Player Matchup

Fenrir
Fenrir
AsianDictasian
Fenrir
Level 149
God Stats
7W - 5L
1,677 SR
Queue Stats
77W - 66L
1,587 Elo+
Party 1
Erlang Shen
Erlang Shen
GimmeUrUwUDaddy
Erlang Shen
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,563 Elo+
Party 1
Ishtar
Ishtar
I PureKaOs I
Ishtar
Level 149
God Stats
4W - 6L
1,691 SR
Queue Stats
68W - 55L
1,615 Elo+
Party 1
Sol
Sol
Lenofian
Sol
Level 147
God Stats
1W - 0L
1,766 SR
Queue Stats
64W - 43L
1,667 Elo+
Party 1
Ganesha
Ganesha
LordIsseiHyoudou
Ganesha
Level 160
God Stats
8W - 3L
1,858 SR
Queue Stats
188W - 164L
1,535 Elo+
Party 1
Team Averages
Level 131
1,698 SR
1,593 Elo+

VS

Team Averages
Level 86
1,454 SR
1,557 Elo+
Set
Set
Brian_PR-07
Set
Level 157
God Stats
0W - 2L
1,293 SR
Queue Stats
221W - 229L
1,560 Elo+
Party 2
Tiamat
Tiamat
CarlitosPR7
Tiamat
Level 36
God Stats
11W - 8L
1,829 SR
Queue Stats
211W - 190L
1,579 Elo+
Party 2
Hades
Hades
Clap4Nino
Hades
Level 80
God Stats
4W - 8L
1,150 SR
Queue Stats
238W - 220L
1,558 Elo+
Party 3
Bacchus
Bacchus
XkillerRaptor18
Bacchus
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 124L
1,500 Elo+
Party 3
Ishtar
Ishtar
imyou18
Ishtar
Level 155
God Stats
4W - 7L
1,500 SR
Queue Stats
120W - 108L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 7
9,999
714
11,012
16,471
9,247
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
GimmeUrUwUDaddy
Erlang Shen
17
3 / 4 / 6
9,913
708
12,644
17,493
13,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ishtar
18
3 / 0 / 7
10,611
758
11,123
13,271
7,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 3 / 6
9,690
692
20,199
14,766
7,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
0 / 0 / 11
10,367
741
10,684
12,630
18,279
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
9,651
689
7,874
15,350
9,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tiamat
18
4 / 1 / 4
10,750
768
17,613
13,624
18,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hades
Clap4Nino
Hades
17
1 / 2 / 5
9,579
684
14,921
16,621
11,409
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 7
9,719
694
9,884
14,574
22,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ishtar
imyou18
Ishtar
18
2 / 3 / 2
10,111
722
8,402
14,137
6,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
31
11
Kills
8
8
Deaths
11
37
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
1
4
5
0.88
L
Tiamat
4
1
4
6
L
Hades
Clap4Nino
Hades
1
2
5
1.75
W
Erlang Shen
GimmeUrUwUDaddy
Erlang Shen
3
4
6
1.5
W
Ishtar
3
0
7
6.5
W
2
3
6
1.67
W
0
0
11
5.5
L
0
1
7
3.5
L
Ishtar
imyou18
Ishtar
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,662
Damage
58,694
74,631
Taken
74,306
56,650
Mitigated
68,042
16,980
Healing
13,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,012
1,595
0
4,001
16,471
9,247
0
7,496
8,759
0
38,110
L
7,874
2,918
0
1,005
15,350
9,756
0
6,171
9,179
0
35,425
L
Tiamat
17,613
1,391
0
2,594
13,624
18,242
124
5,795
7,829
55,580
0
L
Hades
Clap4Nino
Hades
14,921
847
1,079
5,695
16,621
11,409
6
7,819
8,802
40,420
0
W
Erlang Shen
GimmeUrUwUDaddy
Erlang Shen
12,644
5,501
0
2,517
17,493
13,897
515
8,385
8,933
0
33,248
W
Ishtar
11,123
8,024
0
2,927
13,271
7,867
104
7,095
5,972
0
40,729
W
20,199
9,029
0
6,025
14,766
7,360
1,195
10,365
4,079
52,927
0
W
10,684
493
0
1,510
12,630
18,279
0
7,948
4,470
32,216
0
L
9,884
926
0
969
14,574
22,095
0
7,956
6,618
16,740
0
L
Ishtar
imyou18
Ishtar
8,402
5,121
0
2,534
14,137
6,540
1,698
3,142
10,995
0
31,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,580
Gold Earned
49,810
274
Minions Killed
276
0
Camps Cleared
0
1,512,276
Distance Traveled
1,472,261
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,999
714
63
5
0
324,055
2
L
Set
9,651
689
52
4
0
303,325
1
L
Tiamat
10,750
768
107
8
0
305,780
2
L
Hades
9,579
684
53
4
0
267,770
1
W
Erlang Shen
9,913
708
40
3
0
321,537
2
W
Ishtar
10,611
758
85
6
0
292,671
0
W
Sol
9,690
692
80
6
0
260,666
1
W
Ganesha
10,367
741
6
0
0
313,347
2
L
Bacchus
9,719
694
8
1
0
327,113
1
L
Ishtar
10,111
722
56
4
0
268,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role