Player Matchup

Agni
Agni
G1ganotosaurus
Agni
Level 80
God Stats
0W - 1L
1,611 SR
Queue Stats
53W - 41L
1,595 Elo+
Party 1
Raijin
Raijin
MadamUmbreon
Raijin
Level 145
God Stats
5W - 3L
1,788 SR
Queue Stats
191W - 159L
1,598 Elo+
Party 1
Yemoja
Yemoja
S1rEnvy
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 61L
1,615 Elo+
Party 1
Danzaburou
Danzaburou
SightOfLaser
Danzaburou
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 62L
1,545 Elo+
Party 1
Anhur
Anhur
SirUmbreon
Anhur
Level 149
God Stats
8W - 3L
1,748 SR
Queue Stats
185W - 152L
1,609 Elo+
Party 1
Team Averages
Level 117
1,630 SR
1,592 Elo+

VS

Team Averages
Level 122
1,662 SR
1,534 Elo+
Hachiman
Hachiman
Brosef Jachmann
Hachiman
Level 128
God Stats
3W - 7L
1,426 SR
Queue Stats
362W - 358L
1,567 Elo+
Solo
Achilles
Achilles
Elrouxcool
Achilles
Level 144
God Stats
1W - 1L
1,657 SR
Queue Stats
67W - 56L
1,516 Elo+
Party 2
Cabrakan
Cabrakan
ShamyTheWolf
Cabrakan
Level 147
God Stats
2W - 1L
1,537 SR
Queue Stats
354W - 378L
1,549 Elo+
Solo
Aphrodite
Aphrodite
XxXxXecksxXxX0
Aphrodite
Level 108
God Stats
7W - 1L
1,881 SR
Queue Stats
154W - 156L
1,560 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xd McDoubIe
Morgan Le Fay
Level 82
God Stats
3W - 1L
1,811 SR
Queue Stats
14W - 15L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 12
11,346
667
31,942
19,111
11,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
19
5 / 6 / 9
11,860
698
25,305
17,841
10,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
S1rEnvy
Yemoja
17
0 / 4 / 12
10,630
625
9,258
21,895
33,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
SightOfLaser
Danzaburou
17
3 / 6 / 12
10,895
641
22,371
21,168
11,696
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Anhur
18
7 / 6 / 7
11,301
665
16,127
18,641
10,554
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
18
4 / 7 / 11
11,639
685
15,299
18,059
9,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Elrouxcool
Achilles
20
11 / 3 / 12
12,998
765
25,292
45,871
60,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
ShamyTheWolf
Cabrakan
17
2 / 4 / 10
10,671
628
5,571
27,781
28,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
XxXxXecksxXxX0
Aphrodite
19
1 / 3 / 12
11,385
670
9,936
19,555
15,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
xd McDoubIe
Morgan Le Fay
20
10 / 3 / 9
13,346
785
31,330
20,883
11,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
82
20
Kills
28
28
Deaths
20
52
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
7
11
1.36
W
Achilles
Elrouxcool
Achilles
11
3
12
5.67
L
5
6
12
1.83
L
Raijin
5
6
9
1.58
L
Yemoja
S1rEnvy
Yemoja
0
4
12
1.5
W
Cabrakan
ShamyTheWolf
Cabrakan
2
4
10
1.75
L
Danzaburou
SightOfLaser
Danzaburou
3
6
12
1.5
L
Anhur
7
6
7
1.75
W
Aphrodite
XxXxXecksxXxX0
Aphrodite
1
3
12
2.33
W
Morgan Le Fay
xd McDoubIe
Morgan Le Fay
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,003
Damage
87,428
98,656
Taken
132,149
76,982
Mitigated
125,429
38,563
Healing
71,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
15,299
3,680
1,685
2,403
18,059
9,193
2,079
10,233
7,826
0
38,170
W
Achilles
Elrouxcool
Achilles
25,292
4,345
860
17,607
45,871
60,305
1,593
18,117
27,754
0
38,871
L
31,942
2,585
896
3,354
19,111
11,297
333
10,140
8,704
48,636
0
L
Raijin
25,305
1,896
3,154
3,772
17,841
10,012
134
8,268
9,259
48,634
0
L
Yemoja
S1rEnvy
Yemoja
9,258
2,089
11,055
5,796
21,895
33,423
0
11,259
10,430
17,332
0
W
Cabrakan
ShamyTheWolf
Cabrakan
5,571
876
2,175
9,684
27,781
28,944
796
11,935
15,846
11,403
0
L
Danzaburou
SightOfLaser
Danzaburou
22,371
9,187
770
4,730
21,168
11,696
356
7,774
12,846
0
40,061
L
Anhur
16,127
9,842
1,893
3,143
18,641
10,554
2,621
9,396
8,912
0
25,261
W
Aphrodite
XxXxXecksxXxX0
Aphrodite
9,936
412
16,308
11,979
19,555
15,271
1,617
13,222
6,333
30,902
0
W
Morgan Le Fay
xd McDoubIe
Morgan Le Fay
31,330
2,775
1,962
6,595
20,883
11,716
1,397
12,998
7,885
55,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,032
Gold Earned
60,039
169
Minions Killed
180
0
Camps Cleared
0
1,313,353
Distance Traveled
1,540,791
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,639
685
49
3
0
261,489
1
W
Achilles
12,998
765
16
1
0
335,234
0
L
Agni
11,346
667
32
2
0
279,669
0
L
Raijin
11,860
698
64
4
0
267,437
1
L
Yemoja
10,630
625
17
1
0
241,293
0
W
Cabrakan
10,671
628
8
0
0
292,793
2
L
Danzaburou
10,895
641
34
2
0
263,485
0
L
Anhur
11,301
665
22
1
0
261,469
1
W
Aphrodite
11,385
670
56
3
0
324,468
0
W
Morgan Le Fay
13,346
785
51
3
0
326,807
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role