Player Matchup

Fenrir
Fenrir
MrCreeperHuh
Fenrir
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,445 Elo+
Solo
Yu Huang
Yu Huang
Ron_Paul4PoTUS
Yu Huang
Level 123
God Stats
1W - 3L
1,519 SR
Queue Stats
146W - 145L
1,519 Elo+
Party 2
Pele
Pele
WattsThePoint69
Pele
Level 82
God Stats
2W - 2L
1,769 SR
Queue Stats
287W - 281L
1,486 Elo+
Party 2
Chronos
Chronos
Wookn
Chronos
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,467 Elo+
Party 2
Chang'e
Chang'e
xELiTexXxDeViLx
Chang'e
Level 152
God Stats
4W - 5L
1,467 SR
Queue Stats
478W - 456L
1,515 Elo+
Solo
Team Averages
Level 107
1,551 SR
1,486 Elo+

VS

Team Averages
Level 117
1,560 SR
1,499 Elo+
Kukulkan
Kukulkan
Almost Tried4it
Kukulkan
Level 144
God Stats
3W - 2L
1,670 SR
Queue Stats
32W - 28L
1,504 Elo+
Solo
Jormungandr
Jormungandr
PRISONxMIKE
Jormungandr
Level 156
God Stats
1W - 2L
1,231 SR
Queue Stats
153W - 164L
1,544 Elo+
Party 1
Anubis
Anubis
Purseyslayer
Anubis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
171W - 144L
1,492 Elo+
Solo
Zhong Kui
Zhong Kui
SlideWays HKS
Zhong Kui
Level 121
God Stats
5W - 1L
1,897 SR
Queue Stats
339W - 359L
1,477 Elo+
Party 1
Chang'e
Chang'e
kevin-corona1
Chang'e
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
160W - 153L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 11 / 5
10,275
604
10,377
23,160
15,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
16
0 / 4 / 9
9,825
578
20,026
13,000
5,308
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 4 / 7
12,318
725
17,366
28,755
12,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Wookn
Chronos
19
4 / 4 / 3
11,391
670
14,196
21,821
11,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 7 / 9
10,479
616
12,305
28,912
18,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
11 / 3 / 16
13,291
782
28,279
17,993
10,732
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Jormungandr
PRISONxMIKE
Jormungandr
19
3 / 2 / 25
12,897
759
14,673
27,444
35,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
19
6 / 3 / 19
12,232
720
25,190
15,542
10,976
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
SlideWays HKS
Zhong Kui
19
3 / 3 / 24
11,708
689
18,237
21,199
18,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
20
7 / 3 / 18
13,066
769
18,055
19,648
12,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
132
14
Kills
30
30
Deaths
14
33
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
11
3
16
6.33
L
Fenrir
3
11
5
0.5
W
Jormungandr
PRISONxMIKE
Jormungandr
3
2
25
7.75
W
Anubis
6
3
19
5.17
L
Yu Huang
0
4
9
1.13
W
Zhong Kui
SlideWays HKS
Zhong Kui
3
3
24
5
L
6
4
7
2.38
L
Chronos
Wookn
Chronos
4
4
3
1.38
W
Chang'e
7
3
18
5.33
L
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,270
Damage
104,434
115,648
Taken
101,826
62,460
Mitigated
88,114
50,172
Healing
48,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
28,279
1,710
1,423
3,841
17,993
10,732
2,976
7,056
10,792
69,399
0
L
Fenrir
10,377
2,139
493
3,037
23,160
15,068
0
21,842
1,318
0
14,450
W
Jormungandr
PRISONxMIKE
Jormungandr
14,673
3,045
1,455
4,856
27,444
35,433
343
11,815
15,435
32,355
0
W
Anubis
25,190
1,462
2,568
6,823
15,542
10,976
961
8,486
6,943
42,157
0
L
Yu Huang
20,026
1,234
1,465
941
13,000
5,308
929
12,482
518
36,506
0
W
Zhong Kui
SlideWays HKS
Zhong Kui
18,237
244
3,039
4,861
21,199
18,781
3,341
10,619
10,508
26,378
0
L
17,366
1,748
2,348
11,145
28,755
12,755
626
25,665
3,090
0
52,223
L
Chronos
Wookn
Chronos
14,196
5,094
2,588
5,037
21,821
11,157
1,425
19,748
2,073
27,206
0
W
Chang'e
18,055
1,397
11,639
8,133
19,648
12,192
1,473
8,551
10,948
40,335
0
L
12,305
1,332
12,632
10,486
28,912
18,172
486
24,697
4,215
26,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,288
Gold Earned
63,194
161
Minions Killed
198
0
Camps Cleared
0
1,439,860
Distance Traveled
1,522,538
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,291
782
79
5
0
322,079
1
L
Fenrir
10,275
604
6
0
0
255,979
3
W
Jormungandr
12,897
759
21
1
0
328,507
7
W
Anubis
12,232
720
35
2
0
251,262
5
L
Yu Huang
9,825
578
37
2
0
296,064
0
W
Zhong Kui
11,708
689
19
1
0
300,639
0
L
Pele
12,318
725
54
3
0
312,482
0
L
Chronos
11,391
670
38
2
0
303,561
0
W
Chang'e
13,066
769
44
3
0
320,051
2
L
Chang'e
10,479
616
26
2
0
271,774
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role