Player Matchup

Sol
Sol
Elrouxcool
Sol
Level 144
God Stats
0W - 1L
1,744 SR
Queue Stats
67W - 56L
1,530 Elo+
Party 2
Lancelot
Lancelot
SpaceDockDan
Lancelot
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 118L
1,614 Elo+
Solo
Tiamat
Tiamat
Yohan123456
Tiamat
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 39L
1,642 Elo+
Solo
Vulcan
Vulcan
mslman75
Vulcan
Level 118
God Stats
0W - 2L
1,254 SR
Queue Stats
46W - 49L
1,531 Elo+
Solo
Achilles
Achilles
xd McDoubIe
Achilles
Level 82
God Stats
0W - 1L
1,762 SR
Queue Stats
14W - 15L
1,499 Elo+
Party 2
Team Averages
Level 106
1,552 SR
1,563 Elo+

VS

Team Averages
Level 133
1,590 SR
1,545 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
BigMacLargeFry1
Neith
Level 85
God Stats
1W - 0L
1,755 SR
Queue Stats
49W - 39L
1,521 Elo+
Party 1
He Bo
He Bo
Irishbug
He Bo
Level 128
God Stats
6W - 4L
1,534 SR
Queue Stats
150W - 131L
1,546 Elo+
Solo
Apollo
Apollo
TheSaltyGoon
Apollo
Level 155
God Stats
1W - 0L
1,725 SR
Queue Stats
66W - 61L
1,559 Elo+
Party 1
Ullr
Ullr
jocomatt
Ullr
Level 143
God Stats
3W - 0L
1,438 SR
Queue Stats
71W - 63L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
8,035
804
9,381
11,724
4,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
SpaceDockDan
Lancelot
1
0 / 0 / 0
2,504
250
0
0
0
Tiamat
15
2 / 2 / 5
7,933
793
9,899
9,183
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
mslman75
Vulcan
15
5 / 5 / 0
8,097
810
9,665
8,501
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
xd McDoubIe
Achilles
15
2 / 3 / 3
7,445
745
9,586
18,481
21,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
3 / 3 / 7
8,626
863
7,715
11,625
9,526
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 2 / 7
8,028
803
7,398
9,644
4,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Irishbug
He Bo
15
4 / 2 / 4
8,435
844
9,927
4,824
2,160
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
16
3 / 2 / 9
8,771
877
9,273
8,666
3,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ullr
15
3 / 3 / 9
8,486
849
7,853
8,361
3,560
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
51
12
Kills
15
15
Deaths
12
10
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
3
7
2.17
W
2
2
7
2.75
L
3
5
2
0.8
W
He Bo
Irishbug
He Bo
4
2
4
3
L
Lancelot
SpaceDockDan
Lancelot
0
0
0
0
W
Apollo
3
2
9
3.75
L
Tiamat
2
2
5
2.25
W
Ullr
3
3
9
2.5
L
Vulcan
mslman75
Vulcan
5
5
0
1
L
Achilles
xd McDoubIe
Achilles
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,531
Damage
42,166
47,889
Taken
43,120
35,817
Mitigated
23,540
17,817
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
7,715
1,321
1,957
2,440
11,625
9,526
0
7,072
4,260
1,999
18,832
W
7,398
2,371
807
4,240
9,644
4,426
662
6,071
3,277
0
11,333
L
9,381
2,670
364
3,951
11,724
4,621
0
3,336
8,388
17,553
0
W
He Bo
Irishbug
He Bo
9,927
551
0
0
4,824
2,160
372
3,804
980
18,041
0
L
Lancelot
SpaceDockDan
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
9,273
3,425
1,505
3,217
8,666
3,868
694
5,166
3,258
0
17,995
L
Tiamat
9,899
653
1,269
4,111
9,183
5,983
35
1,418
7,765
22,808
0
W
Ullr
7,853
787
837
902
8,361
3,560
0
6,832
1,359
0
25,120
L
Vulcan
mslman75
Vulcan
9,665
6,619
223
157
8,501
3,806
0
1,420
7,081
18,780
0
L
Achilles
xd McDoubIe
Achilles
9,586
1,551
305
7,437
18,481
21,407
0
4,733
13,748
0
14,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,014
Gold Earned
42,346
88
Minions Killed
120
0
Camps Cleared
0
735,336
Distance Traveled
1,034,513
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,626
863
18
2
0
212,683
1
W
Neith
8,028
803
13
1
0
198,992
0
L
Sol
8,035
804
20
2
0
156,138
0
W
He Bo
8,435
844
21
2
0
201,405
3
L
Lancelot
2,504
250
0
0
0
0
0
W
Apollo
8,771
877
27
3
0
208,406
1
L
Tiamat
7,933
793
30
3
0
206,534
0
W
Ullr
8,486
849
41
4
0
213,027
0
L
Vulcan
8,097
810
28
3
0
166,825
1
L
Achilles
7,445
745
10
1
0
205,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role