Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
CreamCh33se
Fenrir
Level 144
God Stats
11W - 12L
1,411 SR
Queue Stats
504W - 484L
1,594 Elo+
Party 3
Lancelot
Lancelot
GrandMasterDan
Lancelot
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 34L
1,631 Elo+
Party 3
Scylla
Scylla
Halsin
Scylla
Level 18
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 30L
1,820 Elo+
Party 3
Cthulhu
Cthulhu
NotScoobz
Cthulhu
Level 120
God Stats
2W - 0L
1,775 SR
Queue Stats
127W - 119L
1,597 Elo+
Party 3
Team Averages
Level 89
1,537 SR
1,628 Elo+

VS

Team Averages
Level 31
1,723 SR
1,563 Elo+
Ah Puch
Ah Puch
Awstin36teen
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,468 Elo+
Party 1
Cabrakan
Cabrakan
BigOlStantler
Cabrakan
Level 38
God Stats
2W - 1L
1,727 SR
Queue Stats
34W - 17L
1,730 Elo+
Party 2
Thanatos
Thanatos
Dumnavan
Thanatos
Level 36
God Stats
7W - 6L
1,650 SR
Queue Stats
23W - 32L
1,455 Elo+
Solo
Ishtar
Ishtar
KimJa
Ishtar
Level 31
God Stats
4W - 1L
1,864 SR
Queue Stats
34W - 16L
1,728 Elo+
Party 2
Gilgamesh
Gilgamesh
cor7770
Gilgamesh
Level 31
God Stats
2W - 4L
1,876 SR
Queue Stats
137W - 164L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 1
5,558
556
3,748
4,511
1,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
8
0 / 0 / 3
5,239
524
2,245
7,451
3,748
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
10
3 / 1 / 5
6,105
611
5,255
6,382
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
Halsin
Scylla
11
3 / 0 / 3
6,040
604
5,521
2,885
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NotScoobz
Cthulhu
11
4 / 0 / 1
6,931
693
4,545
4,104
3,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Awstin36teen
Ah Puch
8
0 / 4 / 1
4,793
479
2,351
7,300
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cabrakan
BigOlStantler
Cabrakan
8
1 / 1 / 0
5,447
545
2,719
7,657
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Dumnavan
Thanatos
8
0 / 2 / 0
4,695
470
1,677
7,752
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ishtar
KimJa
Ishtar
10
0 / 1 / 1
5,368
537
4,697
6,125
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
cor7770
Gilgamesh
9
0 / 3 / 0
5,032
503
1,568
8,184
4,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
1
2
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
1
1.5
L
Ah Puch
Awstin36teen
Ah Puch
0
4
1
0.13
L
Cabrakan
BigOlStantler
Cabrakan
1
1
0
1
W
Fenrir
0
0
3
1.5
L
Thanatos
Dumnavan
Thanatos
0
2
0
0
W
Lancelot
3
1
5
5.5
W
Scylla
Halsin
Scylla
3
0
3
4.5
L
Ishtar
KimJa
Ishtar
0
1
1
0.5
W
Cthulhu
NotScoobz
Cthulhu
4
0
1
4.5
L
Gilgamesh
cor7770
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
13,012
25,333
Taken
37,018
12,354
Mitigated
19,142
8,516
Healing
14,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
3,748
2,129
0
905
4,511
1,785
0
1,596
2,915
0
40,903
L
Ah Puch
Awstin36teen
Ah Puch
2,351
152
0
407
7,300
3,079
0
4,211
3,089
25,236
0
L
Cabrakan
BigOlStantler
Cabrakan
2,719
603
0
2,752
7,657
5,929
0
309
6,870
17,034
0
W
Fenrir
2,245
752
0
2,482
7,451
3,748
0
922
6,529
0
12,262
L
Thanatos
Dumnavan
Thanatos
1,677
376
0
5,453
7,752
3,512
0
1,260
6,436
0
26,658
W
Lancelot
5,255
1,197
0
3,165
6,382
2,381
0
979
5,403
0
35,415
W
Scylla
Halsin
Scylla
5,521
947
0
595
2,885
1,048
0
1,573
1,312
41,305
0
L
Ishtar
KimJa
Ishtar
4,697
2,799
0
3,365
6,125
2,416
0
347
5,778
0
44,465
W
Cthulhu
NotScoobz
Cthulhu
4,545
697
121
1,248
4,104
3,392
0
0
4,104
37,287
0
L
Gilgamesh
cor7770
Gilgamesh
1,568
611
0
2,635
8,184
4,206
0
3,450
4,301
0
27,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,873
Gold Earned
25,335
344
Minions Killed
264
0
Camps Cleared
0
1,026,182
Distance Traveled
889,398
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,558
556
88
9
0
184,986
0
L
Ah Puch
4,793
479
44
4
0
175,081
0
L
Cabrakan
5,447
545
29
3
0
179,641
4
W
Fenrir
5,239
524
19
2
0
191,032
4
L
Thanatos
4,695
470
52
5
0
203,035
6
W
Lancelot
6,105
611
80
8
0
245,527
3
W
Scylla
6,040
604
70
7
0
202,250
3
L
Ishtar
5,368
537
81
8
0
161,759
2
W
Cthulhu
6,931
693
87
9
0
202,387
3
L
Gilgamesh
5,032
503
58
6
0
169,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role