Player Matchup

Ishtar
Ishtar
Feeling Rowdy
Ishtar
Level 122
God Stats
10W - 3L
1,618 SR
Queue Stats
153W - 81L
1,728 Elo+
Party 2
Scylla
Scylla
Hi5z
Scylla
Level 96
God Stats
2W - 2L
1,500 SR
Queue Stats
229W - 147L
1,710 Elo+
Party 2
Bacchus
Bacchus
dominicanloco
Bacchus
Level 27
God Stats
10W - 2L
1,618 SR
Queue Stats
15W - 3L
1,791 Elo+
Party 2
Team Averages
Level 82
1,579 SR
1,743 Elo+

VS

Team Averages
Level 37
1,706 SR
1,643 Elo+
Ishtar
Ishtar
 
Ishtar
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Zeslt
Chaac
Level 28
God Stats
10W - 3L
1,855 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 1
Hera
Hera
cidova
Hera
Level 36
God Stats
10W - 3L
1,765 SR
Queue Stats
10W - 3L
1,714 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 8
8,511
946
17,043
8,842
4,858
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Hi5z
Scylla
13
6 / 1 / 12
8,012
890
10,840
5,473
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
12
4 / 0 / 13
8,605
956
6,307
12,799
18,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 5 / 0
6,197
689
5,892
11,315
4,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Zeslt
Chaac
9
0 / 6 / 1
5,552
617
4,563
16,881
15,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
cidova
Hera
9
0 / 8 / 1
5,670
630
6,245
9,297
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
3
19
Kills
1
1
Deaths
19
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
5
0
0.2
W
9
0
8
13
W
Scylla
Hi5z
Scylla
6
1
12
12
L
Chaac
Zeslt
Chaac
0
6
1
0.08
L
Hera
cidova
Hera
0
8
1
0.06
W
Bacchus
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,190
Damage
16,700
27,114
Taken
37,493
26,084
Mitigated
24,531
6,157
Healing
5,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
5,892
3,310
211
759
11,315
4,484
0
5,555
5,760
0
13,225
W
17,043
13,444
0
2,473
8,842
4,858
1,611
2,512
6,209
0
46,310
W
Scylla
Hi5z
Scylla
10,840
1,387
0
500
5,473
2,721
666
2,138
3,138
29,775
0
L
Chaac
Zeslt
Chaac
4,563
1,257
114
3,244
16,881
15,836
0
6,481
10,400
0
12,035
L
Hera
cidova
Hera
6,245
1,535
463
212
9,297
4,211
0
5,111
4,186
16,621
0
W
Bacchus
6,307
793
0
3,184
12,799
18,505
189
1,915
10,699
12,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,128
Gold Earned
17,419
112
Minions Killed
66
7
Camps Cleared
1
513,814
Distance Traveled
418,577
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,197
689
21
2
1
141,032
0
W
Ishtar
8,511
946
64
7
5
164,749
2
W
Scylla
8,012
890
43
5
1
156,522
0
L
Chaac
5,552
617
20
2
0
143,633
0
L
Hera
5,670
630
25
3
0
133,912
0
W
Bacchus
8,605
956
5
1
1
192,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role