Player Matchup

Yu Huang
Yu Huang
NaiDanac
Yu Huang
Level 157
God Stats
9W - 10L
1,368 SR
Queue Stats
205W - 220L
1,505 Elo+
Party 1
Geb
Geb
SedzaLamont
Geb
Level 109
God Stats
20W - 19L
1,612 SR
Queue Stats
191W - 176L
1,588 Elo+
Party 1
Ishtar
Ishtar
twofow
Ishtar
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
297W - 240L
1,595 Elo+
Party 1
Team Averages
Level 132
1,494 SR
1,562 Elo+

VS

Team Averages
Level 77
1,710 SR
1,862 Elo+
Ymir
Ymir
RichardDixe
Ymir
Level 107
God Stats
55W - 7L
1,889 SR
Queue Stats
240W - 31L
1,982 Elo+
Party 2
Ishtar
Ishtar
Youre10PlyBud
Ishtar
Level 18
God Stats
0W - 2L
1,741 SR
Queue Stats
17W - 8L
1,870 Elo+
Party 2
Odin
Odin
gmansiya
Odin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
NaiDanac
Yu Huang
12
4 / 1 / 0
7,538
754
11,076
6,072
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 5
7,380
738
5,691
9,908
7,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
twofow
Ishtar
11
1 / 3 / 3
6,625
663
5,790
6,395
3,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
7,645
765
5,551
13,625
10,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 3 / 3
6,760
676
9,080
8,669
4,084
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
10
0 / 1 / 2
6,689
669
2,725
5,065
3,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
5
Kills
4
4
Deaths
5
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
NaiDanac
Yu Huang
4
1
0
4
L
3
1
1
3.5
W
0
0
5
2.5
L
1
3
3
0.83
L
Odin
0
1
2
1
W
Ishtar
twofow
Ishtar
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,557
Damage
17,356
22,375
Taken
27,359
13,078
Mitigated
18,489
5,852
Healing
4,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
NaiDanac
Yu Huang
11,076
2,183
142
928
6,072
2,621
48
1,777
4,295
28,638
0
L
5,551
1,305
559
1,938
13,625
10,984
0
8,034
5,591
13,606
0
W
5,691
865
0
3,829
9,908
7,423
0
2,175
7,733
13,441
0
L
9,080
6,676
0
1,515
8,669
4,084
0
6,595
2,074
0
37,173
L
Odin
2,725
176
0
563
5,065
3,421
0
2,581
2,484
0
9,897
W
Ishtar
twofow
Ishtar
5,790
3,376
0
953
6,395
3,034
81
2,041
4,354
0
22,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,543
Gold Earned
21,094
110
Minions Killed
105
4
Camps Cleared
5
540,487
Distance Traveled
513,428
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
7,538
754
49
5
3
172,955
2
L
Ymir
7,645
765
12
1
0
185,291
4
W
Geb
7,380
738
13
1
0
198,015
4
L
Ishtar
6,760
676
73
7
4
156,320
3
L
Odin
6,689
669
20
2
1
171,817
0
W
Ishtar
6,625
663
48
5
1
169,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role