,492
1
W
Khepri
6,228
1,246
14
3
0
114,623
1
L
Hel
5,751
1,150
11
2
0
104,255
0
L
Serqet
5,642
1,128
20
4
0
123,534
0
W
Artemis
5,927
1,185
15
3
0
78,400
0
W
Ishtar
6,375
1,275
37
7
3
105,498
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role