Player Matchup

Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kali
Kali
Gold V
 
Kali
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver II
Dat_hiter_T
Apollo
Silver II
Level 66
God Stats
20W - 22L
1,502 SR
Queue Stats
73W - 76L
1,323 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
MetaManx6
Baron Samedi
Silver IV
Level 38
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 51L
1,290 MMR
Solo
Athena
Athena
Silver III
SoulsBorne683
Athena
Silver III
Level 129
God Stats
3W - 1L
1,631 SR
Queue Stats
166W - 165L
1,294 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 110
1,527 SR
1,381 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,505 SR
1,379 MMR
Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold V
 
Nemesis
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze V
Cocaconhielos92
Sun Wukong
Bronze V
Level 83
God Stats
0W - 1L
1,630 SR
Queue Stats
4W - 9L
1,259 MMR
Party 1
Izanami
Izanami
Silver IV
JoseCuervo990
Izanami
Silver IV
Level 100
God Stats
0W - 1L
1,304 SR
Queue Stats
7W - 12L
1,314 MMR
Party 1
Geb
Geb
Gold V
TuTioPacoBB
Geb
Gold V
Level 128
God Stats
3W - 3L
1,589 SR
Queue Stats
133W - 129L
1,320 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
3 / 1 / 6
8,782
585
8,222
11,340
10,340
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kali
 
Kali
12
5 / 1 / 4
8,199
547
6,198
16,063
7,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
11
0 / 2 / 3
7,443
496
5,947
9,106
3,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
MetaManx6
Baron Samedi
14
4 / 0 / 7
8,712
581
11,670
9,765
5,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 1 / 5
7,486
499
5,260
15,135
12,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
PoseidonCabrakanLancelotAh Muzen Cab

VS

Bans
BellonaKing ArthurCupidArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
3 / 4 / 0
7,877
525
9,418
6,550
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
 
Nemesis
9
0 / 4 / 1
6,056
404
7,087
14,937
5,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
Cocaconhielos92
Sun Wukong
11
0 / 3 / 0
6,567
438
4,885
12,437
5,899
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
13
1 / 2 / 0
7,521
501
4,226
9,217
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
1 / 2 / 3
6,460
431
5,529
12,418
8,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
5
5
Deaths
15
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
6
6
W
Kali
 
Kali
5
1
4
7
L
Nu Wa
 
Nu Wa
3
4
0
0.75
L
Nemesis
 
Nemesis
0
4
1
0.13
L
Sun Wukong
Cocaconhielos92
Sun Wukong
0
3
0
0
W
Apollo
0
2
3
0.75
L
Izanami
1
2
0
0.5
W
Baron Samedi
MetaManx6
Baron Samedi
4
0
7
7.5
W
3
1
5
5.5
L
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,297
Damage
31,145
61,409
Taken
55,559
39,052
Mitigated
25,846
19,632
Healing
8,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
8,222
435
1,282
3,361
11,340
10,340
320
3,251
8,089
0
61,822
W
Kali
 
Kali
6,198
3,457
0
3,708
16,063
7,509
59
2,100
13,963
0
46,711
L
Nu Wa
 
Nu Wa
9,418
2,442
0
390
6,550
2,364
28
2,910
3,640
60,588
0
L
Nemesis
 
Nemesis
7,087
3,074
0
1,465
14,937
5,264
0
3,956
10,981
0
48,005
L
Sun Wukong
Cocaconhielos92
Sun Wukong
4,885
1,573
0
1,379
12,437
5,899
0
4,186
8,251
0
44,257
W
Apollo
5,947
3,101
0
3,012
9,106
3,383
1,913
1,661
7,445
0
56,909
L
Izanami
4,226
2,979
0
2,902
9,217
3,415
0
759
8,458
0
75,175
W
Baron Samedi
MetaManx6
Baron Samedi
11,670
742
1,670
3,918
9,765
5,813
184
3,293
6,472
66,948
0
W
5,260
1,828
0
2,681
15,135
12,007
49
5,079
9,358
20,711
0
L
5,529
833
0
2,016
12,418
8,904
0
5,119
7,299
10,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,622
Gold Earned
34,481
393
Minions Killed
394
0
Camps Cleared
0
1,576,143
Distance Traveled
1,420,181
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,782
585
97
6
0
329,243
6
W
Kali
8,199
547
74
5
0
350,926
6
L
Nu Wa
7,877
525
99
7
0
260,244
6
L
Nemesis
6,056
404
68
5
0
337,275
0
L
Sun Wukong
6,567
438
77
5
0
267,243
0
W
Apollo
7,443
496
90
6
0
306,917
5
L
Izanami
7,521
501
139
9
0
252,301
4
W
Baron Samedi
8,712
581
98
7
0
291,304
2
W
Athena
7,486
499
34
2
0
297,753
4
L
Geb
6,460
431
11
1
0
303,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role