Player Matchup

Ishtar
Ishtar
FIamingFox
Ishtar
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,396 Elo+
Party 2
Sobek
Sobek
GAMING-J-A
Sobek
Level 126
God Stats
0W - 1L
1,304 SR
Queue Stats
45W - 47L
1,437 Elo+
Party 2
Hades
Hades
HER0T0AD
Hades
Level 123
God Stats
25W - 24L
1,498 SR
Queue Stats
251W - 307L
1,340 Elo+
Solo
Team Averages
Level 109
1,434 SR
1,391 Elo+

VS

Team Averages
Level 73
1,663 SR
1,621 Elo+
Olorun
Olorun
CaptK0CKsparrow
Olorun
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 6L
1,756 Elo+
Party 1
Hercules
Hercules
HammondMain
Hercules
Level 106
God Stats
17W - 9L
1,774 SR
Queue Stats
148W - 43L
1,757 Elo+
Party 1
Ishtar
Ishtar
iron1084
Ishtar
Level 88
God Stats
19W - 13L
1,715 SR
Queue Stats
41W - 43L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
FIamingFox
Ishtar
13
0 / 6 / 5
8,658
618
9,174
15,021
7,135
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
13
1 / 2 / 4
8,647
618
13,919
23,663
31,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
HER0T0AD
Hades
14
5 / 5 / 0
9,631
688
14,560
18,634
12,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 3
11,254
804
24,316
14,511
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
HammondMain
Hercules
15
3 / 2 / 10
11,233
802
13,639
23,621
22,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ishtar
iron1084
Ishtar
14
3 / 4 / 8
10,060
719
12,728
14,895
7,205
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
6
Kills
13
13
Deaths
6
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
7
0
3
8.5
L
Ishtar
FIamingFox
Ishtar
0
6
5
0.42
L
Sobek
1
2
4
1.5
L
Hades
HER0T0AD
Hades
5
5
0
1
W
Hercules
HammondMain
Hercules
3
2
10
4
W
Ishtar
iron1084
Ishtar
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
50,683
57,318
Taken
53,027
51,315
Mitigated
39,118
11,800
Healing
23,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,316
12,215
2,259
9,330
14,511
8,946
716
8,606
5,737
71,941
8,024
L
Ishtar
FIamingFox
Ishtar
9,174
4,404
395
1,527
15,021
7,135
0
4,637
10,384
0
28,770
L
Sobek
13,919
609
235
5,057
23,663
31,787
0
8,903
14,760
27,310
0
L
Hades
HER0T0AD
Hades
14,560
752
590
3,996
18,634
12,393
0
8,055
10,579
40,843
0
W
Hercules
HammondMain
Hercules
13,639
3,914
3,243
6,452
23,621
22,967
65
10,367
12,742
177
18,881
W
Ishtar
iron1084
Ishtar
12,728
5,206
173
1,867
14,895
7,205
1,660
8,763
5,719
0
32,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,936
Gold Earned
32,547
126
Minions Killed
169
3
Camps Cleared
9
782,253
Distance Traveled
823,094
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,254
804
111
8
7
265,990
2
L
Ishtar
8,658
618
44
3
0
246,644
2
L
Sobek
8,647
618
12
1
0
288,939
0
L
Hades
9,631
688
70
5
3
246,670
6
W
Hercules
11,233
802
10
1
0
289,338
2
W
Ishtar
10,060
719
48
3
2
267,766
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role