Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ChiraDk
Mulan
Level 119
God Stats
1W - 2L
1,579 SR
Queue Stats
84W - 96L
1,429 Elo+
Solo
Amaterasu
Amaterasu
Lokeo
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,164 Elo+
Solo
Raijin
Raijin
PinkStarfish815
Raijin
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,233 Elo+
Solo
Olorun
Olorun
xYamaArashi
Olorun
Level 85
God Stats
1W - 2L
1,478 SR
Queue Stats
208W - 196L
1,540 Elo+
Solo
Team Averages
Level 55
1,511 SR
1,373 Elo+

VS

Team Averages
Level 88
1,512 SR
1,452 Elo+
Cthulhu
Cthulhu
Gers820
Cthulhu
Level 66
God Stats
5W - 3L
1,389 SR
Queue Stats
424W - 450L
1,418 Elo+
Solo
Cupid
Cupid
GhostBound
Cupid
Level 108
God Stats
5W - 1L
1,638 SR
Queue Stats
131W - 130L
1,513 Elo+
Party 1
Janus
Janus
TTcruiser
Janus
Level 117
God Stats
2W - 1L
1,727 SR
Queue Stats
186W - 193L
1,449 Elo+
Solo
Bacchus
Bacchus
Vash741
Bacchus
Level 23
God Stats
1W - 4L
1,163 SR
Queue Stats
58W - 68L
1,434 Elo+
Party 1
Medusa
Medusa
mydedication
Medusa
Level 125
God Stats
12W - 4L
1,640 SR
Queue Stats
233W - 225L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 9 / 1
7,310
665
5,584
14,376
9,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
ChiraDk
Mulan
16
4 / 8 / 2
9,182
835
14,765
19,733
16,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Lokeo
Amaterasu
15
0 / 7 / 7
8,008
728
6,534
17,481
15,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 6 / 4
8,002
727
10,537
11,961
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
12
1 / 5 / 0
6,688
608
6,585
11,104
5,391
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gers820
Cthulhu
17
4 / 3 / 21
9,615
874
12,469
17,006
16,636
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cupid
17
9 / 1 / 15
9,989
908
18,687
9,618
5,338
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
TTcruiser
Janus
15
5 / 1 / 17
9,311
846
12,269
9,296
4,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
Vash741
Bacchus
16
7 / 2 / 17
9,824
893
8,068
14,772
18,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
17
9 / 1 / 14
9,646
877
15,654
12,854
7,181
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
118
7
Kills
34
35
Deaths
8
14
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
9
1
0.17
L
Mulan
ChiraDk
Mulan
4
8
2
0.63
W
Cthulhu
Gers820
Cthulhu
4
3
21
4.83
W
Cupid
9
1
15
16.5
L
Amaterasu
Lokeo
Amaterasu
0
7
7
0.5
L
1
6
4
0.5
W
Janus
TTcruiser
Janus
5
1
17
13.5
W
Bacchus
Vash741
Bacchus
7
2
17
7.75
W
Medusa
9
1
14
16
L
Olorun
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,005
Damage
67,147
74,655
Taken
63,546
51,975
Mitigated
52,816
17,007
Healing
24,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,584
891
559
1,841
14,376
9,269
0
7,260
7,116
15,082
0
L
Mulan
ChiraDk
Mulan
14,765
1,642
511
4,907
19,733
16,427
0
6,962
12,771
0
22,650
W
Cthulhu
Gers820
Cthulhu
12,469
717
2,113
970
17,006
16,636
624
5,697
10,983
23,406
0
W
Cupid
18,687
8,520
5,560
1,789
9,618
5,338
1,357
2,380
7,054
0
33,417
L
Amaterasu
Lokeo
Amaterasu
6,534
1,215
1,434
2,859
17,481
15,335
0
5,901
11,580
0
12,083
L
10,537
1,107
336
1,686
11,961
5,553
0
7,427
4,534
16,914
0
W
Janus
TTcruiser
Janus
12,269
920
3,533
2,764
9,296
4,711
718
3,383
5,763
24,668
0
W
Bacchus
Vash741
Bacchus
8,068
898
2,897
1,828
14,772
18,950
361
5,659
8,833
11,782
0
W
Medusa
15,654
6,290
1,729
1,734
12,854
7,181
921
4,377
8,207
0
28,564
L
Olorun
6,585
4,484
654
2,220
11,104
5,391
0
5,256
5,848
12,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,190
Gold Earned
48,385
79
Minions Killed
130
0
Camps Cleared
0
849,427
Distance Traveled
1,088,360
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,310
665
17
2
0
156,605
1
L
Mulan
9,182
835
21
2
0
181,276
0
W
Cthulhu
9,615
874
40
4
0
206,727
0
W
Cupid
9,989
908
27
2
0
194,738
0
L
Amaterasu
8,008
728
5
0
0
158,854
0
L
Raijin
8,002
727
28
3
0
171,530
1
W
Janus
9,311
846
35
3
0
240,397
4
W
Bacchus
9,824
893
7
1
0
241,347
0
W
Medusa
9,646
877
21
2
0
205,151
1
L
Olorun
6,688
608
8
1
0
181,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role