Player Matchup

Ra
Ra
Barοn
Ra
Level 31
God Stats
0W - 1L
1,259 SR
Queue Stats
68W - 62L
1,531 Elo+
Solo
Atlas
Atlas
Reverend_Kris
Atlas
Level 152
God Stats
3W - 4L
1,500 SR
Queue Stats
97W - 98L
1,479 Elo+
Solo
Ishtar
Ishtar
literary-zigzag9
Ishtar
Level 124
God Stats
2W - 4L
1,178 SR
Queue Stats
167W - 146L
1,552 Elo+
Solo
Team Averages
Level 102
1,312 SR
1,521 Elo+

VS

Team Averages
Level 91
1,346 SR
1,587 Elo+
Ra
Ra
Bermune
Ra
Level 158
God Stats
18W - 19L
1,518 SR
Queue Stats
188W - 190L
1,520 Elo+
Solo
Chaac
Chaac
CrimsonStarxxx
Chaac
Level 89
God Stats
1W - 0L
1,329 SR
Queue Stats
24W - 22L
1,574 Elo+
Party 1
Medusa
Medusa
RedStarxxx
Medusa
Level 27
God Stats
1W - 1L
1,190 SR
Queue Stats
24W - 16L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
2 / 1 / 1
5,836
834
4,333
4,933
1,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

4
0 / 0 / 2
4,650
664
885
1,714
1,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 2 / 2
5,534
791
7,062
8,791
3,494
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,591
799
3,290
5,826
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 0 / 2
5,518
788
5,785
7,447
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
RedStarxxx
Medusa
8
1 / 2 / 0
5,216
745
4,040
4,611
1,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
3
Kills
3
3
Deaths
3
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ra
2
1
1
2.5
W
1
1
1
1.5
W
1
0
2
2
W
Medusa
RedStarxxx
Medusa
1
2
0
0.5
L
0
0
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,280
Damage
13,115
15,438
Taken
17,884
6,452
Mitigated
8,475
5,616
Healing
6,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
4,333
646
605
1,362
4,933
1,885
0
1,427
3,397
21,684
0
W
3,290
103
383
1,818
5,826
2,295
132
2,138
3,528
17,675
0
W
5,785
699
175
3,461
7,447
4,524
150
1,274
6,029
0
14,418
W
Medusa
RedStarxxx
Medusa
4,040
1,368
0
685
4,611
1,656
60
1,483
3,016
0
15,080
L
885
335
0
1,023
1,714
1,073
0
443
1,201
2,258
0
L
7,062
4,357
0
2,626
8,791
3,494
0
1,613
6,806
0
13,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,020
Gold Earned
16,325
73
Minions Killed
85
1
Camps Cleared
4
307,838
Distance Traveled
459,675
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,836
834
50
7
0
136,040
1
W
Ra
5,591
799
33
5
2
167,827
1
W
Chaac
5,518
788
21
3
1
152,369
0
W
Medusa
5,216
745
31
4
1
139,479
0
L
Atlas
4,650
664
5
1
0
37,336
1
L
Ishtar
5,534
791
18
3
1
134,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role