Player Matchup

Guan Yu
Guan Yu
AmaraAmuraM
Guan Yu
Level 87
God Stats
23W - 17L
1,516 SR
Queue Stats
369W - 400L
1,376 Elo+
Solo
The Morrigan
The Morrigan
EDY CSC
The Morrigan
Level 140
God Stats
6W - 7L
1,490 SR
Queue Stats
106W - 120L
1,419 Elo+
Party 2
Thanatos
Thanatos
EndesonGf23496
Thanatos
Level 49
God Stats
7W - 8L
1,381 SR
Queue Stats
46W - 39L
1,485 Elo+
Party 2
Erlang Shen
Erlang Shen
onlyafkguy
Erlang Shen
Level 68
God Stats
11W - 6L
1,659 SR
Queue Stats
383W - 394L
1,399 Elo+
Solo
Terra
Terra
xXDeathNinja89Xx
Terra
Level 155
God Stats
6W - 7L
1,404 SR
Queue Stats
509W - 530L
1,408 Elo+
Solo
Team Averages
Level 100
1,490 SR
1,418 Elo+

VS

Team Averages
Level 82
1,328 SR
1,332 Elo+
Ishtar
Ishtar
EL_TACO_GUAPO_XD
Ishtar
Level 85
God Stats
10W - 18L
1,105 SR
Queue Stats
390W - 526L
1,268 Elo+
Party 1
Lancelot
Lancelot
Masta_Pootz
Lancelot
Level 86
God Stats
2W - 2L
1,353 SR
Queue Stats
98W - 75L
1,404 Elo+
Solo
Discordia
Discordia
createdonlyonce
Discordia
Level 129
God Stats
3W - 1L
1,714 SR
Queue Stats
376W - 385L
1,397 Elo+
Solo
Kuzenbo
Kuzenbo
eduardo_el_24
Kuzenbo
Level 63
God Stats
1W - 11L
968 SR
Queue Stats
226W - 355L
1,226 Elo+
Party 1
Yu Huang
Yu Huang
xXDannyPhan7omX
Yu Huang
Level 49
God Stats
8W - 11L
1,500 SR
Queue Stats
170W - 193L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmaraAmuraM
Guan Yu
20
9 / 10 / 22
17,534
461
29,926
57,507
48,711
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Morrigan
EDY CSC
The Morrigan
20
11 / 3 / 16
17,771
468
31,566
30,621
18,574
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
20
16 / 5 / 5
19,545
514
30,960
45,741
31,897
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
onlyafkguy
Erlang Shen
5
0 / 0 / 0
8,690
229
0
0
0
20
5 / 1 / 20
17,805
469
15,605
52,603
84,664
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
9,549
251
0
1,475
63
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
Masta_Pootz
Lancelot
20
12 / 10 / 1
17,783
468
36,324
33,373
17,003
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
createdonlyonce
Discordia
20
0 / 3 / 6
15,130
398
25,363
21,907
10,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
18
1 / 11 / 5
14,162
373
18,652
51,966
61,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
19
3 / 16 / 3
14,599
384
31,242
30,144
10,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
33
41
Kills
16
19
Deaths
41
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AmaraAmuraM
Guan Yu
9
10
22
2
W
The Morrigan
EDY CSC
The Morrigan
11
3
16
6.33
L
0
1
2
1
W
Thanatos
16
5
5
3.7
L
Lancelot
Masta_Pootz
Lancelot
12
10
1
1.25
L
Discordia
createdonlyonce
Discordia
0
3
6
1
L
Kuzenbo
1
11
5
0.32
W
Erlang Shen
onlyafkguy
Erlang Shen
0
0
0
0
L
Yu Huang
3
16
3
0.28
W
5
1
20
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,057
Damage
111,581
186,472
Taken
138,865
183,846
Mitigated
99,039
122,869
Healing
22,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AmaraAmuraM
Guan Yu
29,926
6,867
7,654
16,689
57,507
48,711
2,504
26,979
29,136
0
127,952
W
The Morrigan
EDY CSC
The Morrigan
31,566
5,232
175
8,892
30,621
18,574
1,888
13,305
16,703
135,914
6,458
L
0
0
0
8
1,475
63
0
0
1,475
0
0
W
Thanatos
30,960
8,682
0
41,766
45,741
31,897
4,038
12,568
32,880
0
244,782
L
Lancelot
Masta_Pootz
Lancelot
36,324
5,618
0
1,445
33,373
17,003
0
12,216
21,141
0
159,956
L
Discordia
createdonlyonce
Discordia
25,363
632
238
7,103
21,907
10,160
364
6,888
15,019
145,798
0
L
Kuzenbo
18,652
7,207
0
13,075
51,966
61,297
0
16,739
35,219
78,207
0
W
Erlang Shen
onlyafkguy
Erlang Shen
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
31,242
1,903
0
883
30,144
10,516
0
8,744
21,392
107,749
0
W
15,605
3,021
19,367
28,326
52,603
84,664
998
30,401
21,353
75,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,345
Gold Earned
71,223
592
Minions Killed
569
0
Camps Cleared
0
2,883,609
Distance Traveled
2,480,036
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,534
461
120
3
0
722,595
7
W
The Morrigan
17,771
468
137
4
0
667,301
5
L
Ishtar
9,549
251
0
0
0
275
0
W
Thanatos
19,545
514
258
7
0
719,412
0
L
Lancelot
17,783
468
177
5
0
753,695
0
L
Discordia
15,130
398
173
5
0
574,613
0
L
Kuzenbo
14,162
373
78
2
0
602,824
0
W
Erlang Shen
8,690
229
0
0
0
0
0
L
Yu Huang
14,599
384
141
4
0
548,629
3
W
Terra
17,805
469
77
2
0
774,301
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role