Player Matchup

Zeus
Zeus
Platinum IV
 
Zeus
Platinum IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Gold II
 
Tyr
Gold II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
ElrondS
Mercury
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,720 MMR
Solo
Chang'e
Chang'e
Gold I
MisterMarocain
Chang'e
Gold I
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
266W - 267L
1,665 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 140
1,500 SR
1,577 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 100
1,549 SR
1,693 MMR
Scylla
Scylla
Platinum V
BIessedI
Scylla
Platinum V
Level 48
God Stats
8W - 7L
1,604 SR
Queue Stats
100W - 100L
1,621 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
Jerryalafoly
Cu Chulainn
Platinum III
Level 126
God Stats
17W - 16L
1,538 SR
Queue Stats
161W - 152L
1,814 MMR
Party 1
Rama
Rama
Gold III
VeryViking
Rama
Gold III
Level 89
God Stats
3W - 2L
1,492 SR
Queue Stats
36W - 21L
1,734 MMR
Solo
Ganesha
Ganesha
Gold I
mTon11
Ganesha
Gold I
Level 108
God Stats
9W - 13L
1,440 SR
Queue Stats
123W - 119L
1,655 MMR
Solo
Hun Batz
Hun Batz
Gold I
xBroken28
Hun Batz
Gold I
Level 128
God Stats
12W - 8L
1,670 SR
Queue Stats
221W - 218L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
2 / 4 / 1
8,522
533
9,399
10,580
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
 
Ares
11
1 / 1 / 2
7,389
462
5,554
10,593
8,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
 
Tyr
12
0 / 5 / 0
7,330
458
10,288
23,950
24,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
ElrondS
Mercury
12
0 / 5 / 0
6,871
429
3,859
14,062
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 2 / 0
7,576
474
5,907
11,201
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AthenaAtlasLancelotRavana

VS

Bans
KaliUllrBakasuraYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BIessedI
Scylla
15
2 / 2 / 1
9,365
585
5,102
8,403
3,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
Jerryalafoly
Cu Chulainn
15
2 / 0 / 3
10,052
628
19,129
18,531
19,746
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 0 / 1
9,783
611
8,612
15,486
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
mTon11
Ganesha
13
1 / 3 / 5
8,100
506
6,620
12,460
7,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
xBroken28
Hun Batz
16
7 / 0 / 1
9,735
608
7,507
11,520
5,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
5
Kills
16
17
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
4
1
0.63
L
Ares
 
Ares
1
1
2
2
L
Tyr
 
Tyr
0
5
0
0
W
Scylla
BIessedI
Scylla
2
2
1
1.25
L
Mercury
ElrondS
Mercury
0
5
0
0
W
Cu Chulainn
Jerryalafoly
Cu Chulainn
2
0
3
3.5
L
2
2
0
1
W
4
0
1
4.5
W
Ganesha
mTon11
Ganesha
1
3
5
1.17
W
Hun Batz
xBroken28
Hun Batz
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,007
Damage
46,970
70,386
Taken
66,400
46,236
Mitigated
43,430
21,035
Healing
24,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,399
1,298
0
1,983
10,580
2,944
0
1,708
8,852
73,596
0
L
Ares
 
Ares
5,554
654
0
2,288
10,593
8,845
0
2,358
8,211
25,613
0
L
Tyr
 
Tyr
10,288
1,402
0
11,857
23,950
24,840
0
0
23,950
0
62,945
W
Scylla
BIessedI
Scylla
5,102
904
65
1,714
8,403
3,440
288
4,680
3,723
75,742
0
L
Mercury
ElrondS
Mercury
3,859
1,323
0
301
14,062
5,071
0
2,756
11,258
0
56,235
W
Cu Chulainn
Jerryalafoly
Cu Chulainn
19,129
4,176
0
4,580
18,531
19,746
0
1,150
17,381
0
87,962
L
5,907
347
854
3,752
11,201
4,536
0
4,646
6,393
69,826
0
W
8,612
7,027
0
8,818
15,486
6,522
96
8,401
7,085
0
91,706
W
Ganesha
mTon11
Ganesha
6,620
715
0
4,143
12,460
7,952
21
6,011
6,449
35,611
0
W
Hun Batz
xBroken28
Hun Batz
7,507
2,457
0
5,016
11,520
5,770
0
1,426
10,094
0
83,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,688
Gold Earned
47,035
500
Minions Killed
622
0
Camps Cleared
0
1,603,462
Distance Traveled
1,665,104
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,522
533
143
9
0
285,743
5
L
Ares
7,389
462
35
2
0
352,337
5
L
Tyr
7,330
458
103
6
0
333,803
3
W
Scylla
9,365
585
154
10
0
297,485
7
L
Mercury
6,871
429
88
6
0
324,354
4
W
Cu Chulainn
10,052
628
152
10
0
338,283
3
L
Chang'e
7,576
474
131
8
0
307,225
5
W
Rama
9,783
611
163
10
0
312,142
1
W
Ganesha
8,100
506
20
1
0
331,057
7
W
Hun Batz
9,735
608
133
8
0
386,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role