Player Matchup

Thoth
Thoth
KiingCE
Thoth
Level 150
God Stats
0W - 2L
1,414 SR
Queue Stats
87W - 52L
1,668 Elo+
Party 2
Ishtar
Ishtar
KiyaKage
Ishtar
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
75W - 60L
1,615 Elo+
Party 2
Cthulhu
Cthulhu
YakuKage
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,631 Elo+
Party 2
Team Averages
Level 122
1,471 SR
1,638 Elo+

VS

Team Averages
Level 107
1,581 SR
1,533 Elo+
Mulan
Mulan
Hercules_DB_
Mulan
Level 107
God Stats
28W - 23L
1,597 SR
Queue Stats
376W - 434L
1,536 Elo+
Solo
Zeus
Zeus
KingdomCome04
Zeus
Level 105
God Stats
39W - 33L
1,602 SR
Queue Stats
405W - 357L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
texasstrongg01
Danzaburou
Level 108
God Stats
105W - 90L
1,544 SR
Queue Stats
404W - 347L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
KiingCE
Thoth
18
2 / 3 / 1
12,108
605
24,221
15,828
8,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
KiyaKage
Ishtar
16
0 / 3 / 3
11,291
565
10,070
17,433
9,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
YakuKage
Cthulhu
16
1 / 4 / 0
12,526
626
8,691
24,723
39,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 7
12,749
637
17,967
25,140
35,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

18
4 / 2 / 5
13,422
671
20,402
11,877
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
texasstrongg01
Danzaburou
19
3 / 0 / 6
14,037
702
15,882
13,327
6,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
3
Kills
10
10
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
L
Thoth
KiingCE
Thoth
2
3
1
0.83
W
4
2
5
3.25
L
Ishtar
KiyaKage
Ishtar
0
3
3
0.5
L
Cthulhu
YakuKage
Cthulhu
1
4
0
0.25
W
Danzaburou
texasstrongg01
Danzaburou
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
54,251
57,984
Taken
50,344
57,250
Mitigated
47,729
9,173
Healing
12,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,967
1,524
0
6,696
25,140
35,741
86
15,432
9,708
0
28,570
L
Thoth
KiingCE
Thoth
24,221
632
0
2,800
15,828
8,093
0
5,320
9,841
79,971
0
W
20,402
1,227
0
3,079
11,877
5,799
913
9,761
2,116
75,554
0
L
Ishtar
KiyaKage
Ishtar
10,070
6,403
0
1,742
17,433
9,761
0
5,250
11,452
0
43,505
L
Cthulhu
YakuKage
Cthulhu
8,691
411
892
3,739
24,723
39,396
0
8,892
14,597
31,520
0
W
Danzaburou
texasstrongg01
Danzaburou
15,882
5,367
527
2,466
13,327
6,189
2,138
7,861
5,466
0
69,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
40,208
247
Minions Killed
260
11
Camps Cleared
7
1,097,163
Distance Traveled
1,072,974
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,749
637
15
1
2
342,687
3
L
Thoth
12,108
605
129
6
3
388,436
3
W
Zeus
13,422
671
118
6
3
350,913
7
L
Ishtar
11,291
565
82
4
5
361,320
2
L
Cthulhu
12,526
626
36
2
3
347,407
6
W
Danzaburou
14,037
702
127
6
2
379,374
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role