Player Matchup

Horus
Horus
GeorgeLaCrak
Horus
Level 103
God Stats
4W - 6L
1,618 SR
Queue Stats
313W - 271L
1,392 Elo+
Party 1
Ganesha
Ganesha
Krallking
Ganesha
Level 158
God Stats
16W - 16L
1,591 SR
Queue Stats
225W - 230L
1,406 Elo+
Solo
Hades
Hades
LeHoodOn
Hades
Level 57
God Stats
0W - 1L
1,413 SR
Queue Stats
84W - 83L
1,321 Elo+
Party 1
Medusa
Medusa
MonsterAgustiin
Medusa
Level 62
God Stats
6W - 5L
1,558 SR
Queue Stats
27W - 20L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
OGASSCLOWN
Gilgamesh
Level 82
God Stats
2W - 3L
1,674 SR
Queue Stats
310W - 331L
1,373 Elo+
Solo
Team Averages
Level 92
1,571 SR
1,398 Elo+

VS

Team Averages
Level 119
1,485 SR
1,374 Elo+
Chaac
Chaac
MrBawkDaGawk
Chaac
Level 142
God Stats
3W - 2L
1,322 SR
Queue Stats
81W - 104L
1,348 Elo+
Party 2
Hades
Hades
Scuttlebottom
Hades
Level 131
God Stats
14W - 11L
1,518 SR
Queue Stats
145W - 160L
1,363 Elo+
Solo
Camazotz
Camazotz
SunwardRex55441
Camazotz
Level 98
God Stats
3W - 3L
1,497 SR
Queue Stats
228W - 244L
1,417 Elo+
Solo
Ishtar
Ishtar
Vamprow1r
Ishtar
Level 108
God Stats
12W - 5L
1,477 SR
Queue Stats
96W - 125L
1,285 Elo+
Party 2
Neith
Neith
deto__devil
Neith
Level 114
God Stats
176W - 133L
1,610 SR
Queue Stats
276W - 238L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
3,777
420
3,322
5,660
2,289
Ganesha
Krallking
Ganesha
7
0 / 2 / 1
4,700
522
2,047
7,092
5,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
LeHoodOn
Hades
8
0 / 2 / 0
4,904
545
2,231
6,430
3,361
8
1 / 1 / 0
4,518
502
4,417
4,904
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
OGASSCLOWN
Gilgamesh
8
1 / 1 / 0
4,606
512
2,372
7,001
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 4
5,043
560
4,067
7,503
3,062
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
1 / 0 / 1
5,463
607
1,808
3,257
1,612
Magic Focus

Magic Focus

+20
Magical Power

Camazotz
9
1 / 0 / 4
5,039
560
3,700
7,518
2,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ishtar
Vamprow1r
Ishtar
10
3 / 1 / 1
5,734
637
6,070
8,072
2,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
4 / 1 / 0
5,378
598
4,363
5,565
2,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
9
9
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ganesha
Krallking
Ganesha
0
2
1
0.25
L
Hades
LeHoodOn
Hades
0
2
0
0
L
1
1
0
1
W
0
0
4
2
L
Gilgamesh
OGASSCLOWN
Gilgamesh
1
1
0
1
W
1
0
1
1.5
W
Camazotz
1
0
4
3
W
Ishtar
Vamprow1r
Ishtar
3
1
1
3.5
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,389
Damage
20,008
31,087
Taken
31,915
15,718
Mitigated
11,958
9,579
Healing
16,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,322
1,358
0
830
5,660
2,289
0
0
5,660
0
14,890
L
Ganesha
Krallking
Ganesha
2,047
146
164
2,006
7,092
5,641
0
0
7,092
14,277
0
L
Hades
LeHoodOn
Hades
2,231
53
19
1,924
6,430
3,361
0
1,161
5,269
30,344
0
L
4,417
1,503
0
1,231
4,904
1,482
0
251
4,653
0
27,694
W
4,067
921
1,315
3,525
7,503
3,062
0
1,077
6,426
0
18,092
L
Gilgamesh
OGASSCLOWN
Gilgamesh
2,372
547
0
3,405
7,001
2,945
0
396
6,605
0
22,770
W
1,808
268
528
2,286
3,257
1,612
300
639
2,618
37,494
0
W
Camazotz
3,700
1,609
0
3,813
7,518
2,424
0
827
6,691
0
26,454
W
Ishtar
Vamprow1r
Ishtar
6,070
3,583
0
3,598
8,072
2,840
1,291
765
7,307
0
35,952
W
4,363
1,826
129
1,277
5,565
2,020
402
970
4,595
0
24,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,505
Gold Earned
26,657
189
Minions Killed
260
0
Camps Cleared
0
822,105
Distance Traveled
811,582
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
3,777
420
12
1
0
126,956
1
L
Ganesha
4,700
522
2
0
0
155,327
1
L
Hades
4,904
545
60
7
0
161,745
0
L
Medusa
4,518
502
68
8
0
179,705
4
W
Chaac
5,043
560
26
3
0
180,389
6
L
Gilgamesh
4,606
512
47
5
0
198,372
0
W
Hades
5,463
607
78
9
0
157,837
2
W
Camazotz
5,039
560
49
5
0
201,438
1
W
Ishtar
5,734
637
63
7
0
127,020
0
W
Neith
5,378
598
44
5
0
144,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role