Player Matchup

Cabrakan
Cabrakan
Ace Prod1gy
Cabrakan
Level 48
God Stats
42W - 26L
1,700 SR
Queue Stats
127W - 123L
1,560 Elo+
Party 1
Sol
Sol
HTKxR3APER
Sol
Level 49
God Stats
6W - 10L
1,368 SR
Queue Stats
134W - 121L
1,550 Elo+
Party 1
Ao Kuang
Ao Kuang
IRKitsune
Ao Kuang
Level 28
God Stats
1W - 1L
1,721 SR
Queue Stats
22W - 32L
1,548 Elo+
Solo
Izanami
Izanami
c4llmejoker
Izanami
Level 43
God Stats
42W - 19L
1,641 SR
Queue Stats
147W - 147L
1,471 Elo+
Solo
Ishtar
Ishtar
youthfulangst
Ishtar
Level 46
God Stats
5W - 3L
1,798 SR
Queue Stats
431W - 478L
1,473 Elo+
Solo
Team Averages
Level 43
1,645 SR
1,520 Elo+

VS

Team Averages
Level 76
1,497 SR
1,624 Elo+
Terra
Terra
Disco Nezo
Terra
Level 102
God Stats
4W - 4L
1,219 SR
Queue Stats
277W - 193L
1,699 Elo+
Party 2
Set
Set
EliteOmega22
Set
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 98L
1,493 Elo+
Solo
Chaac
Chaac
Gottchoo
Chaac
Level 49
God Stats
14W - 8L
1,612 SR
Queue Stats
241W - 156L
1,638 Elo+
Party 2
Ishtar
Ishtar
Sir Gonski
Ishtar
Level 146
God Stats
22W - 9L
1,510 SR
Queue Stats
425W - 300L
1,656 Elo+
Party 2
Nu Wa
Nu Wa
weak hairline
Nu Wa
Level 41
God Stats
39W - 22L
1,647 SR
Queue Stats
102W - 54L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ace Prod1gy
Cabrakan
15
1 / 3 / 0
8,331
641
7,401
16,412
13,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 1 / 1
8,585
660
12,252
16,683
6,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
IRKitsune
Ao Kuang
14
0 / 4 / 0
8,242
634
1,145
14,151
7,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
c4llmejoker
Izanami
15
0 / 3 / 0
8,531
656
9,052
14,509
7,397
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
0 / 3 / 0
8,429
648
6,106
10,200
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
16
3 / 0 / 6
10,453
804
5,854
11,286
11,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 0 / 3
9,828
756
7,890
7,207
5,468
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chaac
Gottchoo
Chaac
17
2 / 0 / 4
9,461
728
12,581
10,191
11,115
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Sir Gonski
Ishtar
19
6 / 0 / 5
11,195
861
21,378
18,128
9,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 1 / 7
9,393
723
13,523
10,802
4,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
14
14
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Ace Prod1gy
Cabrakan
1
3
0
0.33
W
Terra
3
0
6
6
W
2
0
3
3.5
W
Chaac
Gottchoo
Chaac
2
0
4
4
L
0
1
1
0.5
L
Ao Kuang
IRKitsune
Ao Kuang
0
4
0
0
W
Ishtar
Sir Gonski
Ishtar
6
0
5
8.5
L
Izanami
c4llmejoker
Izanami
0
3
0
0
W
1
1
7
4.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,956
Damage
61,226
71,955
Taken
57,614
39,860
Mitigated
42,342
19,909
Healing
24,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Ace Prod1gy
Cabrakan
7,401
948
0
3,933
16,412
13,802
0
5,018
11,163
16,158
0
W
Terra
5,854
732
4,836
4,541
11,286
11,764
599
2,655
8,631
14,389
0
W
7,890
2,291
0
1,343
7,207
5,468
551
2,121
5,086
0
31,275
W
Chaac
Gottchoo
Chaac
12,581
944
0
3,189
10,191
11,115
447
4,623
5,568
0
26,111
L
12,252
4,264
0
6,868
16,683
6,623
0
4,629
11,743
42,531
0
L
Ao Kuang
IRKitsune
Ao Kuang
1,145
138
202
4,410
14,151
7,192
0
3,042
10,874
26,014
0
W
Ishtar
Sir Gonski
Ishtar
21,378
16,585
0
8,106
18,128
9,080
3,895
7,089
11,039
0
71,858
L
Izanami
c4llmejoker
Izanami
9,052
7,154
0
1,262
14,509
7,397
754
3,131
11,205
0
43,893
W
13,523
2,242
619
1,452
10,802
4,915
1,713
4,310
6,492
40,140
0
L
6,106
2,168
0
3,234
10,200
4,846
0
2,421
7,593
0
31,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,118
Gold Earned
50,330
254
Minions Killed
275
0
Camps Cleared
0
1,145,557
Distance Traveled
1,428,748
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,331
641
18
1
0
257,437
2
W
Terra
10,453
804
13
1
0
299,160
3
W
Set
9,828
756
55
4
0
282,162
1
W
Chaac
9,461
728
34
3
0
309,962
1
L
Sol
8,585
660
62
5
0
263,588
1
L
Ao Kuang
8,242
634
37
3
0
203,258
0
W
Ishtar
11,195
861
110
8
0
277,676
3
L
Izanami
8,531
656
72
6
0
237,954
1
W
Nu Wa
9,393
723
63
5
0
259,788
0
L
Ishtar
8,429
648
65
5
0
183,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role