Player Matchup

Zhong Kui
Zhong Kui
CrowCity
Zhong Kui
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 39L
1,633 Elo+
Party 2
Nu Wa
Nu Wa
Mysiaa
Nu Wa
Level 57
God Stats
10W - 10L
1,588 SR
Queue Stats
122W - 135L
1,488 Elo+
Party 3
Set
Set
Raid0rs
Set
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 15L
1,526 Elo+
Party 3
Mercury
Mercury
Rhisk
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 42L
1,592 Elo+
Party 2
Guan Yu
Guan Yu
TheSealKnight
Guan Yu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,584 Elo+
Party 2
Team Averages
Level 35
1,518 SR
1,565 Elo+

VS

Team Averages
Level 41
1,543 SR
1,524 Elo+
Guan Yu
Guan Yu
Chocopinguicute
Guan Yu
Level 52
God Stats
7W - 5L
1,492 SR
Queue Stats
125W - 130L
1,453 Elo+
Party 1
Ishtar
Ishtar
FeeelWeel
Ishtar
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,451 Elo+
Solo
Thanatos
Thanatos
HighV1984
Thanatos
Level 31
God Stats
7W - 12L
1,500 SR
Queue Stats
189W - 204L
1,819 Elo+
Solo
Poseidon
Poseidon
KaïSan
Poseidon
Level 49
God Stats
1W - 4L
1,650 SR
Queue Stats
54W - 69L
1,434 Elo+
Party 1
Anubis
Anubis
Pandouille
Anubis
Level 29
God Stats
7W - 2L
1,575 SR
Queue Stats
16W - 13L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrowCity
Zhong Kui
20
8 / 13 / 13
15,340
1,180
32,947
38,425
25,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Mysiaa
Nu Wa
20
4 / 1 / 16
14,596
1,123
28,312
14,754
5,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Set
18
2 / 7 / 5
11,959
920
5,821
16,515
11,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
Rhisk
Mercury
18
3 / 13 / 13
12,733
979
14,284
24,926
10,109
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
20
7 / 4 / 13
14,675
1,129
10,131
24,436
37,515
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 23
14,476
1,114
16,467
26,739
37,025
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ishtar
FeeelWeel
Ishtar
20
7 / 6 / 25
14,465
1,113
24,174
17,221
8,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
HighV1984
Thanatos
20
11 / 7 / 14
14,979
1,152
24,733
19,712
7,939
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
KaïSan
Poseidon
20
7 / 5 / 22
14,489
1,115
22,573
17,051
6,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Pandouille
Anubis
20
5 / 2 / 28
14,547
1,119
23,503
16,068
10,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
150
24
Kills
38
38
Deaths
24
60
Assists
112
Player
Kills
Deaths
Assists
KDA
W
8
4
23
4.88
L
Zhong Kui
CrowCity
Zhong Kui
8
13
13
1.12
W
Ishtar
FeeelWeel
Ishtar
7
6
25
3.25
W
Thanatos
HighV1984
Thanatos
11
7
14
2.57
W
Poseidon
KaïSan
Poseidon
7
5
22
3.6
L
Nu Wa
Mysiaa
Nu Wa
4
1
16
12
W
Anubis
Pandouille
Anubis
5
2
28
9.5
L
Set
2
7
5
0.64
L
Mercury
Rhisk
Mercury
3
13
13
0.73
L
Guan Yu
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,495
Damage
111,450
119,056
Taken
96,791
89,377
Mitigated
70,281
18,434
Healing
30,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,467
1,235
3,205
7,620
26,739
37,025
0
17,075
8,953
191
30,841
L
Zhong Kui
CrowCity
Zhong Kui
32,947
3,443
0
10,206
38,425
25,042
0
17,660
20,765
74,442
0
W
Ishtar
FeeelWeel
Ishtar
24,174
13,713
0
494
17,221
8,041
0
10,204
6,805
0
47,238
W
Thanatos
HighV1984
Thanatos
24,733
7,224
0
11,050
19,712
7,939
0
11,182
6,670
0
44,729
W
Poseidon
KaïSan
Poseidon
22,573
5,868
451
2,104
17,051
6,444
0
10,283
6,384
63,571
0
L
Nu Wa
Mysiaa
Nu Wa
28,312
7,263
0
979
14,754
5,192
0
4,023
10,731
63,558
0
W
Anubis
Pandouille
Anubis
23,503
806
0
5,322
16,068
10,832
0
10,927
4,755
75,809
0
L
Set
5,821
1,161
0
442
16,515
11,519
0
6,100
10,415
0
15,376
L
Mercury
Rhisk
Mercury
14,284
7,225
0
362
24,926
10,109
0
10,485
14,441
0
21,642
L
Guan Yu
10,131
1,293
2,720
3,725
24,436
37,515
0
7,939
16,497
0
24,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,303
Gold Earned
72,956
234
Minions Killed
313
6
Camps Cleared
10
1,116,136
Distance Traveled
1,190,641
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,476
1,114
18
1
1
276,576
0
L
Zhong Kui
15,340
1,180
105
8
1
213,548
0
W
Ishtar
14,465
1,113
45
3
1
240,285
0
W
Thanatos
14,979
1,152
29
2
7
229,111
1
W
Poseidon
14,489
1,115
89
7
1
215,835
0
L
Nu Wa
14,596
1,123
63
5
1
216,249
0
W
Anubis
14,547
1,119
132
10
0
228,834
0
L
Set
11,959
920
28
2
0
162,694
0
L
Mercury
12,733
979
10
1
3
255,599
0
L
Guan Yu
14,675
1,129
28
2
1
268,046
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role