Player Matchup

Morgan Le Fay
Morgan Le Fay
Silver I
Burrakkuraia
Morgan Le Fay
Silver I
Level 84
God Stats
1W - 1L
1,686 SR
Queue Stats
4W - 8L
1,501 MMR
Solo
Jormungandr
Jormungandr
Bronze III
HaViKv2
Jormungandr
Bronze III
Level 43
God Stats
2W - 4L
1,655 SR
Queue Stats
35W - 36L
1,515 MMR
Solo
Mercury
Mercury
Gold III
KillSwitch2156
Mercury
Gold III
Level 107
God Stats
6W - 4L
1,657 SR
Queue Stats
114W - 104L
1,521 MMR
Solo
Hou Yi
Hou Yi
Bronze III
MarFiil
Hou Yi
Bronze III
Level 82
God Stats
0W - 1L
1,452 SR
Queue Stats
7W - 26L
1,506 MMR
Solo
Ymir
Ymir
Bronze III
ScumbagZenex
Ymir
Bronze III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 82
1,590 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 150
1,631 SR
1,509 MMR
Kukulkan
Kukulkan
Gold I
Cyclops1298
Kukulkan
Gold I
Level 160
God Stats
32W - 17L
1,686 SR
Queue Stats
349W - 358L
1,658 MMR
Party 1
Sobek
Sobek
Gold V
RuseRemes
Sobek
Gold V
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
273W - 287L
1,392 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
TBDBITLX
Xbalanque
Gold IV
Level 159
God Stats
22W - 11L
1,644 SR
Queue Stats
320W - 307L
1,500 MMR
Solo
Hun Batz
Hun Batz
Bronze V
Tylisseus
Hun Batz
Bronze V
Level 160
God Stats
1W - 0L
1,744 SR
Queue Stats
17W - 4L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
iRoniiin
Bellona
Bronze III
Level 122
God Stats
2W - 2L
1,583 SR
Queue Stats
5W - 4L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Burrakkuraia
Morgan Le Fay
15
0 / 0 / 0
8,162
583
3,177
5,527
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
HaViKv2
Jormungandr
13
2 / 2 / 1
8,353
597
9,108
8,912
5,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 4 / 1
7,552
539
6,282
10,451
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
MarFiil
Hou Yi
7
0 / 2 / 1
5,487
392
2,274
6,556
2,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 3 / 0
6,571
469
2,899
15,882
14,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
UllrShivaRavanaLancelot

VS

Bans
KaliDanzaburouTerraNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cyclops1298
Kukulkan
13
2 / 1 / 0
7,836
560
4,175
5,767
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sobek
RuseRemes
Sobek
12
1 / 0 / 5
7,454
532
5,213
9,962
7,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
TBDBITLX
Xbalanque
13
3 / 1 / 2
7,738
553
12,576
8,369
3,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hun Batz
Tylisseus
Hun Batz
14
4 / 1 / 3
8,333
595
5,179
9,633
4,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
iRoniiin
Bellona
12
1 / 1 / 0
7,545
539
3,125
10,223
6,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
11
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Burrakkuraia
Morgan Le Fay
0
0
0
0
W
Kukulkan
Cyclops1298
Kukulkan
2
1
0
2
L
Jormungandr
HaViKv2
Jormungandr
2
2
1
1.25
L
2
4
1
0.63
L
Hou Yi
MarFiil
Hou Yi
0
2
1
0.25
W
Sobek
RuseRemes
Sobek
1
0
5
3.5
L
0
3
0
0
W
Xbalanque
TBDBITLX
Xbalanque
3
1
2
4
W
Hun Batz
Tylisseus
Hun Batz
4
1
3
5.5
W
Bellona
iRoniiin
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,740
Damage
30,268
47,328
Taken
43,954
29,981
Mitigated
23,612
11,041
Healing
12,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Burrakkuraia
Morgan Le Fay
3,177
148
0
623
5,527
2,602
0
612
4,915
84,860
0
W
Kukulkan
Cyclops1298
Kukulkan
4,175
266
0
1,914
5,767
2,494
623
2,726
3,041
66,736
0
L
Jormungandr
HaViKv2
Jormungandr
9,108
4,241
0
2,124
8,912
5,038
554
2,161
6,751
64,344
0
L
6,282
2,906
0
2,226
10,451
5,090
94
2,330
8,121
0
52,820
L
Hou Yi
MarFiil
Hou Yi
2,274
1,308
151
2,047
6,556
2,647
0
809
5,747
0
22,000
W
Sobek
RuseRemes
Sobek
5,213
563
220
4,760
9,962
7,143
895
2,931
7,031
25,524
0
L
2,899
594
0
3,870
15,882
14,604
0
3,476
12,406
32,170
0
W
Xbalanque
TBDBITLX
Xbalanque
12,576
6,022
0
1,220
8,369
3,209
0
3,453
4,916
0
75,679
W
Hun Batz
Tylisseus
Hun Batz
5,179
2,091
0
1,410
9,633
4,158
0
1,547
8,086
0
71,673
W
Bellona
iRoniiin
Bellona
3,125
1,720
0
3,206
10,223
6,608
1,044
4,527
5,696
0
49,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,125
Gold Earned
38,906
457
Minions Killed
496
0
Camps Cleared
0
1,312,447
Distance Traveled
1,431,942
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,162
583
155
11
0
283,908
5
W
Kukulkan
7,836
560
131
9
0
247,925
9
L
Jormungandr
8,353
597
126
9
0
265,756
4
L
Mercury
7,552
539
84
6
0
338,715
3
L
Hou Yi
5,487
392
40
3
0
162,103
1
W
Sobek
7,454
532
25
2
0
308,450
2
L
Ymir
6,571
469
52
4
0
261,965
4
W
Xbalanque
7,738
553
115
8
0
248,533
5
W
Hun Batz
8,333
595
109
8
0
337,440
1
W
Bellona
7,545
539
116
8
0
289,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role