Player Matchup

Bastet
Bastet
Psychology
Bastet
Level 10
God Stats
2W - 0L
1,791 SR
Queue Stats
2W - 2L
1,319 Elo+
Party 1
Bacchus
Bacchus
Zebrazilla
Bacchus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,384 Elo+
Party 1
Janus
Janus
imtomword
Janus
Level 36
God Stats
3W - 5L
1,356 SR
Queue Stats
22W - 29L
1,383 Elo+
Party 1
Team Averages
Level 22
1,549 SR
1,362 Elo+

VS

Team Averages
Level 63
1,478 SR
1,500 Elo+
Anubis
Anubis
CK381997
Anubis
Level 26
God Stats
7W - 7L
1,571 SR
Queue Stats
9W - 9L
1,597 Elo+
Party 2
Ishtar
Ishtar
Demethius
Ishtar
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 151L
1,387 Elo+
Solo
Hades
Hades
ElohimProphet
Hades
Level 87
God Stats
9W - 7L
1,363 SR
Queue Stats
113W - 129L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Psychology
Bastet
12
5 / 1 / 11
8,306
755
11,998
9,927
4,535
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Zebrazilla
Bacchus
12
2 / 1 / 15
8,146
741
6,876
11,684
15,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
imtomword
Janus
13
10 / 1 / 5
9,200
836
14,339
7,354
2,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CK381997
Anubis
9
1 / 8 / 1
6,698
609
5,113
10,853
5,202
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
Demethius
Ishtar
11
0 / 2 / 1
6,568
597
4,386
8,802
3,390
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 7 / 1
7,476
680
4,900
16,636
14,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
CK381997
Anubis
1
8
1
0.19
L
Ishtar
Demethius
Ishtar
0
2
1
0.25
L
2
7
1
0.36
W
Bastet
Psychology
Bastet
5
1
11
10.5
W
Bacchus
Zebrazilla
Bacchus
2
1
15
9.5
W
Janus
imtomword
Janus
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,213
Damage
14,399
28,965
Taken
36,291
22,724
Mitigated
22,693
3,245
Healing
3,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
CK381997
Anubis
5,113
440
0
678
10,853
5,202
0
6,257
4,436
14,349
0
L
Ishtar
Demethius
Ishtar
4,386
2,392
0
1,314
8,802
3,390
87
6,195
2,387
0
16,715
L
4,900
36
59
1,895
16,636
14,101
0
8,297
8,049
10,088
0
W
Bastet
Psychology
Bastet
11,998
3,576
0
1,678
9,927
4,535
535
3,486
6,441
0
24,474
W
Bacchus
Zebrazilla
Bacchus
6,876
960
292
775
11,684
15,236
54
2,434
9,250
14,172
0
W
Janus
imtomword
Janus
14,339
1,464
0
500
7,354
2,953
822
4,645
2,709
33,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,652
Gold Earned
20,742
91
Minions Killed
70
8
Camps Cleared
1
625,960
Distance Traveled
518,453
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,698
609
24
2
1
134,084
0
L
Ishtar
6,568
597
40
4
0
201,473
3
L
Hades
7,476
680
6
1
0
182,896
5
W
Bastet
8,306
755
26
2
4
221,120
3
W
Bacchus
8,146
741
14
1
1
208,242
1
W
Janus
9,200
836
51
5
3
196,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role