Player Matchup

Tiamat
Tiamat
ChrisNone
Tiamat
Level 141
God Stats
6W - 10L
1,340 SR
Queue Stats
934W - 816L
1,482 Elo+
Party 2
King Arthur
King Arthur
Grim_Reaper69529
King Arthur
Level 100
God Stats
1W - 0L
1,678 SR
Queue Stats
60W - 49L
1,540 Elo+
Party 3
Hun Batz
Hun Batz
Noahbear55
Hun Batz
Level 89
God Stats
1W - 2L
1,213 SR
Queue Stats
99W - 91L
1,544 Elo+
Party 3
Hades
Hades
Yard Surfer6460
Hades
Level 26
God Stats
7W - 1L
1,829 SR
Queue Stats
57W - 42L
1,598 Elo+
Party 3
Sobek
Sobek
jacsong
Sobek
Level 23
God Stats
3W - 4L
1,341 SR
Queue Stats
275W - 182L
1,494 Elo+
Party 2
Team Averages
Level 76
1,480 SR
1,531 Elo+

VS

Team Averages
Level 71
1,496 SR
1,540 Elo+
Osiris
Osiris
GibMeTheYams
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,721 Elo+
Party 1
Ravana
Ravana
GonnaGoYAM
Ravana
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
HOGGBOX
Baba Yaga
Level 139
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 139L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
Nonnynho
Danzaburou
Level 22
God Stats
0W - 4L
1,500 SR
Queue Stats
125W - 131L
1,601 Elo+
Solo
Nox
Nox
ii Megatron q
Nox
Level 143
God Stats
0W - 1L
1,482 SR
Queue Stats
21W - 24L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ChrisNone
Tiamat
20
6 / 3 / 14
11,938
746
31,950
14,281
13,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Grim_Reaper69529
King Arthur
19
6 / 4 / 14
11,936
746
17,278
25,825
33,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
Noahbear55
Hun Batz
20
10 / 5 / 14
13,026
814
24,466
27,455
23,316
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
5 / 4 / 21
12,710
794
16,932
21,851
17,783
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
jacsong
Sobek
18
1 / 5 / 12
11,341
709
9,873
27,648
37,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
2 / 5 / 15
11,473
717
9,319
28,344
36,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ravana
GonnaGoYAM
Ravana
17
5 / 4 / 7
11,488
718
15,128
19,883
30,390
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
HOGGBOX
Baba Yaga
17
2 / 8 / 8
10,257
641
22,693
20,341
12,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Danzaburou
Nonnynho
Danzaburou
19
4 / 5 / 11
11,692
731
21,110
21,227
12,327
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
8 / 6 / 9
12,561
785
20,239
22,308
13,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
28
Kills
21
21
Deaths
28
75
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Tiamat
ChrisNone
Tiamat
6
3
14
4.33
L
Osiris
2
5
15
1.9
L
Ravana
GonnaGoYAM
Ravana
5
4
7
2.13
W
King Arthur
Grim_Reaper69529
King Arthur
6
4
14
3.25
L
Baba Yaga
HOGGBOX
Baba Yaga
2
8
8
0.75
W
Hun Batz
Noahbear55
Hun Batz
10
5
14
3.4
L
Danzaburou
Nonnynho
Danzaburou
4
5
11
1.9
W
5
4
21
3.88
L
8
6
9
2.08
W
Sobek
jacsong
Sobek
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,499
Damage
88,489
117,060
Taken
112,103
125,208
Mitigated
105,327
48,823
Healing
38,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
ChrisNone
Tiamat
31,950
1,552
2,989
4,179
14,281
13,713
1,030
4,674
9,475
57,691
0
L
Osiris
9,319
1,777
5,076
5,912
28,344
36,894
48
14,288
14,056
0
17,208
L
Ravana
GonnaGoYAM
Ravana
15,128
2,119
1,643
5,149
19,883
30,390
44
8,770
11,113
0
21,429
W
King Arthur
Grim_Reaper69529
King Arthur
17,278
1,554
2,123
4,832
25,825
33,077
636
9,081
16,467
0
25,792
L
Baba Yaga
HOGGBOX
Baba Yaga
22,693
2,179
1,002
4,004
20,341
12,078
211
9,468
10,873
35,212
0
W
Hun Batz
Noahbear55
Hun Batz
24,466
5,046
2,279
11,072
27,455
23,316
2,125
7,815
19,230
0
51,149
L
Danzaburou
Nonnynho
Danzaburou
21,110
10,886
1,192
5,738
21,227
12,327
1,344
10,958
10,269
0
46,064
W
16,932
1,118
3,993
8,569
21,851
17,783
2,576
8,699
12,773
36,254
0
L
20,239
2,760
2,015
7,039
22,308
13,638
837
15,271
7,037
39,734
0
W
Sobek
jacsong
Sobek
9,873
453
2,410
6,377
27,648
37,319
623
11,269
15,553
15,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,951
Gold Earned
57,471
173
Minions Killed
164
0
Camps Cleared
0
1,554,212
Distance Traveled
1,420,801
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,938
746
48
3
0
327,095
0
L
Osiris
11,473
717
10
1
0
298,593
1
L
Ravana
11,488
718
15
1
0
328,036
0
W
King Arthur
11,936
746
9
1
0
328,327
0
L
Baba Yaga
10,257
641
25
2
0
255,756
0
W
Hun Batz
13,026
814
61
4
0
302,368
0
L
Danzaburou
11,692
731
59
4
0
255,695
1
W
Hades
12,710
794
46
3
0
294,881
1
L
Nox
12,561
785
55
3
0
282,721
0
W
Sobek
11,341
709
9
1
0
301,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role