Player Matchup

Loki
Loki
Billie Bob Joe
Loki
Level 64
God Stats
3W - 3L
1,517 SR
Queue Stats
41W - 66L
1,406 Elo+
Party 1
Vulcan
Vulcan
Lone Rider T500
Vulcan
Level 86
God Stats
4W - 12L
1,590 SR
Queue Stats
54W - 73L
1,434 Elo+
Party 1
Zhong Kui
Zhong Kui
Skully13
Zhong Kui
Level 88
God Stats
6W - 2L
1,638 SR
Queue Stats
40W - 56L
1,408 Elo+
Party 1
Rama
Rama
ZedDEAD133
Rama
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,410 Elo+
Party 1
Achilles
Achilles
cameron581
Achilles
Level 103
God Stats
11W - 11L
1,588 SR
Queue Stats
52W - 66L
1,445 Elo+
Party 1
Team Averages
Level 70
1,566 SR
1,421 Elo+

VS

Team Averages
Level 22
1,434 SR
1,505 Elo+
Hel
Hel
InkMirage
Hel
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 36L
1,450 Elo+
Solo
Mercury
Mercury
LimitsGG
Mercury
Level 28
God Stats
3W - 6L
1,207 SR
Queue Stats
69W - 66L
1,553 Elo+
Party 2
Artemis
Artemis
PimpDaddyZukoh
Artemis
Level 14
God Stats
3W - 3L
1,566 SR
Queue Stats
22W - 20L
1,522 Elo+
Solo
Atlas
Atlas
RadiantTheurge
Atlas
Level 22
God Stats
5W - 3L
1,688 SR
Queue Stats
33W - 29L
1,500 Elo+
Solo
Vulcan
Vulcan
gokufanboy123
Vulcan
Level 24
God Stats
2W - 7L
1,207 SR
Queue Stats
64W - 74L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
8,244
824
6,787
10,384
4,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 0 / 6
7,691
769
6,462
7,928
3,578
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zhong Kui
Skully13
Zhong Kui
15
2 / 2 / 8
8,048
805
11,011
12,684
9,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 2
6,700
670
3,746
6,816
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
cameron581
Achilles
13
3 / 5 / 1
7,228
723
6,206
13,612
9,086
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 5
8,404
840
8,376
11,689
5,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Mercury
LimitsGG
Mercury
9
0 / 0 / 0
5,735
574
101
156
58
Hidden Dagger

Hidden Dagger

+15
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

13
3 / 5 / 5
7,316
732
11,194
11,747
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
4 / 2 / 6
8,362
836
15,683
16,413
16,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 1 / 0
5,735
574
82
863
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
28
11
Kills
12
12
Deaths
11
20
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
5
3
5
2.5
L
Mercury
LimitsGG
Mercury
0
0
0
0
W
0
0
6
3
L
3
5
5
1.1
L
4
2
6
3.5
W
Zhong Kui
Skully13
Zhong Kui
2
2
8
3
W
0
2
2
0.5
W
Achilles
cameron581
Achilles
3
5
1
0.7
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,212
Damage
35,436
51,424
Taken
40,868
29,602
Mitigated
28,063
8,833
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,787
1,696
179
594
10,384
4,317
452
5,216
5,168
0
18,226
L
8,376
634
5,020
4,716
11,689
5,357
0
3,904
7,785
24,307
0
L
Mercury
LimitsGG
Mercury
101
0
0
0
156
58
0
108
48
0
440
W
6,462
2,823
172
1,236
7,928
3,578
774
2,799
5,129
35,288
0
L
11,194
6,555
0
2,073
11,747
5,511
0
7,640
4,107
0
22,109
L
15,683
6,564
536
2,716
16,413
16,832
0
5,391
11,022
33,496
0
W
Zhong Kui
Skully13
Zhong Kui
11,011
1,364
534
4,971
12,684
9,710
761
6,039
6,645
30,366
0
W
3,746
2,663
0
885
6,816
2,911
712
2,777
4,039
0
10,814
W
Achilles
cameron581
Achilles
6,206
1,208
0
262
13,612
9,086
153
7,310
6,302
0
10,540
L
82
0
0
0
863
305
0
430
433
439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,911
Gold Earned
35,552
176
Minions Killed
105
0
Camps Cleared
0
940,854
Distance Traveled
559,185
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,244
824
23
2
0
203,807
2
L
Hel
8,404
840
46
5
0
179,909
1
L
Mercury
5,735
574
0
0
0
25,783
0
W
Vulcan
7,691
769
62
6
0
203,225
0
L
Artemis
7,316
732
33
3
0
126,822
0
L
Atlas
8,362
836
26
3
0
198,324
0
W
Zhong Kui
8,048
805
53
5
0
172,023
1
W
Rama
6,700
670
24
2
0
178,307
0
W
Achilles
7,228
723
14
1
0
183,492
3
L
Vulcan
5,735
574
0
0
0
28,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role