Player Matchup

Agni
Agni
RambokushQc
Agni
Level 106
God Stats
5W - 2L
1,860 SR
Queue Stats
92W - 22L
1,805 Elo+
Party 2
Nike
Nike
namechanged9860
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 2L
1,965 Elo+
Party 2
Bastet
Bastet
shemmalelover
Bastet
Level 18
God Stats
6W - 0L
1,912 SR
Queue Stats
120W - 10L
1,905 Elo+
Party 2
Team Averages
Level 50
1,757 SR
1,892 Elo+

VS

Team Averages
Level 98
1,556 SR
1,528 Elo+
Cthulhu
Cthulhu
HeavyMetalVikin
Cthulhu
Level 89
God Stats
11W - 8L
1,658 SR
Queue Stats
426W - 369L
1,534 Elo+
Party 1
Freya
Freya
Pikabaca
Freya
Level 95
God Stats
15W - 9L
1,613 SR
Queue Stats
252W - 232L
1,568 Elo+
Party 1
Neith
Neith
hayabuas
Neith
Level 109
God Stats
24W - 18L
1,397 SR
Queue Stats
88W - 80L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 11
7,619
693
7,595
8,270
3,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 3 / 10
9,281
844
11,581
12,875
11,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
10 / 2 / 8
9,624
875
17,835
13,435
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 4
8,516
774
7,962
15,766
15,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Freya
Pikabaca
Freya
11
1 / 8 / 4
7,177
652
7,184
14,812
5,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
hayabuas
Neith
11
6 / 6 / 2
8,154
741
8,668
11,664
4,041
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
19
Kills
10
10
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
4
1
L
Freya
Pikabaca
Freya
1
8
4
0.38
W
1
5
11
1.3
L
Neith
hayabuas
Neith
6
6
2
1.17
W
8
3
10
4.33
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,011
Damage
23,814
34,580
Taken
42,242
20,818
Mitigated
25,129
6,471
Healing
7,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,962
1,202
390
1,927
15,766
15,359
96
4,990
10,494
15,469
0
L
Freya
Pikabaca
Freya
7,184
2,658
0
3,810
14,812
5,729
195
1,953
12,462
20,761
0
W
7,595
527
736
903
8,270
3,381
179
3,894
4,376
21,394
0
L
Neith
hayabuas
Neith
8,668
3,572
0
899
11,664
4,041
174
652
10,729
0
24,837
W
11,581
4,523
0
1,246
12,875
11,470
456
4,555
8,320
0
28,772
W
17,835
4,199
0
3,586
13,435
5,967
1,158
7,110
6,325
0
26,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,524
Gold Earned
23,847
95
Minions Killed
99
5
Camps Cleared
3
641,658
Distance Traveled
534,765
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,516
774
12
1
0
200,196
0
L
Freya
7,177
652
43
4
1
166,141
1
W
Agni
7,619
693
28
3
0
207,802
4
L
Neith
8,154
741
44
4
2
168,428
3
W
Nike
9,281
844
45
4
2
207,225
5
W
Bastet
9,624
875
22
2
3
226,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role