Player Matchup

Neith
Neith
ButtClownSuper
Neith
Level 29
God Stats
17W - 7L
1,504 SR
Queue Stats
75W - 58L
1,545 Elo+
Party 2
Sylvanus
Sylvanus
THEBANGKOKBANDIT
Sylvanus
Level 89
God Stats
25W - 27L
1,518 SR
Queue Stats
71W - 81L
1,524 Elo+
Party 2
King Arthur
King Arthur
WeeWooMoo
King Arthur
Level 124
God Stats
7W - 7L
1,504 SR
Queue Stats
267W - 236L
1,565 Elo+
Party 2
Ishtar
Ishtar
homeroborguer
Ishtar
Level 123
God Stats
3W - 8L
1,500 SR
Queue Stats
250W - 249L
1,487 Elo+
Solo
Thanatos
Thanatos
smittyboy135
Thanatos
Level 129
God Stats
11W - 8L
1,507 SR
Queue Stats
263W - 233L
1,599 Elo+
Party 2
Team Averages
Level 99
1,507 SR
1,544 Elo+

VS

Team Averages
Level 87
1,529 SR
1,514 Elo+
Ishtar
Ishtar
AidenFuryy
Ishtar
Level 134
God Stats
1W - 7L
1,289 SR
Queue Stats
471W - 421L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
Codkid69
Nu Wa
Level 69
God Stats
3W - 1L
1,871 SR
Queue Stats
91W - 66L
1,445 Elo+
Solo
Set
Set
NatoradeBlue
Set
Level 117
God Stats
4W - 6L
1,365 SR
Queue Stats
495W - 468L
1,582 Elo+
Party 1
Osiris
Osiris
Th3GoldenKid107
Osiris
Level 8
God Stats
2W - 2L
1,621 SR
Queue Stats
6W - 7L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
Zillyana
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,247
514
5,548
9,117
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 3 / 10
8,220
457
7,708
15,797
16,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
WeeWooMoo
King Arthur
16
5 / 1 / 3
9,915
551
17,674
17,837
21,362
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
4 / 1 / 10
9,625
535
10,762
12,590
6,501
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
smittyboy135
Thanatos
15
14 / 3 / 8
10,444
580
19,957
16,059
8,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AidenFuryy
Ishtar
15
2 / 3 / 1
9,413
523
9,105
11,886
3,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Codkid69
Nu Wa
13
0 / 8 / 6
8,358
464
12,682
14,494
3,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 9 / 1
10,318
573
12,480
22,435
9,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 4 / 2
8,452
470
5,798
14,272
17,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Zillyana
Ne Zha
12
1 / 7 / 2
8,139
452
6,071
21,203
18,620
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
31
Kills
9
9
Deaths
31
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AidenFuryy
Ishtar
2
3
1
0.83
W
4
1
6
7
L
Nu Wa
Codkid69
Nu Wa
0
8
6
0.38
L
5
9
1
0.61
W
4
3
10
3
L
1
4
2
0.5
W
King Arthur
WeeWooMoo
King Arthur
5
1
3
6.5
L
Ne Zha
Zillyana
Ne Zha
1
7
2
0.29
W
4
1
10
9
W
Thanatos
smittyboy135
Thanatos
14
3
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,649
Damage
46,136
71,400
Taken
84,290
57,213
Mitigated
53,792
30,862
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AidenFuryy
Ishtar
9,105
5,926
0
3,046
11,886
3,902
280
585
11,301
0
79,816
W
5,548
1,297
0
2,723
9,117
4,247
0
691
8,352
0
67,929
L
Nu Wa
Codkid69
Nu Wa
12,682
2,942
0
1,781
14,494
3,960
26
432
14,062
50,314
0
L
12,480
5,972
0
5,922
22,435
9,460
0
1,376
21,059
0
65,024
W
7,708
3,289
2,320
3,967
15,797
16,942
71
2,984
12,619
29,583
10,570
L
5,798
1,508
0
3,368
14,272
17,850
0
780
13,492
0
43,782
W
King Arthur
WeeWooMoo
King Arthur
17,674
2,123
0
2,461
17,837
21,362
0
2,713
14,945
0
79,417
L
Ne Zha
Zillyana
Ne Zha
6,071
2,556
0
3,733
21,203
18,620
56
3,774
17,429
0
24,668
W
10,762
7,639
0
4,053
12,590
6,501
235
3,087
9,197
0
82,050
W
Thanatos
smittyboy135
Thanatos
19,957
7,771
0
15,338
16,059
8,161
0
2,969
12,838
0
77,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
44,680
529
Minions Killed
409
0
Camps Cleared
0
1,680,505
Distance Traveled
1,547,925
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,413
523
131
7
0
273,642
3
W
Neith
9,247
514
103
6
0
315,814
3
L
Nu Wa
8,358
464
84
5
0
283,956
1
L
Set
10,318
573
95
5
0
332,039
2
W
Sylvanus
8,220
457
61
3
0
278,153
5
L
Osiris
8,452
470
73
4
0
329,724
0
W
King Arthur
9,915
551
137
8
0
369,858
2
L
Ne Zha
8,139
452
26
1
0
328,564
2
W
Ishtar
9,625
535
138
8
0
344,156
9
W
Thanatos
10,444
580
90
5
0
372,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role