Player Matchup

Scylla
Scylla
FirstLaw
Scylla
Level 112
God Stats
10W - 12L
1,521 SR
Queue Stats
211W - 197L
1,488 Elo+
Solo
Ishtar
Ishtar
MondragomBR
Ishtar
Level 119
God Stats
3W - 4L
1,585 SR
Queue Stats
33W - 26L
1,519 Elo+
Party 2
Bakasura
Bakasura
Ryan Walace1
Bakasura
Level 42
God Stats
1W - 6L
1,703 SR
Queue Stats
12W - 37L
1,258 Elo+
Party 1
Danzaburou
Danzaburou
SS-TOIAKIMI
Danzaburou
Level 16
God Stats
2W - 10L
1,366 SR
Queue Stats
8W - 25L
1,282 Elo+
Party 1
Pele
Pele
Theenar
Pele
Level 108
God Stats
1W - 4L
1,163 SR
Queue Stats
41W - 41L
1,568 Elo+
Party 2
Team Averages
Level 79
1,468 SR
1,423 Elo+

VS

Team Averages
Level 98
1,483 SR
1,472 Elo+
Ishtar
Ishtar
 
Ishtar
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CaioTurboman
Poseidon
Level 61
God Stats
29W - 30L
1,427 SR
Queue Stats
251W - 296L
1,408 Elo+
Solo
Sobek
Sobek
JösephJöestar
Sobek
Level 108
God Stats
10W - 3L
1,919 SR
Queue Stats
65W - 45L
1,605 Elo+
Solo
Nike
Nike
bixaria
Nike
Level 61
God Stats
4W - 9L
1,215 SR
Queue Stats
208W - 251L
1,423 Elo+
Solo
Fenrir
Fenrir
ranzo123
Fenrir
Level 105
God Stats
12W - 25L
1,352 SR
Queue Stats
82W - 127L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
FirstLaw
Scylla
16
2 / 0 / 3
10,255
1,026
14,290
5,562
2,537
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
15
0 / 2 / 2
9,704
970
9,847
9,232
4,575
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Ryan Walace1
Bakasura
14
0 / 5 / 2
8,900
890
1,249
17,322
10,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
SS-TOIAKIMI
Danzaburou
14
0 / 3 / 2
8,879
888
3,899
7,752
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
Theenar
Pele
15
4 / 3 / 2
10,687
1,069
11,541
12,800
8,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

211

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
5 / 2 / 4
10,471
1,047
11,919
7,332
3,198
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
CaioTurboman
Poseidon
16
1 / 0 / 6
9,881
988
10,042
5,454
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 8
10,849
1,085
6,704
11,545
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Nike
bixaria
Nike
16
2 / 3 / 8
10,048
1,005
9,410
10,208
9,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
ranzo123
Fenrir
16
4 / 1 / 7
10,127
1,013
9,741
9,232
7,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
13
13
Deaths
6
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
5
2
4
3.5
W
Poseidon
CaioTurboman
Poseidon
1
0
6
4
L
Scylla
FirstLaw
Scylla
2
0
3
3.5
W
1
0
8
5
L
Ishtar
0
2
2
0.5
L
Bakasura
Ryan Walace1
Bakasura
0
5
2
0.2
L
Danzaburou
SS-TOIAKIMI
Danzaburou
0
3
2
0.33
L
Pele
Theenar
Pele
4
3
2
1.67
W
Nike
bixaria
Nike
2
3
8
2
W
Fenrir
ranzo123
Fenrir
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,826
Damage
47,816
52,668
Taken
43,771
30,494
Mitigated
37,505
3,522
Healing
4,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,919
9,073
0
1,000
7,332
3,198
0
2,820
4,512
0
26,535
W
Poseidon
CaioTurboman
Poseidon
10,042
917
0
0
5,454
2,004
0
2,190
3,264
55,065
0
L
Scylla
FirstLaw
Scylla
14,290
1,502
0
65
5,562
2,537
0
1,824
3,738
37,345
0
W
6,704
354
0
2,646
11,545
15,488
0
3,410
8,135
12,336
0
L
Ishtar
9,847
5,829
0
761
9,232
4,575
0
2,877
6,355
0
42,746
L
Bakasura
Ryan Walace1
Bakasura
1,249
864
0
1,784
17,322
10,861
0
6,688
10,634
0
2,982
L
Danzaburou
SS-TOIAKIMI
Danzaburou
3,899
1,292
0
443
7,752
3,638
0
1,518
6,234
0
11,579
L
Pele
Theenar
Pele
11,541
3,226
0
469
12,800
8,883
0
4,308
8,492
0
29,582
W
Nike
bixaria
Nike
9,410
1,417
0
0
10,208
9,598
0
1,899
8,199
2,725
21,781
W
Fenrir
ranzo123
Fenrir
9,741
1,314
0
522
9,232
7,217
0
3,971
5,261
0
13,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
51,376
199
Minions Killed
220
11
Camps Cleared
5
893,778
Distance Traveled
991,854
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,471
1,047
39
4
1
168,016
0
W
Poseidon
9,881
988
126
13
1
205,874
1
L
Scylla
10,255
1,026
56
6
3
194,998
0
W
Sobek
10,849
1,085
11
1
0
205,685
1
L
Ishtar
9,704
970
65
7
5
184,176
3
L
Bakasura
8,900
890
15
2
1
178,692
0
L
Danzaburou
8,879
888
20
2
1
125,923
0
L
Pele
10,687
1,069
43
4
1
209,989
0
W
Nike
10,048
1,005
39
4
1
200,774
3
W
Fenrir
10,127
1,013
5
1
2
211,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role