Player Matchup

Achilles
Achilles
Masters
DRlLLZ
Achilles
Masters
Level 126
God Stats
28W - 7L
1,873 SR
Queue Stats
454W - 170L
2,302 MMR
Party 2
Ravana
Ravana
Masters
GrimyGremlin
Ravana
Masters
Level 61
God Stats
8W - 2L
1,753 SR
Queue Stats
276W - 81L
2,658 MMR
Party 2
Raijin
Raijin
Masters
lilMMR
Raijin
Masters
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
263W - 63L
2,658 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 82
1,709 SR
2,539 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,634 SR
2,219 MMR
Loki
Loki
Diamond I
DaddiiDepression
Loki
Diamond I
Level 153
God Stats
1W - 1L
1,560 SR
Queue Stats
198W - 161L
2,466 MMR
Party 1
Hades
Hades
Diamond II
QueenBabyStomper
Hades
Diamond II
Level 156
God Stats
13W - 4L
1,770 SR
Queue Stats
206W - 168L
2,376 MMR
Party 1
Ganesha
Ganesha
Platinum V
jacamundo
Ganesha
Platinum V
Level 124
God Stats
29W - 40L
1,572 SR
Queue Stats
344W - 444L
1,816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DRlLLZ
Achilles
18
4 / 5 / 4
13,222
661
13,949
21,699
29,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
18
2 / 3 / 7
13,271
664
20,697
21,509
22,108
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Raijin
lilMMR
Raijin
19
4 / 2 / 6
14,140
707
22,248
13,830
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
Ah Muzen CabBaron SamediFenrirBastetSobek

VS

Bans
ThothAtlasDa JiShivaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 3
12,755
638
18,293
22,999
12,070
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 2 / 4
12,656
633
15,654
16,895
12,757
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
jacamundo
Ganesha
18
1 / 4 / 7
13,275
664
7,792
26,245
36,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
10
Kills
9
10
Deaths
10
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
DRlLLZ
Achilles
4
5
4
1.2
L
5
4
3
1.63
W
Ravana
2
3
7
1.83
L
3
2
4
2.5
L
Ganesha
jacamundo
Ganesha
1
4
7
1.13
W
Raijin
lilMMR
Raijin
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
41,739
57,038
Taken
66,139
56,080
Mitigated
61,645
10,315
Healing
16,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DRlLLZ
Achilles
13,949
4,924
0
2,772
21,699
29,193
570
9,623
12,076
0
36,089
L
18,293
4,541
0
486
22,999
12,070
0
6,367
16,284
0
63,898
W
Ravana
20,697
5,345
694
6,599
21,509
22,108
521
9,135
12,374
281
46,347
L
15,654
2,041
1,776
8,172
16,895
12,757
0
4,309
12,353
52,742
0
L
Ganesha
jacamundo
Ganesha
7,792
697
0
5,806
26,245
36,818
0
10,609
14,829
30,202
0
W
Raijin
lilMMR
Raijin
22,248
2,770
0
250
13,830
4,779
1,345
4,944
8,886
90,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,633
Gold Earned
38,686
253
Minions Killed
210
10
Camps Cleared
8
1,049,468
Distance Traveled
1,039,172
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
13,222
661
25
1
0
352,602
5
L
Loki
12,755
638
87
4
4
366,827
3
W
Ravana
13,271
664
49
2
3
370,365
2
L
Hades
12,656
633
119
6
4
337,236
0
L
Ganesha
13,275
664
4
0
0
335,109
2
W
Raijin
14,140
707
179
9
7
326,501
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role