Player Matchup

Zeus
Zeus
DJ PANDALORD398
Zeus
Level 128
God Stats
18W - 5L
1,862 SR
Queue Stats
340W - 324L
1,478 Elo+
Solo
Izanami
Izanami
HNC-Drxmatic
Izanami
Level 129
God Stats
4W - 7L
1,532 SR
Queue Stats
215W - 237L
1,513 Elo+
Party 1
Ratatoskr
Ratatoskr
HNC-Nitroxygen
Ratatoskr
Level 126
God Stats
29W - 19L
1,651 SR
Queue Stats
233W - 220L
1,588 Elo+
Party 1
Loki
Loki
HNC-Zechbell22
Loki
Level 158
God Stats
64W - 39L
1,684 SR
Queue Stats
204W - 228L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
TTVYskcarnage
Cthulhu
Level 127
God Stats
33W - 30L
1,643 SR
Queue Stats
97W - 114L
1,605 Elo+
Party 1
Team Averages
Level 134
1,674 SR
1,549 Elo+

VS

Team Averages
Level 124
1,499 SR
1,554 Elo+
Cthulhu
Cthulhu
Bode_estiloso
Cthulhu
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,492 Elo+
Solo
Lancelot
Lancelot
FatboyYum-Yum
Lancelot
Level 122
God Stats
1W - 2L
1,143 SR
Queue Stats
84W - 80L
1,571 Elo+
Party 2
Ishtar
Ishtar
GrimGramCracker
Ishtar
Level 122
God Stats
6W - 4L
1,717 SR
Queue Stats
175W - 156L
1,572 Elo+
Party 2
Skadi
Skadi
Jarizzle-
Skadi
Level 140
God Stats
2W - 2L
1,661 SR
Queue Stats
151W - 140L
1,568 Elo+
Party 2
Kumbhakarna
Kumbhakarna
ObliviousSvyn
Kumbhakarna
Level 92
God Stats
4W - 3L
1,476 SR
Queue Stats
196W - 176L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,963
496
3,166
6,286
1,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
HNC-Drxmatic
Izanami
6
0 / 4 / 1
4,410
441
1,775
7,259
1,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ratatoskr
HNC-Nitroxygen
Ratatoskr
10
1 / 0 / 0
5,674
567
2,754
7,287
3,091
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
3 / 0 / 0
5,871
587
4,323
4,965
1,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Cthulhu
7
2 / 1 / 0
4,618
462
4,557
7,723
4,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
0 / 1 / 0
5,479
548
4,007
6,583
3,126
Lancelot
FatboyYum-Yum
Lancelot
10
1 / 0 / 1
5,631
563
3,061
5,496
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
3 / 2 / 2
5,720
572
6,591
5,759
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Jarizzle-
Skadi
9
5 / 3 / 1
5,955
596
4,376
7,758
2,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
ObliviousSvyn
Kumbhakarna
8
1 / 0 / 3
5,484
548
4,084
5,345
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
17
6
Kills
10
10
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
0
1
0
0
L
0
5
2
0.2
W
Lancelot
FatboyYum-Yum
Lancelot
1
0
1
1.5
W
3
2
2
2
L
Izanami
HNC-Drxmatic
Izanami
0
4
1
0.13
L
Ratatoskr
HNC-Nitroxygen
Ratatoskr
1
0
0
1
L
3
0
0
3
W
Skadi
Jarizzle-
Skadi
5
3
1
1.83
W
Kumbhakarna
ObliviousSvyn
Kumbhakarna
1
0
3
2.5
L
Cthulhu
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,575
Damage
22,119
33,520
Taken
30,941
12,286
Mitigated
13,386
8,551
Healing
11,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
4,007
898
0
3,761
6,583
3,126
0
162
6,421
38,348
0
L
3,166
823
0
90
6,286
1,555
0
528
5,674
29,455
0
W
Lancelot
FatboyYum-Yum
Lancelot
3,061
492
0
3,249
5,496
2,056
0
633
4,805
0
33,460
W
6,591
3,999
0
788
5,759
2,362
0
1,574
4,060
0
38,933
L
Izanami
HNC-Drxmatic
Izanami
1,775
979
0
1,196
7,259
1,931
0
1,355
5,743
0
18,721
L
Ratatoskr
HNC-Nitroxygen
Ratatoskr
2,754
766
0
2,365
7,287
3,091
0
3,914
3,373
0
35,464
L
4,323
915
0
2,484
4,965
1,680
0
669
4,296
0
34,698
W
Skadi
Jarizzle-
Skadi
4,376
2,045
0
900
7,758
2,621
60
2,545
5,156
0
31,797
W
Kumbhakarna
ObliviousSvyn
Kumbhakarna
4,084
1,012
209
2,319
5,345
3,221
0
2,317
2,776
19,541
0
L
Cthulhu
4,557
613
295
2,121
7,723
4,029
0
1,320
6,343
17,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,536
Gold Earned
28,269
267
Minions Killed
285
0
Camps Cleared
0
957,086
Distance Traveled
985,882
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,479
548
69
7
0
201,104
2
L
Zeus
4,963
496
54
5
0
177,473
1
W
Lancelot
5,631
563
67
7
0
239,003
2
W
Ishtar
5,720
572
63
6
0
185,016
0
L
Izanami
4,410
441
45
5
0
161,678
0
L
Ratatoskr
5,674
567
81
8
0
219,526
3
L
Loki
5,871
587
70
7
0
212,678
2
W
Skadi
5,955
596
59
6
0
178,859
1
W
Kumbhakarna
5,484
548
27
3
0
181,900
0
L
Cthulhu
4,618
462
17
2
0
185,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role