Player Matchup

Danzaburou
Danzaburou
C00PTHULHU
Danzaburou
Level 57
God Stats
52W - 45L
1,575 SR
Queue Stats
162W - 182L
1,454 Elo+
Party 2
Sol
Sol
ChefBoyareZee
Sol
Level 67
God Stats
32W - 25L
1,591 SR
Queue Stats
222W - 250L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
GucciCracker666
Erlang Shen
Level 29
God Stats
5W - 4L
1,555 SR
Queue Stats
80W - 85L
1,407 Elo+
Party 1
Lancelot
Lancelot
InsertNameHereJ
Lancelot
Level 46
God Stats
36W - 43L
1,459 SR
Queue Stats
170W - 192L
1,507 Elo+
Party 1
Tyr
Tyr
ThatBloodyW8nka
Tyr
Level 24
God Stats
6W - 11L
1,347 SR
Queue Stats
50W - 61L
1,362 Elo+
Party 2
Team Averages
Level 45
1,505 SR
1,441 Elo+

VS

Team Averages
Level 61
1,528 SR
1,402 Elo+
Erlang Shen
Erlang Shen
Absolenn
Erlang Shen
Level 51
God Stats
0W - 3L
1,500 SR
Queue Stats
341W - 329L
1,492 Elo+
Party 3
Cerberus
Cerberus
LovelyMissBunny
Cerberus
Level 29
God Stats
2W - 5L
1,739 SR
Queue Stats
127W - 124L
1,499 Elo+
Party 3
Ishtar
Ishtar
MarioMaster14
Ishtar
Level 69
God Stats
1W - 2L
1,724 SR
Queue Stats
36W - 36L
1,324 Elo+
Solo
Thanatos
Thanatos
SirVastik
Thanatos
Level 51
God Stats
5W - 10L
1,238 SR
Queue Stats
114W - 125L
1,358 Elo+
Solo
Nox
Nox
amerodemetri
Nox
Level 105
God Stats
2W - 1L
1,436 SR
Queue Stats
112W - 133L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
C00PTHULHU
Danzaburou
18
12 / 5 / 3
12,829
583
29,262
18,563
9,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
7 / 5 / 11
12,304
559
32,265
23,227
10,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Erlang Shen
GucciCracker666
Erlang Shen
14
1 / 3 / 11
10,054
457
7,000
15,632
14,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
20
8 / 2 / 4
12,875
585
13,460
16,020
7,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 3 / 8
10,703
487
8,197
14,609
13,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Absolenn
Erlang Shen
18
7 / 5 / 6
12,092
550
24,188
29,793
27,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
14
3 / 6 / 5
10,590
481
8,976
37,791
38,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
2 / 6 / 3
9,475
431
6,246
19,053
7,766
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
SirVastik
Thanatos
16
4 / 4 / 4
10,585
481
6,544
18,689
10,746
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 9 / 3
9,346
425
7,113
18,088
8,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
30
Kills
17
18
Deaths
30
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Absolenn
Erlang Shen
7
5
6
2
W
Danzaburou
C00PTHULHU
Danzaburou
12
5
3
2.7
W
7
5
11
2.5
W
Erlang Shen
GucciCracker666
Erlang Shen
1
3
11
2.17
W
Lancelot
8
2
4
5
L
Cerberus
3
6
5
0.92
L
2
6
3
0.58
L
Thanatos
SirVastik
Thanatos
4
4
4
1.5
W
2
3
8
2
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,184
Damage
53,067
88,051
Taken
123,414
55,489
Mitigated
93,823
33,936
Healing
49,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Absolenn
Erlang Shen
24,188
13,420
0
14,525
29,793
27,926
810
11,194
18,599
0
100,898
W
Danzaburou
C00PTHULHU
Danzaburou
29,262
19,109
0
7,020
18,563
9,402
1,336
3,592
14,971
0
89,624
W
32,265
16,264
0
13,496
23,227
10,228
4,161
6,809
16,418
108,640
0
W
Erlang Shen
GucciCracker666
Erlang Shen
7,000
3,290
0
2,606
15,632
14,162
0
4,544
9,891
0
31,368
W
Lancelot
13,460
3,342
0
8,358
16,020
7,974
0
2,522
13,498
0
121,090
L
Cerberus
8,976
785
2,589
12,858
37,791
38,900
0
11,503
26,288
33,154
0
L
6,246
3,986
0
5,406
19,053
7,766
588
3,909
15,144
0
47,970
L
Thanatos
SirVastik
Thanatos
6,544
1,259
0
11,080
18,689
10,746
0
3,906
14,783
0
81,342
W
8,197
1,979
0
2,456
14,609
13,723
930
2,724
11,885
0
62,700
L
7,113
610
0
3,283
18,088
8,485
2,869
7,412
10,676
55,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,765
Gold Earned
52,088
535
Minions Killed
459
0
Camps Cleared
0
2,118,973
Distance Traveled
1,872,985
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
12,092
550
144
7
0
335,402
3
W
Danzaburou
12,829
583
131
6
0
381,768
0
W
Sol
12,304
559
106
5
0
357,468
1
W
Erlang Shen
10,054
457
38
2
0
435,466
2
W
Lancelot
12,875
585
162
7
0
529,650
1
L
Cerberus
10,590
481
40
2
0
398,895
8
L
Ishtar
9,475
431
74
3
0
335,865
0
L
Thanatos
10,585
481
106
5
0
443,058
4
W
Tyr
10,703
487
98
4
0
414,621
0
L
Nox
9,346
425
95
4
0
359,765
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role